boardnfool86 wrote...
Who cares? Why are you avoiding renegade? I find it frustrating that you can't walk the line between the two and have everyone's loyalty.
The point is in an RPG you want to control what the player does, you can't control the situations you find yourself in, but you should ALWAYS be able to control HOW you deal with those situations.
My first playthrough was using an imported ME1 save, and that character very much walks the line between paragon/renegade, but on my second walkthrough i was hoping to play 100% paragon. It's very disappointing to not be abvle to do that.
If there is a system of good and evil, it should be consistent, or simply remove it altogether. Otherwise just have the players actions be what they are with no numerical tracking system.




Ce sujet est fermé
Retour en haut






