If you don't import a character, game defaults to Udina being on the council
#1
Posté 29 janvier 2010 - 04:30
Seriously, what was Bioware thinking with this? Who, after their first playthrough, decided to put Udina on the council?
#2
Posté 29 janvier 2010 - 04:32
I figured they would make a bunch of bad choices coupled with a big busload of apathy leading to a bland ME2 experience where you return from the dead and realize what a **** you were.
#3
Posté 29 janvier 2010 - 04:34
#4
Posté 29 janvier 2010 - 04:38
#5
Posté 29 janvier 2010 - 06:16
No need to replay ME1 just to get the options you want in ME2. Unfortunately (by my standards, anyway), there's no way to prevent starting with a level and credit bonus as well, and there are a ton of minor choices that aren't documented on each save (e.g., the random people you run into in various bars/clubs who either love or hate you based on how you resolved some minor ME1 side quest).
#6
Posté 29 janvier 2010 - 10:20
Does anyone know if the other Renegade Choices are implied for the default ME2 Shep
#7
Posté 29 janvier 2010 - 10:37
Well it might have to do with your answers and choices during the flight to the 2nd Cerberus base.
I had a ruthless Spacer Vanguard and i answered both questions with "did what i had to do to win" type answers and I indeed got udina on the council , wrex is dead.
#8
Posté 29 janvier 2010 - 10:41
#9
Posté 29 janvier 2010 - 10:43
Bak to ME1 then!...
#10
Posté 29 janvier 2010 - 10:44
RK5 wrote...
Udina surprisingly is probably the better choice of the two, Anderson says so, and ends up miserable regardless of who you chose.
I positively hate politicians of any kind and after 107 ME1 games I never picked Udina for the Council seat!
#11
Posté 29 janvier 2010 - 10:47
AndroLeonidas wrote...
RK5 wrote...
Udina surprisingly is probably the better choice of the two, Anderson says so, and ends up miserable regardless of who you chose.
I positively hate politicians of any kind and after 107 ME1 games I never picked Udina for the Council seat!
Neither did I, now i kinda wish i would have. Anderson isnt cut out for politics, and he just gets ignored by the rest of the coucil anyway. Better to hate Udina for making him do deskwork than to struggle the rest of your career for what you know is in vain, IMO.
#12
Posté 15 février 2010 - 08:53
I know in my Paragon ME1 save I put Anderson on the council, and in my first playthrough of ME2, this is what I answered. In my second game, I answered Udina and it worked too.
#13
Posté 15 février 2010 - 09:01
#14
Posté 15 février 2010 - 09:02
cipher86 wrote...
This was the final straw - it made it clear that I had to replay ME1 on the PC so I could import a proper save.
Seriously, what was Bioware thinking with this? Who, after their first playthrough, decided to put Udina on the council?
Negative...you can choose who was on the council because I did. Whenever it asks you "what happened next" just choose Anderson. Regardless of your ME1 playthrough this is the only "Choice" that you can change.
#15
Posté 15 février 2010 - 09:02
cipher86 wrote...
This was the final straw - it made it clear that I had to replay ME1 on the PC so I could import a proper save.
Seriously, what was Bioware thinking with this? Who, after their first playthrough, decided to put Udina on the council?
Negative...you can choose who was on the council because I did. Whenever it asks you "what happened next" just choose Anderson. Regardless of your ME1 playthrough this is the only "Choice" that you can change.
#16
Posté 15 février 2010 - 09:07
#17
Posté 15 février 2010 - 09:11
RK5 wrote...
Udina surprisingly is probably the better choice of the two, Anderson says so, and ends up miserable regardless of who you chose.
Complaining in the military is known as job security.
If people know your happy, they throw more work at you.
#18
Posté 15 février 2010 - 09:13
#19
Posté 15 février 2010 - 09:22
Edit: Without a ME1 import, Udina is the Councilor, period. There is no prompt asking who you chose.
Modifié par apk117, 15 février 2010 - 09:23 .
#20
Posté 15 février 2010 - 09:26
Aradace wrote...
What part of "you can change who took the seat on the council" do people NOT understand? lol. If you hate who you put on the council seat in ME1, just say the other person when the question comes up in ME2...Problem solved and *gasp* It WORKS
Except that option isn't avaliable if you don't import a ME1 character. This should be obvious.
#21
Posté 15 février 2010 - 09:27
#22
Posté 15 février 2010 - 09:28
I need to get quicker on the postings.
Modifié par Raveyn, 15 février 2010 - 09:30 .





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