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Great Game But The Ending


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#26
Bryy_Miller

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Seraph666 wrote...

Sursion wrote...
Don't jump to conclusions yet. I'm sure ME3 will clear up a lot of important stuff.


Ofc it will, but they're gonna need to dig hard to come up with enough good answers.


I don't think you quite get how writing huge plot points like these work.

#27
p0mt3

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packardbell wrote...

ME3 will be the most epic as you gather allies, find potential weaknesses, ect..


Um . . . didn't we just spend an entire game doing exactly that?

No . . . I expect ME 3 will be whole different breed. But I could be wrong. 

#28
Matterialize

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On the human reaper, I think its appearance is derived more from the fact that human genetic material is used in its construction than aesthetic design. Or it could be entirely intentional, and they use human DNA as a blueprint for their own cybernetic organism (one human was able to accomplish great things almost alone, so perhaps they thought the human genome would be a good subject to base their own creature on)

#29
packardbell

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p0mt3 wrote...

packardbell wrote...

ME3 will be the most epic as you gather allies, find potential weaknesses, ect..


Um . . . didn't we just spend an entire game doing exactly that?

No . . . I expect ME 3 will be whole different breed. But I could be wrong. 


No, you were gathering INDIVIDUALS you need an army to fight an army.

#30
Bryy_Miller

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ME1 = discovering the Reapers.

ME2 = finding out about a huge chunk of their lifecycle/plan. If you want to think about it, ME2 is simply just a big ball of exposition.

ME3 = putting together all the pieces.

#31
HunterX6

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Gio-Poe wrote...

Everyone is allowed to have an opinion and while I feel this was a better game with a better story, the ending was a tad lack luster and didn't have the same "Epicness" of ME1's ending. It seemed like while all the cutscenes towards the end were amazing that to me it felt alittle uninspired.


I will have to disagree with you, i think the ending was pretty epic, I mean come one the reapers are coming!! and they looked pretty awesome in that cutscenes, i liked this ending and everything else than in mass effect 1, story,cutscenes,action,romance etc= awesome.

#32
marshalleck

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packardbell wrote...

p0mt3 wrote...

packardbell wrote...

ME3 will be the most epic as you gather allies, find potential weaknesses, ect..


Um . . . didn't we just spend an entire game doing exactly that?

No . . . I expect ME 3 will be whole different breed. But I could be wrong. 


No, you were gathering INDIVIDUALS you need an army to fight an army.


Or in this case, you need an army to hold hell at bay while Shepard and his/her team find a way to outmaneuver the Reapers. I think a military victory over a fleet of sentient warships who've existed for millions of years is a bit of a pipe dream.

The current galactic citizens need to play this one smart. Relying on strength alone against the Reapers could only end in disaster.

Modifié par marshalleck, 29 janvier 2010 - 08:31 .


#33
xThunderblazex

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Should have ended with Shepard either going to the council to inform them of everything, and deliver the Reaper data, or reporting to Illusive man in person, depending on Paragon/Renegade. Followed by his usual, they're coming, and I've got **** to do to stop it.

#34
ITSSEXYTIME

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The point of the reapers having the collectors make a reaper was because it'd be much easier to send a reaper from the collector base to attack humanity than to wait for all the reapers to finally get there.



Perhaps the only way to make a reaper is to make it out of an organic species, and in the shape of them? Kind of like "making a soul" if you will. Reapers are afterall essentially living machines.

#35
Moodath

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I for one loved the ending...and the meaning behind the human reaper (despite it looking silly and being a lawl boss) made it even better.



And for me Garrus and Zaheed died, I didn't really care about Zaheed much, i don't really like him, but when garrus got shot in the face I died a little inside. RIP my turian friend :(

#36
Guest_SwobyJ_*

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"We will find another way!" was a Reaper version of a hissyfit.



I love how Shepard is written as the Reaper's biggest fear now. "Drat! If it wasn't for that human Spectre, I would have gotten away with it!"

#37
WoodWizzard87

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wsmb0233 wrote...

