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Scanning Tips for 360


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#126
charliekrad

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Clumsy Ninja wrote...

I have added up the numbers you will need for every upgrade in the game on an single, initial playthrough. This should help people mine only as much as they have to, and not overdo this dull aspect of an otherwise wonderful game. My math may have an error or two, so assume these figures to be approximate, but they should be fairly accurate. It's nice to know even the ballpark figures though, so keep these numbers in mind.  (Pro-tip: tattoo them on your fingers, one element per finger... prison style!) 

RESOURCE REQUIREMENTS FOR GETTING ALL AVAILABLE UPGRADES IN MASS EFFECT 2:



Element Zero: 47,250
Platinum: 317, 500
Palladium: 190,000
Iridium: 235,000

Nice to know you don't have to suck all the planets dry, and that some of you may have enough of a particular resource already to stop worrying about it entirely. Hope this helps. Carry on.

 
I love you

#127
Majpain007

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Best area for Element Zero is the system next to the Flotilla. 3 asteroids rich. It has the most Element Zero concentrate I think.

#128
CatatonicMan

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As much fun as the scanning minigame is...well, it isn't. At all. Adds nothing to the game in the slightest other than an arbitrary and annoying time sink.



It might have actually had a purpose if the game didn't simply point out anomalies to you, though to be honest that would probably have been an even bigger annoyance.



After scanning about five planets, I got fed up with the senselessness of it and just gave myself all the minerals I would ever need.

#129
pedal2metal

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CatatonicMan wrote...

As much fun as the scanning minigame is...well, it isn't. At all. Adds nothing to the game in the slightest other than an arbitrary and annoying time sink.

It might have actually had a purpose if the game didn't simply point out anomalies to you, though to be honest that would probably have been an even bigger annoyance.

After scanning about five planets, I got fed up with the senselessness of it and just gave myself all the minerals I would ever need.


Well-said.  I agree w/you.  I wish I could have given myself "all the minerals I would ever need."  Instead, I stuck w/scanning until I could get research every upgrade.  ;)

best regards,
Pedal2Metal

Modifié par pedal2metal, 03 février 2010 - 07:49 .


#130
ToTheWorld

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Great, I was looking for some tips on scanning the other day - preferably on how to speed it up; I'll try the little trick of letting go of LT every other second next time I'm on. Thanks!

#131
midgebaby42

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Scanning ! What a waste! WHY?????? 'Exploration' = Drag a mouse cursor over a spinning ball for resources WOW. VERY EXCITING. (NOT)!!!!

#132
n0y0ki

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im in the middle of a loyalty mission, so didnt have time to read all the posts to see if these links have been added yet, but they have helped greatly in speeding up scanning simply by pointing you to planets worth scanning.
hope it helps.

http://www.gamefaqs....&topic=53315869

http://www.gamefaqs....le/944907/58925

#133
gamay32

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I would just like to comment on these scanning tips, particularly Tip 4. I have played through the game 3 times now, and am on my 4th playthrough, and I don't find this tip to be entirely truthful, and even when it does show some actual merit, it is still all but useless.



Most of the Rich planets I've come across seem to be more or less random in their visual appearance. For the sake of argument, let us say, as Tip 4 implies, that I find strong peaks at a certain - for lack of a better term - visual locus. If I try to find more of such areas such that I may find rich resource deposits, I save myself no time than if I had simply done a complete grid scan. This is because not every identical visual locus is a resource find, and they are, more or less, randomly distributed, even on the "Garden Worlds" that are comprised of vast and world-spanning archipelagos, evidently. So, while the resource caches might be tied to visually similar loci, these loci are, thus far, demonstrably randomly distributed.



Also, I would like to point out that resources only "tending" to be found in areas that are visually similar is also a far cry from the truth. I've scanned worlds where this does hold true, somewhat, but on those same worlds (let's use ME2's more Terran-looking world map), I've found a single type of resource both in the middle of a landmass, and in the deep ocean. Of course, I am only guessing that the brownish-green is land, and the dark blue is deep ocean, still, these two are not visually similar. Tip 4 becomes even harder to employ on the less Terran-looking worlds where they might be just bands, or even have a frothy looking appearance.



This is not to say that I dislike the new resource gathering system. Sure, it could use a few improvements and rationalization, of course, but I find it leaps and bounds better than bouncing around in that cursed Mako. I just feel that Tip 4 is misleading and mostly useless when establishing a search paradigm. Other than that, awesome game. I really enjoy it.



One final note: being that the large part of the game-player base is male (not diminishing the importance of female game-players, but statistics are what they are), and being that the trait of color-blindness is more prevalent among men than it is among women, was it a good design choice to tie so much of the game to color-coding? Not saying that individual color-blinded individuals can't find ways to cope as I, myself, have in some regards. As the wise Joker once stated, "I'm just putting that out there."

