Infiltraitors
#1
Posté 29 janvier 2010 - 08:53
Pfeeo:lol:
#2
Posté 29 janvier 2010 - 09:20
#3
Posté 29 janvier 2010 - 09:22
As for team mates, infiltrators are well-equipped to handle pretty much any situation, so you don't need to worry terribly much about who you bring. Just choose the people you like the best, that's what I do anyway.
If you're on insanity, bring people with warp or overload though.
#4
Posté 29 janvier 2010 - 09:31
I found playing my Vanguard that Garrus was the ideal companion to back me up. Garrus would sit back with a sniper while I moved up and flushed enemies from cover where he could pick them off with the sniper. To that end I'd recommend bringing Tali, Grunt, or Jack (all shotgun users you can use to flank and flush enemies from cover with). Jack or Grunt might be the better choices as Grunt is a very tough meatshield and Jack has very useful biotics to forcibly remove enemies from entrenched positions.
#5
Posté 29 janvier 2010 - 09:43
I use tali and jack... I find Tali's drone to be awesome for getting the enemies out in the open for easier sniping, as well as letting Jack pull people out or shockwave people away if a group starts getting close to my position. I also leave them both with shotguns and let them take out anything that is getting too close. I agree with the above poster on grunt being another good partner.
#6
Posté 29 janvier 2010 - 09:51
#7
Posté 29 janvier 2010 - 10:16
Until you get the Viper, your sniper rifle is pretty much worthless and only to be used for really long range stuff. Once you get it, thats pretty much all you use. Do _not_ upgrade to the Widow on the ship.
Cloak is frankly, worthless, since the major selling point of the class is the sniper rifle and cloak serves no purpose at range, but the ammos are also pretty worthless so you have a lot of spare points to throw around.
If you're on Insanity, don't even bother. Just level up a Sentinel/Engineer/Adept on casual and use that to do Insanity.
#8
Posté 29 janvier 2010 - 10:23
#9
Posté 29 janvier 2010 - 10:25
kznlol wrote...
Cloak is frankly, worthless, since the major selling point of the class is the sniper rifle and cloak serves no purpose at range, but the ammos are also pretty worthless so you have a lot of spare points to throw around.
I think cloak is pretty useful, big damage increases +75% damage when specced into assassination... plus when things do manage to get close, you can cloak to get them to turn and then hit em in the head with a snipe shot. Also getting free shots without getting bullets blazing from every direction at you is easy with cloak.
I also will say, I prefer the sniper rifle at almost any range unless they're right on you. But maybe that is cause I cloak so often, I just sit around sniping things for massive damage while staying hidden. I guess it just depends on your playstyle but for the style I use, cloak is probably my most useful talent.... Get a fully shielded, armored guy who manages to get close to you, cloak +75% damage right upside the head is usually pretty damn useful.
Modifié par SorrowAndJoy7, 29 janvier 2010 - 10:27 .
#10
Posté 29 janvier 2010 - 10:29
[edit] Oh, also, max the class skill asap and abuse the time slowdown on zoom constantly.
Modifié par kznlol, 29 janvier 2010 - 10:31 .
#11
Posté 29 janvier 2010 - 10:36
Edit: also I agree, the class talent slow on zoom is godly.
Modifié par SorrowAndJoy7, 29 janvier 2010 - 10:38 .
#12
Posté 29 janvier 2010 - 11:53
#13
Posté 30 janvier 2010 - 12:07
I also recommend getting shotgun for your weapon to pick from because being able to go invisible and get up close with the shotgun (especially if you max your cloak and get the damage bonus) is devastating.
#14
Posté 30 janvier 2010 - 12:19
kznlol wrote...
If you're on anything up to Hardcore, what everyone has said is pretty much it.
Until you get the Viper, your sniper rifle is pretty much worthless and only to be used for really long range stuff. Once you get it, thats pretty much all you use. Do _not_ upgrade to the Widow on the ship.
Cloak is frankly, worthless, since the major selling point of the class is the sniper rifle and cloak serves no purpose at range, but the ammos are also pretty worthless so you have a lot of spare points to throw around.
If you're on Insanity, don't even bother. Just level up a Sentinel/Engineer/Adept on casual and use that to do Insanity.
The Widow sniper rifle is leagues better than the viper. The viper is only really good for shooting fodder in the face, the widow can 2 shot anything in the game if you are using the correct ammo. I'd rather have to use my smg to gun down fodder then have the big powerful sniper rifle for tough mobs. On hardcore and insanity it changes a bit, you tend to run out of ammo with the widow too often.
#15
Posté 30 janvier 2010 - 12:28
I've been a bit hesitant to equip it since adding it to my account earlier today due to the whole 3 shot thing and only having just started off. I figure it must be best using it on a mission where you figure you aren't going to be fighting against swarms of enemies?
#16
Posté 30 janvier 2010 - 02:00
#17
Posté 30 janvier 2010 - 02:51
stylepoints wrote...
The Widow sniper rifle is leagues better than the viper. The viper is only really good for shooting fodder in the face, the widow can 2 shot anything in the game if you are using the correct ammo. I'd rather have to use my smg to gun down fodder then have the big powerful sniper rifle for tough mobs. On hardcore and insanity it changes a bit, you tend to run out of ammo with the widow too often.
What have you found to be the best ammo for an infiltrator?
I'm thinking of using Jack for group warp ammo.
Is incindiary ammo better?
Disruptor ammo doesn't seem worth it as long as you have someone with overload for bosses.





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