Ingame textures..somewhat disapointing...again..
#1
Posté 29 janvier 2010 - 07:36
#2
Posté 29 janvier 2010 - 07:40
#3
Posté 29 janvier 2010 - 07:42
A screenshot would help people understand how you define poor textures.
#4
Posté 29 janvier 2010 - 07:58
i5.photobucket.com/albums/y192/Orilion/MassEffect22010-01-2822-23-01-96.jpg
As you may see its all blocky etc an yes at a distance it looks better but I still notice it.
Also my settings are maxed out except my resolution which there really isn't a max setting for other then the max your monitor is capable of, with that said my res is 1024-768 with no AA and 16x AF, recently I read on another forum that there is some auto-scaling in both ME1 and ME2 just didn't find a way to disable it or if its even posible to, I rather hope it is lol.
Modifié par Kaitheus, 29 janvier 2010 - 08:06 .
#5
Posté 29 janvier 2010 - 08:15
Have you tried messing with your Catalyst Control center? Some other guy was having trouble with low body texture quality. He seemed pleased after messing with the settings in CCC.
Mipmap setting or whatever its called
Modifié par Gebut, 29 janvier 2010 - 08:15 .
#7
Posté 29 janvier 2010 - 08:49
#8
Posté 29 janvier 2010 - 08:58
edit: why would you run your games on such a low res? thats almost starcraft resolution -.-
Modifié par Jarys, 29 janvier 2010 - 08:59 .
#9
Posté 29 janvier 2010 - 09:10
I run at 1680x1050 and will notice low res areas on some textures, from time to time, but I guess I'm just not that finicky.
Modifié par low8all, 29 janvier 2010 - 09:11 .
#10
Posté 29 janvier 2010 - 10:50
#11
Posté 29 janvier 2010 - 11:15
You've probably fiddled with options and forgot:P
#12
Posté 29 janvier 2010 - 07:35
#13
Posté 29 janvier 2010 - 07:55
Time for a monitor upgrade!Kaitheus wrote...
Actually I'm forced to use 1024-768 due to my monitors size and my settings as I said before in CCC are all maxed out for best quality. The only thing that is not is AA and as I said before its on application controlled until I feel like forcing it.
#14
Posté 04 février 2010 - 07:49
#15
Posté 04 février 2010 - 09:19
#16
Posté 04 février 2010 - 10:09
#17
Posté 04 février 2010 - 10:24
But could it depend on your hardware? I mean, there are hardly any options at all in the game, so maybe it auto adjusts or something? I've no idea how it works, but as the options are, it seems to be that it's best or worst graphics, and no in-betweens. Unless it does it automatically ...
#18
Posté 04 février 2010 - 10:31
http://img708.images...01002041634.png
http://img691.images...01002041634.png
Modifié par Elios, 04 février 2010 - 10:36 .
#19
Posté 05 février 2010 - 12:30
Taura-Tierno wrote...
I've everyting maxed out on my computer, and it definitely better than that. So it shouldn't be the textures.
But could it depend on your hardware? I mean, there are hardly any options at all in the game, so maybe it auto adjusts or something? I've no idea how it works, but as the options are, it seems to be that it's best or worst graphics, and no in-betweens. Unless it does it automatically ...
My hardware shouldn't be having any issues with ME2 what so ever, I mean I play Crysis on High/Very High settings so its defffinately not my hardware lolz, as it is I get 60 fps throughout the game with minimal drops here an there but thats expected in anygame, but like Brockololly said being that the game was more then likely ported over they didn't put into detail or care about the textures for the PC version which is bad busness on BioWare's part.
Modifié par Kaitheus, 05 février 2010 - 07:50 .
#20
Posté 05 février 2010 - 12:34
Elios wrote...
Hmm looking at it in my game i think its supposed be to like that think digi-camo its not a texture resolution issue
http://img708.images...01002041634.png
http://img691.images...01002041634.png
Get a close look at your arms there also have that digi-camo look, it'll be on the back of the arms atleast thats where I tend to notice it the most, so with that said I'm pretty sure its a texture resolution problem >.<. Sorry for double post just wanted to get that out of the way xD.
Modifié par Kaitheus, 05 février 2010 - 12:35 .





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