Aller au contenu

Photo

If you loved ME1, make sure you read a detailed review prior to purchase


  • Ce sujet est fermé Ce sujet est fermé
230 réponses à ce sujet

#101
AlanC9

AlanC9
  • Members
  • 35 695 messages

Mezinger wrote...

AlanC9 wrote...

How come so many Baldur's Gate fans can't spell the game's name right? It's not like they didn't see it spelled right hundreds of times.


Good for you! You caught a typo way to add to the discussion. Gold star for you.


I was making an observation, not slamming you personally. I'd typo all the time if my browser didn't catch them.

I'll take your word for it that you made a typo. But I've seen "Baldur's" spelled "Bauldur's" 5 times this week, and sometimes spelled that way multiple times in the same post. Anyone who hangs out here for a while will see the same. So it's not just typos -- some people are deliberately spelling it that way.

The interesting thing is why. It's a natural spelling mistake in English if you heard the word spoken to you. But BG players don't hear it spoken all that much. Maybe four times in the whole series, counting the intro vids. And you have to have seen the correct spelling before you hear it, or you couldn't buy and install the game.

Did all these people hear of the game through literal word-of-mouth? That would establish the incorrect spelling in their minds first. Or when they read a word is that translated into phonemes, and then the phonemes turn back into the text and then that version is stored as the correct spelling?

Modifié par AlanC9, 29 janvier 2010 - 05:31 .


#102
Livemmo

Livemmo
  • Members
  • 886 messages
Lol I love those people that post just to point out that you made a typo. Worldwide spelling b champions in school they were.

#103
addiction21

addiction21
  • Members
  • 6 066 messages
Hi I am a long time BioWare fanboy. I have been playing your games since Shattered Steel. My opnion is right because I am a fanboy...

#104
kiyyto

kiyyto
  • Members
  • 296 messages

chenDawg wrote...

People are still whining about the ammo?
You should really take a look at your codex once and a while... it has been explained a million times over.

Also, thank you for making this post. I almost forgot about the very real concerns you have that have not been posted on this board hundreds of times already.


Hey dip****, if the very real concerns have been posted hundreds of times already then maybe you shouldn't come to all of the hundreds of threads just to acknowledge them, if they bother you so much.

#105
Livemmo

Livemmo
  • Members
  • 886 messages

addiction21 wrote...

Hi I am a long time BioWare fanboy. I have been playing your games since Shattered Steel. My opnion is right because I am a fanboy...


Hi I am a long time fps fan I bash my head off my 360 controller while pwning n0obs at mario cart 64. I drink my juicy juicy through a plastic straw and listen to rnb from usher cuz i think it makes girls think im cool. my oppinion is right cuz i actually know how to spell oppinion.


edit: this is what happens when you try and put rpg fans with fps fans. we dont get along well.

Modifié par Livemmo, 29 janvier 2010 - 05:27 .


#106
AlanC9

AlanC9
  • Members
  • 35 695 messages

Mezinger wrote...


I'm not sure if it's most or not, but I'm with the group who thinks the big open world does violate one of the normal RPG tenants... I wasn't going to address it because to each is own, but I stayed away from Oblivion and even Fallout 3 or these reasons.... I don't see being able to walk in any direction for and "infinite" amount of time advantageous to a good story / game experience.

Though that said the fact that you had to have the last name Shepard and had to have a military (both for obvious reasons) really bugged some RPG fans in ME1 (I'm talking PNP fans here) didn't bug me though. 

Regardless nice post.


It's  really difficult to construct a conclusive definition of RPG that doesn't also bring in some games you don't want. A lot of proposed definitions would mean we'd have to call The Sims an RPG. I really don't want to do that.

For me, I think having a PC that's potentially very different from the player is one of the key elements. So ME1 is not a pure RPG and ME2 even less so, because Shepard's gunplay skills depend on the player.

