Notifications disappear too fast
#1
Posté 29 janvier 2010 - 02:28
The orange notification windows that pop up in the lower right hand corner disappear much faster than I can read them (they appear for on average 1 second). This seriously needs to be addressed soon. Thank you!
#2
Posté 29 janvier 2010 - 02:46
#3
Posté 29 janvier 2010 - 04:51
Sometimes they just flash by and I have no idea whats going on, would like an option to either slow it or make it so I need to press a button to confirm.
#4
Posté 29 janvier 2010 - 04:57
Little sad over my lack of good convo choices
#5
Posté 29 janvier 2010 - 05:03
Aranwen1 wrote...
Could be a difficulty setting thing, i just finished a casual playthrough and had about 20 secs to hit it. skipped most of them since they were "evil".
Little sad over my lack of good convo choices


I don't think they are talking about the Interuption actions, but the boxs that pop up that says "+7500 Credits" and stuff about weapons, etc. Also, You can read them at the end of a mission (If its Weapon/Research Info).
#6
Posté 29 janvier 2010 - 05:09
#7
Posté 29 janvier 2010 - 05:26
they last about 3-5 secs for me
#8
Posté 29 janvier 2010 - 05:42
#9
Posté 29 janvier 2010 - 05:50
eighteesix wrote...
some last long enough, but most only last 1-2 seconds--esoecially if there are multiple coming in at the same time. id like to know why i got credits, how many renegade points i received, journal updates, etc etc.
this might sound rude, but i really dont intend to be.
journal is there for a reason.
on average its between 4 and 6, sometimes 11, 16 and at one point 33.
u normally get creds for opening something, finishing an assignment or bug (rare).
#10
Posté 29 janvier 2010 - 06:18
#11
Posté 29 janvier 2010 - 06:26
research you just gotta remember what was for.
a quick look at the name or pic and the 1st line of text should tell you what it was for and what you got
im not against making it stay longer btw.
Modifié par Aranwen1, 29 janvier 2010 - 06:30 .
#12
Posté 29 janvier 2010 - 09:26
#13
Posté 29 janvier 2010 - 03:10
#14
Posté 29 janvier 2010 - 04:16
lol. I know, I know, totally unhelpful and rude. I just couldn't help myself.
But yeah, there should be a way to control the amount of time those stay up on the screen.
#15
Posté 29 janvier 2010 - 09:06
Daewan wrote...
lern 2 reed fastur!
lol. I know, I know, totally unhelpful and rude. I just couldn't help myself.
But yeah, there should be a way to control the amount of time those stay up on the screen.
eighteesix wrote...
^ qtf
Yeah, let's all make fun of the guy with the learning disability. I'm reporting both of you.
#16
Posté 30 juin 2010 - 04:58
#17
Posté 29 mai 2011 - 08:52
Edit: Oh I noticed now this thread is in the 360 forums. I should mention I'm playing on a PC, I hope it okay anyway.
Modifié par vagz, 29 mai 2011 - 08:58 .
#18
Posté 30 mai 2011 - 05:53
#19
Posté 23 juin 2011 - 01:32
#20
Posté 13 juillet 2011 - 11:25
The intro text can be looked up on the internet (as the large majority of the interested players probably had to do) but the flashing notifications related to your own gameplay are totally lost if you do not recognize them within a tenth of a second...
#21
Posté 08 décembre 2011 - 05:15
#22
Posté 08 décembre 2011 - 05:43





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