How much can you change your imported characters face ?
#1
Posté 29 janvier 2010 - 03:53
#2
Posté 29 janvier 2010 - 03:58
#3
Posté 29 janvier 2010 - 03:59
When you get in game after that it still keeps all imported data about your shep to the new face if that makes sense
Modifié par Katsaurs, 29 janvier 2010 - 04:00 .
#4
Posté 29 janvier 2010 - 04:00
#5
Posté 29 janvier 2010 - 04:01
amrose2 wrote...
You can't immediately recustomize, but you can find out the creation code for it and edit from there.
Or this, this is probably the better way of doing it lol
#6
Posté 29 janvier 2010 - 07:25
amrose2 wrote...
You can't immediately recustomize, but you can find out the creation code for it and edit from there.
Is it possible to find the creation code for a ME1 character? And if the answer is yes, how?
#7
Posté 29 janvier 2010 - 07:32
Siham wrote...
Is it possible to find the creation code for a ME1 character? And if the answer is yes, how?
Bump for answer.
#8
Posté 29 janvier 2010 - 07:39
This is a reasonable bump. I pretty much got lucky with my 1st Import Character because I was going to make some drastic changes to him in the first place. But there are two Shepards of mine in particular where I don't want to change any facial features, just different hair color. So having to "guess recreate" my Shepard to be how she/he looked in ME1 exactly is going to be difficult and frustrating. IF there is a creation code for the ME1 character that can be applied without me having to manually do everything, please, pass this info along.
#9
Posté 29 janvier 2010 - 07:41
The code seems to be displayed on the Squad points distribution screen (in upper left corner) So you could perhaps import the character from ME1 game to make a ME2 game, then write down the code from Squad window in that ME2 game and use it as base for character modifications for the "proper" ME2 game.Siham wrote...
Is it possible to find the creation code for a ME1 character? And if the answer is yes, how?
Modifié par tmp7704, 29 janvier 2010 - 07:43 .
#10
Posté 29 janvier 2010 - 07:43
#11
Posté 29 janvier 2010 - 07:45
#12
Posté 29 janvier 2010 - 08:02
tmp7704 wrote...
The code seems to be displayed on the Squad points distribution screen (in upper left corner) So you could perhaps import the character from ME1 game to make a ME2 game, then write down the code from Squad window in that ME2 game and use it as base for character modifications for the "proper" ME2 game.Siham wrote...
Is it possible to find the creation code for a ME1 character? And if the answer is yes, how?
Are you sure? I just checked in game and i didn't see any code for my imported ME1 character in the Squad screen.
#13
Posté 29 janvier 2010 - 09:01
#14
Posté 29 janvier 2010 - 09:21
FlintlockJazz wrote...
The code is in the top right, and it didn't seem to work when I tried it. Seems to be a default code.
Weird, i didn't see any code anywhere. I'm using the PC version.
Well, so it seems that it is impossible to know the code for a ME1 imported character...
#15
Posté 29 janvier 2010 - 10:55
Siham wrote...
FlintlockJazz wrote...
The code is in the top right, and it didn't seem to work when I tried it. Seems to be a default code.
Weird, i didn't see any code anywhere. I'm using the PC version.
Well, so it seems that it is impossible to know the code for a ME1 imported character...
Actually I meant top left, getting my starboard and port mixed up heh, but the result's still the same, seems to be just a default code by the looks of things.




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