#107
kiyyto

kiyyto
  • Members
  • 296 messages

rupp30 wrote...

i get what the naysayers are trying to say, but the fact of the matter is, this is not Kotor and this not Dragon Age or BG. This is Mass Effect, a trilogy for a different age of gaming, and Bioware came flat out and said this was more of a shooter anyways. Being misinformed (and not paying any attention to what was stated about the game prior to release) and complaining does not show your supposed loyalty to Bioware. I've supported Bioware with everything they have done and I can't say I'm diappointed with ME2. It was everything I expected and more.


I'm just going to to come out and say it, people like you are either paid to write the drivel you spout, or you are a moron.

You can't connect to the fact that the many people who think this game, ME2, has been cut open and left with its guts hanging out are PEOPLE WHO REALLY ENJOYED MASS EFFECT.

You are an idiot, or you can't read.
You aren't seeing comments from people who mistakenly bought the game thinking it was going to be something else. The aggravation here is from people who REALLY LIKED MASS EFFECT and think that MASS EFFECT 2 IS REALLY LOUSY... precisely because, ME2 < ME.

#108
Livemmo

Livemmo
  • Members
  • 886 messages

kiyyto wrote...

rupp30 wrote...

i get what the naysayers are trying to say, but the fact of the matter is, this is not Kotor and this not Dragon Age or BG. This is Mass Effect, a trilogy for a different age of gaming, and Bioware came flat out and said this was more of a shooter anyways. Being misinformed (and not paying any attention to what was stated about the game prior to release) and complaining does not show your supposed loyalty to Bioware. I've supported Bioware with everything they have done and I can't say I'm diappointed with ME2. It was everything I expected and more.


I'm just going to to come out and say it, people like you are either paid to write the drivel you spout, or you are a moron.

You can't connect to the fact that the many people who think this game, ME2, has been cut open and left with its guts hanging out are PEOPLE WHO REALLY ENJOYED MASS EFFECT.

You are an idiot, or you can't read.
You aren't seeing comments from people who mistakenly bought the game thinking it was going to be something else. The aggravation here is from people who REALLY LIKED MASS EFFECT and think that MASS EFFECT 2 IS REALLY LOUSY... precisely because, ME2 < ME.





I really wouldnt go that far. I really like ME but I wouldnt say that me2 is that ripped apart. I mean yes, it has its issues. You can also see that corners were cut and things were removed instead of improved. But the game is still a solid rpg experience and I will say that the combat in me2 > me1 any day of the week.

#109
addiction21

addiction21
  • Members
  • 6 066 messages

Livemmo wrote...

addiction21 wrote...

Hi I am a long time BioWare fanboy. I have been playing your games since Shattered Steel. My opnion is right because I am a fanboy...


Hi I am a long time fps fan I bash my head off my 360 controller while pwning n0obs at mario cart 64. I drink my juicy juicy through a plastic straw and listen to rnb from usher cuz i think it makes girls think im cool. my oppinion is right cuz i actually know how to spell oppinion.


edit: this is what happens when you try and put rpg fans with fps fans. we dont get along well.


Actualy I was trying to spell onion not opinion Image IPB

#110
Cloaking_Thane

Cloaking_Thane
  • Members
  • 2 838 messages
But why would you need to upgrade "accuracy" for example if you are aguably the best human soldier ever?

#111
hitorihanzo

hitorihanzo
  • Members
  • 432 messages

kiyyto wrote...

rupp30 wrote...

i get what the naysayers are trying to say, but the fact of the matter is, this is not Kotor and this not Dragon Age or BG. This is Mass Effect, a trilogy for a different age of gaming, and Bioware came flat out and said this was more of a shooter anyways. Being misinformed (and not paying any attention to what was stated about the game prior to release) and complaining does not show your supposed loyalty to Bioware. I've supported Bioware with everything they have done and I can't say I'm diappointed with ME2. It was everything I expected and more.


I'm just going to to come out and say it, people like you are either paid to write the drivel you spout, or you are a moron.