#134
Bumb48

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Will pay money for Superprobe DLC that allows you to probe the whole planet with one probe.

#135
Clumsy Ninja

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charliekrad wrote...

Clumsy Ninja wrote...

I have added up the numbers you will need for every upgrade in the game on an single, initial playthrough. This should help people mine only as much as they have to, and not overdo this dull aspect of an otherwise wonderful game. My math may have an error or two, so assume these figures to be approximate, but they should be fairly accurate. It's nice to know even the ballpark figures though, so keep these numbers in mind.  (Pro-tip: tattoo them on your fingers, one element per finger... prison style!) 

RESOURCE REQUIREMENTS FOR GETTING ALL AVAILABLE UPGRADES IN MASS EFFECT 2:



Element Zero: 47,250
Platinum: 317, 500
Palladium: 190,000
Iridium: 235,000

Nice to know you don't have to suck all the planets dry, and that some of you may have enough of a particular resource already to stop worrying about it entirely. Hope this helps. Carry on.

 
I love you

Yeah, no problem. 

But something occured to me last night while playing... if you re-spec or adopt a team-mates loyalty power more than once, add another 5k Element Zero for each additional change.  Also, if you're Paragon, you only need 267 Platinum, because the Medical Bay upgrade is a waste of resources, as your scars will vanish naturally for free.  (I'm not sure if upgrading the medical bay helps you in some other way, though.  Haven't beaten the game yet.)   I just made these changes on my original post for future reference.

Modifié par Clumsy Ninja, 03 février 2010 - 04:03 .


#136
irishpride78

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If you fully upgrade all the options for the scanning and probing mini-game, and don't mind wasting some creds on probes and fuel. You can usually use about 30 probes on a planet to get every bit of resources.

I start from the north pole, push the scanner to the right (with the left thumbstick), while rotating the planet to the left (using right thumbstick), and it goes pretty fast. I use the width of the scanner's targetting reticle, and it does about 2 rows of planetary graph. Every time I get anything, I pop a probe. I'll use about 30, but come out with nearly 6000 or 7000 of each resource per good or moderate rated planet.



I have to agree witht he gas giant tip, normally I don't bother with gas giants, but they're usually pretty good for a couple big loads of eezo (element zero). Not much else on them. So if you need eezo, find a gas giant, otherwise I'd recommend finding something else.



As for the locations on the planet, if there isn't too much cloud cover, you'll generally find resources on what look like would be mountains, while you'll often find nothing in what looks like oceans. For those that have geographical structure. You're SOL on gas giants, and 'moon' types with this tip.



Hope I could help you make your scanning and probing a little easier.

#137
irishpride78

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Bumb48 wrote...

Will pay money for Superprobe DLC that allows you to probe the whole planet with one probe.


Or even a program for EDI to scan the whole planet for you, and highlight mineral deposits.
Technically, EDI should already be able to do this.. since she can tell me a probe's been launched when it's already half way to the surface. *sigh*

#138
ivory1981

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How do you know when there is an ANOMOLY? how often does this happen, if scanned a few planets and only found 1 anomoly that was for one of the missions i was currently on though.

#139
Clumsy Ninja

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ivory1981 wrote...

How do you know when there is an ANOMOLY? how often does this happen, if scanned a few planets and only found 1 anomoly that was for one of the missions i was currently on though.

Though I've stopped scanning for minerals, I still enter 'Scan' mode for all the planets because that's how EDI detects the Anomalies... at least that's how it seems.  She might tell you when you just orbit them, but I think you have to actually  'Scan' them first.  Either way... most systems have Anomalies, so I recommend scanning all the planets, even if you don't want to mine them.

Modifié par Clumsy Ninja, 03 février 2010 - 07:57 .


#140
x Swangod x

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Thanks for the tips.  I actually did most of them on my own. 

One thing I was doing was depleting every single planets resources I encounterd!  Can you imagine how much time I've spent doing this!  The only reason I signed on today was to see if other people were doing the same thing.  Fortunatley they aren't and now I don't have to waste my time anymore!  13 hours of game play, probably 1/2 of that has been scanning for minerals.  Needless to say I'm bored as heck scanning for minerals.  I think I have 80k+ of Iridium, Platinium and Paladium (or whatev), and 23k of element zero.  Maybe I can skip doing this for awhile and get to actual game play?

