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Great Game But The Ending


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#51
KalliChan07

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I'm reading a lot of people taking this original poster's opinion pretty personally.



I never had the enjoyment to experience ME1's ending... the novel of dialogue kicked my ass after about an hour trying to figure out how to run through the citadel. Looking back on it, I would've really liked to play it.. but ME2 has spoiled me.



As for ME2's ending, I agree, the ending didn't seem super crazy epic as I've read ME1's was, technically it didn't seem super epic period. Though, this is the second part of a series. Second stories aren't usually 'epic,' than they are plot progresses.



Though, really, I don't care what ya'll say.. that stupid robot scared the squeals out of me. It hiding it's stupid face and showing that one eye was so freaking creepy.. and those stupid loud robot noises.. and uggghh I freaked out so hard when I first saw it.

#52
Xivai

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The ending was a little lackluster. I think it is because the Collectors are just so... minor... compared to the real threat here.

To put it in perspective. If you lose Mass Effect One. That's it, end life and the Reaper cycle goes on. Tons at stake here.

Mass Effect 2... you fight some Reaper knockoffs. If you lose it might mean that the collectors go on to harvest more colonies. However, eventually the Alliance would rally to stop them. I don't care how ****ing stupid someone is. Eventually they have to check it out, and the Collectors would be ended by a joint strike. high human loss by that point, and not optimal. The Collectors winning in Mass Effect 2 is a small battle in the war really. That's why the ending just sort of... didn't feel as epic. It wasn't THE END. Anymore, it was like. ****, we failed and someone else has to solve it. I am sure Cerberus would try again if they felt the need.

Mass Effect 3 has a goddamn Reaper invasion. The end once again if they win. Super high stakes once more. I can already tell the third game is guaranteed to be more epic than the second. Although, it will be debatable if it can surpass the first.

Modifié par Xivai, 29 janvier 2010 - 02:25 .


#53
Giantevilhead

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I think part of the problem with ME2's story is that a lot of exposition seems to be missing.



In the first game, you gradually learn about Saren, the Protheans, and the Reapers. With every story mission you complete, you learn a bit more about Saren's plan, how the Protheans, the existence of the Reapers, and Saren's connection to the Reapers. You eventually learn that Sovereign's plan is to have Saren activate the Conduit so that it could invade the Citadel with the Geth fleet, activate the hidden mass relay in the Citadel, and call forth the Reapers to wipe out the galaxy.



With this game, you learn about the Collectors abducting humans but you don't really learn why until the very end of the game. Even then, it doesn't tell you why they're building a human Reaper. Presumably, the plan is to have the human Reaper indoctrinate the human race so that it could gain access to the Citadel, activate its mass relay, and call forth the Reapers. However, there's nothing in the game to explain all that, and so many story elements from the first game were thrown out the window that it's kind of hard to tell what direction they're going.

#54
MrVincent

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Giantevilhead wrote...


With this game, you learn about the Collectors abducting humans but you don't really learn why until the very end of the game. Even then, it doesn't tell you why they're building a human Reaper.


They do tell you that Reapers are created in the image of the race they are made out of...and the human race was just the choice they made?

I personally enjoyed the ending a lot.  The whole Collecter base was one long haul of a mission and I was happy they didn't make me real time run to The Normandy.  The cutscenes were perfect, Shepard and Sqaud running while Harbinger speaks in his mean voice? Awesome. 

I hate comparing Mass Effect to Star Wars, but I konw someone else did earlier in the thread...so I'm allowing myself.  A New Hope= Learning and Epic ending, Empire Strikes Back=Learning with some epicness mixed in, Return of the Jedi=Final defeat of Big Baddy epicness throughout.

I can't wait for ME3 so Shepard can fry Harbinger.

#55
ShuMaKisO

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Sursion wrote...

You can't honestly tell me your jaw didn't hit the floor when you saw the thousands of Reapers looking over the galaxy.


QFT 

middle stories of trilogies always seem to leave you hanging at the end

#56
eye basher

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It's a sequel what do you want to get the whole plot for the story in the second game is a trilogy what about the 3rd one i'd rather get the corny out of the way now in this game than in the last one besides there's got to be a lack of villians the reapers are in dark space you can't go there and i bet it would take a while to come all the way from dark space and then there is the human reaper maybe they taught that this humans got in there way once so lets make one of us based on them see if it gains something that would help and besides humans got in the way once alraedy might as well get rid of as many as posible less chances they get in the way again.

#57
xMrAx

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While the human reaper is a little corny is does raise some good questions. Why do they need biotic matter? Do reapers survive on organisms? Is that why the need organic life?

#58
...mortaL

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mhm.. i found the ending was epic, maybe not as epic as the first one but then.. me1 was brand new at the time and me2 is "just" a sequel. i have to agree the giant pseudo reaper felt kinda ... lame is not the right word but somehow.. cheesy.



i don´t have a console but from what i´ve seen so far of "typical" (if there is such a thing) console - action - rpg whatever game, there´s always a giant boss.. i don´t mind it but it kinda cheapens the experience .. but then.. i´m a sci-fi geek and i don´t particularly care for giant enemies who occupy 3/4 of the screen. that doesn´t say "holy fu**!*.. it´s just wtf

#59
amrose2

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Some dialogue scene or debriefing would have been very welcome at the end to see how you fared in the mission. I didn't find out for sure nobody died on my mission untill I looked at the achievements. Kind of took away from my enjoyment since I was anxiously hoping everyone made it.



Aside from that criticism, I loved it!

#60
Agamemnon2589

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 Huh. Gosh, you know, I just got a quadruple dose of epic all the way through that game, and at the end the epic exploded into a supernova of epic. *Shrug* I had almost no qualms with the game. In fact, I think my only one was with Liara's character.

#61
Insane Rusty Gunner

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I didn't think the ending was too bad. Something I expected for the middle part of a trilogy, though I agree with some that the huge mess of reapers at the end was a bit awe inspiring. My problem with the ending is that there didn't seem to be much in the way of getting you to care about your squad mates unless you got to know them in the first game (ie Tali, Garrus) Or maybe my Shepard is too much of a hard ass to give a **** about who dies and who lives :)

#62
Terraneaux

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At the end of ME2, you're basically in the same place you were at the end of ME1. I was left wondering 'do I really care?'



ME3 better have Drew back on the writing team, and if it's as rushed and unpolished as ME2 I don't know what I'm gonna do.