You can't connect to the fact that the many people who think this game, ME2, has been cut open and left with its guts hanging out are PEOPLE WHO REALLY ENJOYED MASS EFFECT.

You are an idiot, or you can't read.
You aren't seeing comments from people who mistakenly bought the game thinking it was going to be something else. The aggravation here is from people who REALLY LIKED MASS EFFECT and think that MASS EFFECT 2 IS REALLY LOUSY... precisely because, ME2 < ME.





Wow.  Some of you are really worked up over a video game.  Anyway, here's a statement that shoots your logic all to hell:

I'm someone who LOVED Mass Effect 1.  I bought this game and *drum roll*  love this game even more.  ME2 is better than ME1 in nearly every way.  In my opinion, at least.  Stop name calling and making generalizations.  It just makes you look pathetic.

#112
AlanC9

AlanC9
  • Members
  • 35 695 messages

kiyyto wrote...

You can't connect to the fact that the many people who think this game, ME2, has been cut open and left with its guts hanging out are PEOPLE WHO REALLY ENJOYED MASS EFFECT.


Connect, yes. Care, not necessarily. Change a game and you run the risk of ticking off people who liked it just the way it was. But that simply doesn't prove that the change was a mistake.

Bio did the same thing with the BG series. BG1 was an open-world exploration game, at least to some extent, with a big overland map that you could wander at will. With BG2 Bio threw this out and went to discrete disconnected quest-related areas, a structure that they've been using ever since.

This change was not popular with a lot of BG1 fans. You can still get a good argument going on the subject, in fact. But BG2 was generally considered to be an improvement over BG1, and it's obvious that Bioware didn't think that the objections mattered. Nowadays, if you want the sort of thing that BG1 was you have to get a Bethesda game.

Modifié par AlanC9, 29 janvier 2010 - 05:41 .


#113
Aidunno

Aidunno
  • Members
  • 468 messages
Only really browsed the first page of comments but any look at video trailers shows the game is more of a shooter with a story than an RPG. I wonder how many of these "changes" can actually be traced to user complaints about the first game. Just because some individuals do not like them doesn't mean they weren't asked for by a larger (ok or more vocal) group.

#114
Livemmo

Livemmo
  • Members
  • 886 messages

addiction21 wrote...

Actualy I was trying to spell onion not opinion Image IPB


rofl

#115
Haasth

Haasth
  • Members
  • 4 412 messages
See it from another perspective, the ammo system is great for adding more depth to the combat. I feel that the combat has significantly improved and is a hell of a lot more fun. I couldn't care less if they pure more shooter into this RPG, it is not like shooters and RPG's do not work together. And I don't see how 'unlimited ammo' was related to RPGs.

#116
kab

kab
  • Members
  • 243 messages

You should really take a look at your codex once and a while... it has been explained a million times over.




It really hasn't.



The clip idea isn't a bad way to bridge the lore, it was just poorly implemented. For it to be remotely believable the guns would need to able to dissipate heat without using a brand new heat sink. It would not be a straight "ammo" mechanic as it is now, it would instead be a situation where you can fire much faster, but it takes considerable time for the gun to cool down without swapping heatsinks. Then it would be believable, you need the spare "clips" to keep shooting rapidly by resetting the heat, but the heat would slowly go down on it's own.



People might ask, of course, why the guns are so much worse at dissipating heat in ME2, but that could easily be explained as being a side effect of making the heatsinks easy to remove and transport. It would actually, you know, make sense.



The current system doesn't, it's just a straight up ammo system with an absurd bit of lore trying to rationalize it. It's like nonsensical junk-soft-science from a bad 70's film.

#117
tommythetomcat

tommythetomcat
  • Members
  • 1 398 messages

kab wrote...

You should really take a look at your codex once and a while... it has been explained a million times over.


It really hasn't.