#141
jheimbur

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i would pay $50 for a DLC that gave me a "scan entire planet" button i could push... the scanning mini game is an epic fail even with the tips mentioned above, and i along with many of my friends are basically quitting on the game because of it

congradulations on destroying what seems like an otherwise great game

#142
Majpain007

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jheimbur wrote...

i would pay $50 for a DLC that gave me a "scan entire planet" button i could push... the scanning mini game is an epic fail even with the tips mentioned above, and i along with many of my friends are basically quitting on the game because of it

congradulations on destroying what seems like an otherwise great game


I feel sad if thats a game breaker. Its flawed but not a game breaker at all. Its not so bad if you only look for huge spikes. Then once you have alot of resources you can just search for Anomalies planets.

#143
x Swangod x

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Majpain007 wrote...

jheimbur wrote...

i would pay $50 for a DLC that gave me a "scan entire planet" button i could push... the scanning mini game is an epic fail even with the tips mentioned above, and i along with many of my friends are basically quitting on the game because of it

congradulations on destroying what seems like an otherwise great game


I feel sad if thats a game breaker. Its flawed but not a game breaker at all. Its not so bad if you only look for huge spikes. Then once you have alot of resources you can just search for Anomalies planets.


What is "a lot of resources"?  See my post above.  I have 80k in all and 23k in element zero.

#144
Clumsy Ninja

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x Swangod x wrote...

Majpain007 wrote...

jheimbur wrote...

i would pay $50 for a DLC that gave me a "scan entire planet" button i could push... the scanning mini game is an epic fail even with the tips mentioned above, and i along with many of my friends are basically quitting on the game because of it

congradulations on destroying what seems like an otherwise great game


I feel sad if thats a game breaker. Its flawed but not a game breaker at all. Its not so bad if you only look for huge spikes. Then once you have alot of resources you can just search for Anomalies planets.


What is "a lot of resources"?  See my post above.  I have 80k in all and 23k in element zero.

Assuming you haven't upgraded anything yet, you'll need a total of:
Element Zero: 47,250
Platinum: 317, 500 (267,000 if paragon)
Palladium: 190,000
Iridium: 235,000

I say spend what you've got for now, and then when there's an upgrade you can't afford, go mining for an hour.  And if you're paragon, don't get the med bay upgrade.  It's only necessary for naughty, renegade types.

Modifié par Clumsy Ninja, 03 février 2010 - 10:31 .


#145
schnaucl

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ivory1981 wrote...

How do you know when there is an ANOMOLY? how often does this happen, if scanned a few planets and only found 1 anomoly that was for one of the missions i was currently on though.


As soon as you enter orbit EDI will say she's detected an anomoly.  The bottom of the scanning screen will flash Anomoly in white letters and your scanner thing will have a white line on it which points you in the direction you need to scan to find the area to launch the probe (which will show up as a white dot, it's hard to miss).  You'll also have audio cues.  You'll hear staticy voices that become clearer as you move closer to the spot where you need to launch the probe.   

It's a lot like ME 1, most but not all systems have at least one planet with an anomoly.  I don't think there's a single system with more than one planet with an anomoly.  It's worth entering the orbit of every planet just to see if there's an anomoly.  You'll know right away if it's there.

Modifié par schnaucl, 03 février 2010 - 10:54 .


#146
Sheepmastery

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:) you guys do know that it isn't 100% neccessary to get every single upgrade in the game -.-' it just makes it easier.



Good to get minerals if it's getting a little too tough, not that it has for me yet ;)



:D>

#147
x Swangod x

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[/quote]
Assuming you haven't upgraded anything yet, you'll need a total of:
Element Zero: 47,250
Platinum: 317, 500 (267,000 if paragon)
Palladium: 190,000
Iridium: 235,000

I say spend what you've got for now, and then when there's an upgrade you can't afford, go mining for an hour.  And if you're paragon, don't get the med bay upgrade.  It's only necessary for naughty, renegade types.
[/quote]


One more question.  Once I travel through the Omega 8 relay (or whatev) can I travel back?  Or do I need to make sure I have all upgrades done before I do that.  Regardless or your anwer I'll probably just upgrade everything I can before I go.  Oh, and I have upgraded a lot already.  I have the cannon and shield upgrade done, plus multiple weapon/shield/biotic upgrades.

#148
Halo Reach

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plz Bioware we need Mass effect 2 only on xbox 360



Love u

#149
FlammableSlinky

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These tips still don't make scanning fun or much less tedious. I would rather drive around in the mako, at least then I could occasionally kill stuff.

#150
CatatonicMan

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FlammableSlinky wrote...

These tips still don't make scanning fun or much less tedious. I would rather drive around in the mako, at least then I could occasionally kill stuff.


I doubt anything could make scanning more fun or less tedious.

Oh well; thank god for memory editors.