p0mt3 wrote...
Actually, I consider the two things linked. Wanting to feel more satisfied by the final boss and also wanting to feel satisfied by the ending are of course related. So why you think I was making two different observations, I'm not sure, but whatever.
Ofc they are related, but that doesn't mean if one is good the other can't be bad. You may think I'm wrong, but I'm pretty sure most people will agree with me that introducing the final boss this late is not a great way to design the plot for a game. It might be good for the series, as in the major plot of the trilogy, but it's not good for ME2 alone.
Having said that, that doesn't mean the conclusion of the game can't be good, but it becomes much more reliant on the full story of the game than the actual finale itself. If the rest of the story had just been mediocre a finale like this would just drag the whole thing down, but since the game has a great story it comes out fine.
As for the rest of your post... I find myself baffled
Modifié par Seraph666, 29 janvier 2010 - 01:45 .