The clip idea isn't a bad way to bridge the lore, it was just poorly implemented. For it to be remotely believable the guns would need to able to dissipate heat without using a brand new heat sink. It would not be a straight "ammo" mechanic as it is now, it would instead be a situation where you can fire much faster, but it takes considerable time for the gun to cool down without swapping heatsinks. Then it would be believable, you need the spare "clips" to keep shooting rapidly by resetting the heat, but the heat would slowly go down on it's own.

People might ask, of course, why the guns are so much worse at dissipating heat in ME2, but that could easily be explained as being a side effect of making the heatsinks easy to remove and transport. It would actually, you know, make sense.

The current system doesn't, it's just a straight up ammo system with an absurd bit of lore trying to rationalize it. It's like nonsensical junk-soft-science from a bad 70's film.


Your opinion is fact, and the codex makes sense to me.

#118
UHitMeInTheEar

UHitMeInTheEar
  • Members
  • 174 messages
Hey remember when Mario 2 came out and they changed everything and you were like pulling turnups out of the ground. I bet Nintendo was glad message boards didn't exist back then.



But I wouldn't be suprised if you hardcore RPG nuts aren't mildly appeased in ME3, they took out those boring aspects to pull in a larger market and get them into the story and then they can add a bit more on the 3rd game without scarring off the shooter crowd.



But really the aspects of weapons and armors in this game reflect a sci-fi story much better then magically carring around 150 items or changing your clothes mid battle etc.

#119
Cloaking_Thane

Cloaking_Thane
  • Members
  • 2 838 messages

Cloaking_Thane wrote...

But why would you need to upgrade "accuracy" for example if you are aguably the best human soldier ever?


Seriously I'm curious guys

#120
Biramar

Biramar
  • Members
  • 4 messages
I love ME1 and damnit...I love ME 2! Both games rock in my opinion. Course I enjoy playing all sorts of games and am not narrow minded and locked into just one genre.



Sure, they changed some aspects of ME1, but a lot were needed changes. Maybe they didn't have the time to fix/alter/change the old features to make them good, and will add some back into ME 3 and make them actually work well. A couple things they took out from ME1 I miss too, but what can ya do.



ORRRR they will come up with new changes and implement them into the game, which I'm sure there will be people crying again about how ME3 isn't 100% like their precious ME2. We are going to hear the same BS in the next release.



In other words, if you enjoy the game GREAT! If you have some problems with it GREAT! but for the people crying, get over it. Make some constructive feed back, but don't make it sound like you just got picked on by the mean big bully and are crying about it to your mother.



To the people making legit feed back and doin it well...Props to ya!

#121
hitorihanzo

hitorihanzo
  • Members
  • 432 messages

kab wrote...


You should really take a look at your codex once and a while... it has been explained a million times over.


It really hasn't.

The clip idea isn't a bad way to bridge the lore, it was just poorly implemented. For it to be remotely believable the guns would need to able to dissipate heat without using a brand new heat sink. It would not be a straight "ammo" mechanic as it is now, it would instead be a situation where you can fire much faster, but it takes considerable time for the gun to cool down without swapping heatsinks. Then it would be believable, you need the spare "clips" to keep shooting rapidly by resetting the heat, but the heat would slowly go down on it's own.

People might ask, of course, why the guns are so much worse at dissipating heat in ME2, but that could easily be explained as being a side effect of making the heatsinks easy to remove and transport. It would actually, you know, make sense.

The current system doesn't, it's just a straight up ammo system with an absurd bit of lore trying to rationalize it. It's like nonsensical junk-soft-science from a bad 70's film.


You do realize that this game contains extra-galactic robotic entities that reside in Dark Space and enter the galaxy every 50,000 years in an effort to exterminate all organic life in the galaxy, right?  However, you keep throwing out the word believeable....

It's a video game.  Good lord man....

#122
AlanC9

AlanC9
  • Members
  • 35 695 messages

kab wrote...
The clip idea isn't a bad way to bridge the lore, it was just poorly implemented. For it to be remotely believable the guns would need to able to dissipate heat without using a brand new heat sink. It would not be a straight "ammo" mechanic as it is now, it would instead be a situation where you can fire much faster, but it takes considerable time for the gun to cool down without swapping heatsinks. Then it would be believable, you need the spare "clips" to keep shooting rapidly by resetting the heat, but the heat would slowly go down on it's own.