I think it was because you spend the majority of the game getting ready to go through the Omega-4 relay and then once you do the game's over in an hour or two..... they should have put more in between going through and getting on the station to avoid the premature ejaculation that was the climax

and yeah.... I wasn't really digging on the oversized terminator either..... but hey, at least we nuked the *****



You sir, hit the nail on the head!!!!  I kept wondering when i was going to fight teh collectors, since i thought they were the main villian, but you end up fighting mechs, geth, and mercs for 90% of the game again.  And once you get your team ready, get them loyal, and upgrade, 95% of the game is done with.  I spent 35+ hours gaining loyalty and upgrading and then you finish it off in another 2 hours fighting collectors with fully upgraded weapons.  I for sure thought i was going to have some space battles and more fighting once we got through the the omega-4 relay, but the cut scenes were really cool.  Only thing i regret about this game is the ending movie scene when there is the voice over and sheppards running for the normandy, i wanted to be in control of that kind of how Modern Warfare ended both of their games, anyone lese agree?

#38
Nimander

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I don't know about you, but *I* really liked the ending. It made sense in a way. In a nutshell, the Reapers are ultimate transhumanists, but in a creepy, evil way. Basically the mirror of Shephard, who by this time is heavily cybernetic but is one person instead of this horrible conglomerate of multiple people and that sort of thing.



And Tali at the end is hilarious. I'm sad after her '... and it was totally worth it!' she reverts to what she was saying before they had their night. :)

#39
StolenThunder

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No wow factor? The sight of hundreds of thousands of space lobsters charging towards the Milky Way galaxy isn't a "wow factor?" Maybe I should get out more lol.



Even the final boss battle was a WOW moment. That giant terminator thingy made me gasp and run behind cover like a scared little girl.

#40
p0mt3

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packardbell wrote...

p0mt3 wrote...

packardbell wrote...

ME3 will be the most epic as you gather allies, find potential weaknesses, ect..


Um . . . didn't we just spend an entire game doing exactly that?

No . . . I expect ME 3 will be whole different breed. But I could be wrong. 


No, you were gathering INDIVIDUALS you need an army to fight an army.


Oh, I see, so you want ME 3 to be Dragon Age in space?

I'm not gonna fly around the galaxy gathering armies when a perfectly capable fleet (The Alliance) is already more than willing to fight to defend the Milky Way. It's all a matter of convincing them that the threat is real. I think with the testimony of everybody involved in ME 2, it will be much easier to sway people in Shepard's favor. 

Modifié par p0mt3, 29 janvier 2010 - 09:38 .


#41
Seraph666

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p0mt3 wrote...

If the human reaper had been introduced earlier, many people would have laughed at the stupidity and stopped playing.

Why is it so hard for folks like yourself to accept that you don't have all the answers, and that ME 2's ending won't make complete sense until the third game reveals the rest of the story? I don't see why you complain, but hey, that's your prerogative. 


Ehm, those are 2 completely different things. All I was saying that when the big bad final boss is a guy you never knew anything about and didn't know existed 5 minutes before you fight him it's very hard to feel any major satisfaction over killing him.

As far as missing answers, I have no problem with that. But as you say yourself, for this specific thing it will be natural for alot of people to just think it's silly, and by not following up with any answers at all they don't exactly mitigate that effect. I fully expect them to already have an explenation ready for ME3, but looking at the ME2 story by itself (which has been said is supposed to be able to stand on it's own legs) it's hard to not laugh at the ending.

Modifié par Seraph666, 29 janvier 2010 - 09:45 .


#42
p0mt3

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Seraph666 wrote...

p0mt3 wrote...

If the human reaper had been introduced earlier, many people would have laughed at the stupidity and stopped playing.

Why is it so hard for folks like yourself to accept that you don't have all the answers, and that ME 2's ending won't make complete sense until the third game reveals the rest of the story? I don't see why you complain, but hey, that's your prerogative. 


Ehm, those are 2 completely things. All I was saying that when the big bad final boss is a guy you never knew anything about and didn't know existed 5 minutes before you fight him it's very hard to feel any major satisfaction over killing him.

As far as missing answers, I have no problem with that. But as you say yourself, for this specific thing it will be natural for alot of people to just think it's silly, and by not following up with any answers at all they don't exactly mitigate that effect. I fully expect them to already have an explenation ready for ME3, but looking at the ME2 story by itself (which has been said is supposed to be able to stand on it's own legs) it's hard to not laugh at the ending.


I wasn't aware 'ehm' existed in the english language. 

Actually, I consider the two things linked. Wanting to feel more satisfied by the final boss and also wanting to feel satisfied by the ending are of course related. So why you think I was making two different observations, I'm not sure, but whatever.

