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Spoiler warning I don't think my post will but replies may?
I don't mind so much that they made ME2 more "Shootercentric" because
the story so far is still good. What bothers me is the breaks in the game where
is forces you back onto the main quest. I'm sure the Devs did this to give you
a sense of urgency, but it annoys me somewhat because I have about 20 side
quests stacked up ( heck 5 or more from my crew alone). As a side quest junkie
on my 1st play through of any game it make me a little crazy to get knocked of
the mental path I set for myself in non liner RPGs.
So anyway 2 things: 1. does this bug anyone else ( even if it is a minor
peeve I was just wondering) I still thing the game is awesome. And 2. am I
gonna get a chance to do all my side quests before I am forced thru the Omega
Relay which I assume is the obligatory Bioware "point of no return"
If not that sucks. (Usually Bioware gives you that "are you sure you don't
have any lose ends option" but I thought I'd ask?
Heck you don't even have to give detail a simple Shut your yap and trust
Bioware will suffice.
Is it just me?
Débuté par
MrNighttime
, janv. 29 2010 05:22
#1
Posté 29 janvier 2010 - 05:22
#2
Posté 29 janvier 2010 - 05:34
Uh oh, the N7 missions are good to do after the main quest, i got away with doing a few of those but doing the loyalty missions later in the game can hurt, I waited to do Jacks and I paid for that end game, Im not gonna say how but all my Squaddies did live the final mission




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