+1. Maybe for ME3?

#123
hitorihanzo

hitorihanzo
  • Members
  • 432 messages

Cloaking_Thane wrote...

Cloaking_Thane wrote...

But why would you need to upgrade "accuracy" for example if you are aguably the best human soldier ever?


Seriously I'm curious guys


No one is answering because they don't have a good answer.  The change that BioWare made in ME2 was a great one in my opinion (I'm already military, but I have to learn to wear my armor better.  What?) 

#124
Cloaking_Thane

Cloaking_Thane
  • Members
  • 2 838 messages

hitorihanzo wrote...

Cloaking_Thane wrote...

Cloaking_Thane wrote...

But why would you need to upgrade "accuracy" for example if you are aguably the best human soldier ever?


Seriously I'm curious guys


No one is answering because they don't have a good answer.  The change that BioWare made in ME2 was a great one in my opinion (I'm already military, but I have to learn to wear my armor better.  What?) 


I tend to agree. I love RPGs, for example in oblivion it makes perfect perfect sense to have to level up, you are a convict in the beginning w/ nothing on you. So you train w/ blades, etc to get better.

Same w/ fallout, you are a baby to begin w/ enough said.

Now ME you were already Military and N7 and survived an attack by yourself...........you should be accurate w/ your weapon, thats all im saying.

I love RPGs and leveling as much as the next person, but the first time I pulled out my sniper in ME1 I let out a huge LOL WUT?

#125
silvanis12345

silvanis12345
  • Members
  • 6 messages

Free Gobbie wrote...

silvanis12345 wrote...

I am the biggest BW fanboy you will ever see, but the era of buying BW games without reading a review are over. I noticed the change in DA, but DA was still a darn good game, it just wasn't (as advertised) the spirtual successor to the BG series.

I was very happy with almost all of the game mechanics in ME1, I was simply expecting ME2 to build upon that and make it deeper with more options. They ended up changing many of the core mechanics and taking away the deep character and equiptment customization. In addition (and counter to the novels) they added clips and ammo and eliminated weapon over-heating. They tried to paper it over with some lame lore excuse, but it is really lame.

The first several hours I was playing it I was trying hard to figure out why in the heck they changed this or that. I guess the only answer is they decided to dumb it down, alot like DA (but much worse). I cannot recall ever coming on BW forums and writing a negative post, being a BW fan since the mid-90s. This company has changed directions recently and with ME2 I have lost alot of respect for them.

As far as the story, there is good and bad. I personally find the story less immersive than the first. In ME1, everything felt connected, I felt like I was a part of the universe. Now it distinctly feels like I am completing levels. The seemless manner from which you left your spacecraft and entered the world and back to the spacecraft is gone. In addition, at the end of each level you have a summary screen akin to a score screen in a FPS. The immersion is much reduced between ME1 and ME2.

Let me end saying that is not a bad game with a big caveat: Don't expect it to be ME1 but better, it isnt. This is more like a high-quality BW story grafted onto a standard FPS. It is probably deeper than the typical FPS, but not much.

Sorry BW, I am treating you guys the same way I now treat every game developer- with great skepticism. I will now wait until serious reviews from serious RPG fans are released before I buy another BW game. You can't sit there and wreck a game like that without telling us.

I could care less if people flame me, I won't reply (so dont bother).


Give it some time and the game will warm up to you! You will go from, "BioWare destroyed this franchise!" to "Alright, alright... this game ain't so bad."

Happens all the time. :P


I know, but I won't stop scratching my head.

And I am not one of the people who think ME1 was perfect. I was just was expecting them to improve the shortcomings, not design new systems to replace stuff that already worked. Plus I loved the novels and the new gameplay doesn't mesh well with that in my mind.