My point was simple: either accept this game for what it is, or spend the next three years whining about how it didn't go the way you wanted it to. The former option will be a lot less stressful for you. Meanwhile those like me who understand how an actual plot works will continue to enjoy our ME 2 games until the final chapter arrives. Do I have problems with this game? Oh, yes, but it is almost all technical performance-related, and has nothing to do with the story. I kept an open mind about this game and for the most part was very happy with the result. I'm not sure what is laughable about the ending myself, unless impending doom for galaxy is somehow funny to you.

#43
Homebound

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Gio-Poe wrote...

Everyone is allowed to have an opinion and while I feel this was a better game with a better story, the ending was a tad lack luster and didn't have the same "Epicness" of ME1's ending. It seemed like while all the cutscenes towards the end were amazing that to me it felt alittle uninspired.


Ending kinda had that halo 2 feel to it.  The enemy Fleet is about to rock the living hell out of Earth, and the lone hero comes into the picture.  Or something like that.

#44
p0mt3

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Just_mike wrote...

Gio-Poe wrote...

Everyone is allowed to have an opinion and while I feel this was a better game with a better story, the ending was a tad lack luster and didn't have the same "Epicness" of ME1's ending. It seemed like while all the cutscenes towards the end were amazing that to me it felt alittle uninspired.


Ending kinda had that halo 2 feel to it.  The enemy Fleet is about to rock the living hell out of Earth, and the lone hero comes into the picture.  Or something like that.


To be fair, we don't necessarily know if the very last image in the game actually happens immediately after the IM conversation, or if it will happen at a later time. There may still be hope. 

Modifié par p0mt3, 29 janvier 2010 - 10:02 .


#45
Seraph666

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p0mt3 wrote...

Actually, I consider the two things linked. Wanting to feel more satisfied by the final boss and also wanting to feel satisfied by the ending are of course related. So why you think I was making two different observations, I'm not sure, but whatever.


Ofc they are related, but that doesn't mean if one is good the other can't be bad. You may think I'm wrong, but I'm pretty sure most people will agree with me that introducing the final boss this late is not a great way to design the plot for a game. It might be good for the series, as in the major plot of the trilogy, but it's not good for ME2 alone.

Having said that, that doesn't mean the conclusion of the game can't be good, but it becomes much more reliant on the full story of the game than the actual finale itself. If the rest of the story had just been mediocre a finale like this would just drag the whole thing down, but since the game has a great story it comes out fine.

As for the rest of your post... I find myself baffled :P

Modifié par Seraph666, 29 janvier 2010 - 01:45 .


#46
ThatDancingTurian

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I couldn't disagree more with the OP. I actually felt much more satisfied with this ending. I thought it was just as epic, because it feels like the stakes were raised. Maybe it's the cinematics, maybe it's the darker characters, but something about this ending resonated with me more. Shepard had the galaxy behind him/her in the first and didn't have the frame of reference to know what he/she was getting into.



It was a little open-ended, but I don't mind so much because it concluded its own personal story. Of course, I might think differently if I didn't know there was going to be an ME3.. :P



I'm also glad that they didn't do something lame, like getting them trapped on the other side of the Omega-4 relay. That's the kind of open-ended conclusion that I hate.

#47
esideras

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Gio-Poe wrote...

Everyone is allowed to have an opinion and while I feel this was a better game with a better story, the ending was a tad lack luster and didn't have the same "Epicness" of ME1's ending. It seemed like while all the cutscenes towards the end were amazing that to me it felt alittle uninspired.


Well I don't find it strange, this is the second installment in the trilogy and as such it usually ends up as a bridge to the third.
It was alright.

#48
hawat333

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Well, that human reaper was indeed kind of a... I don't know. It took away all the tension.

I felt like "so I fight all the way here to defeat the Governimator? Lol!"

But the way leading there was good enough to take it.



Anyways, as for the story, defeating a charismatic antagonist wasn't the goal of the game. Getting ready and survive a suicide mission was (along with stopping the abductions). That's why we had this kind of a boss, who was just there to shoot.

#49
Gibblets411

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Having a Human shaped Reaper could be a trophy of sorts to the Reapers for every race they conquer.

#50
Gaudion

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Hey, at least it wasn't as bad as the Spranos where it ended in mid-sen