RubiconI7 wrote...
Think the mission's paragon requirement scales with level?
During one particular playthrough, I completed the mission without killing Vido with a paragon check. This was only after recruiting Garrus and Mordin.
Still though, I always thought killing Vido was a much better idea in the long run. Never quite understood why it was a renegade option.
All checks are based on a type of sliding scale as far as the total number required
.
They are all based on a percentage of how may points you have versus how may points you could have based on the number of places you have been.
So if you have been to 5 bases which can earn you a total of 100pt Paragon, and you only have 50 then you have a 50% possible score and if the check requires a 65% to pass you fail/don't get the choice.(easy numbers used)
This makes Paragade/renegon Shepard miss many later checks that he might otherwise make earlier in the game.
Pure Shepards don't matter as much, but non-imported can still run into issues.