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Bioware, EA and stagnation in the gaming industry


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#26
Darth_Shizz

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Guaritor wrote...

Weapon selection? You realize there were maybe 5 guns total in the first game... sure there were a bunch of different stats flying around, but every pistol was the same with maybe a little more damage or less accuracy.  Now each time you find a new gun it FEELS different.  Upgrading to the tempest submachine gun was awesome, huge rof increase, and the research adds to it, making my smg absolutley TEAR through shields, increasing my heavy shotgun's ammo capacity etc.


The armor im kinda meh on... i did like spending time looking through my inventory to squeeze out every last bit i could out of my team, in that reguard i dislike not having that option.  They could add more armor upgrades in too, i haven't found too many and im ~30 hours in with 10 loyal squadmembers.  I would actually prefer this system (at least for shepard, not the crewmates) if there were a whole bunch of choices for armor pieces... like say 5-10 choices for each slot?


I believe there were a few different gun models per weapon in ME1, and each one was a slight increase in stats. However, that all kinda went out the window with spectre weaponry (especially since you could equip your squad with it :D).

Have to agree with you on the weapon progression in this. To me, it actually feels as if my character has made progress when a new weapon becomes available, because it's not given so cheaply and it actually feels like a unique weapon. It also isn't always a definitive choice, I.e. whereas going from a spectre X pistol to a spectre IV pistol may be considered stupid in ME1, going from a mid-level pistol to a low-level pistol can actually have certain advantages in 2 (more ammo, less recoil, different ROF, etc). Not every new weapon is a certain upgrade; depending on the situation, quite a few have a use regardless of when they were found.

Can't really say much about armour though, as I'm still playing through. I've got perhaps 2-3 different pieces for each body part so far. They provide nice little bonuses really, and are spaced far enough apart that they don't feel trivial. They also add a bit of variation to Shep...more so than colossus/predator did; tinting is quite enjoyable :D More customisation options in this form would've been nice though. Even little optional extras you could add to squadmates could've been nice too, assuming it wasn't too much work to add this whilst still keeping the individuality of each.

Modifié par Darth_Shizz, 29 janvier 2010 - 04:57 .


#27
Raydiate

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ToJKa1 wrote...

I must say that i was concerned about the removed RPG mechanics and pure TPS combat, but now that i've played it for two days, i must say it works. It may not be as RPG as Mass Effect was, but the end result is a much better game. In my humble opinion, naturaly.

Raydiate wrote...

Umm nuclear-weapon? WTF, I don't even know what orfice you pulled THAT out of.



The M-whatever Cain is more or less a mini-nuke. Personally, i prefer the flamethrower ;)

I see. I must either have not aquired this yet or mistaken it for a ROCKET LAUNCHER. I prefer the gamestop pre-order heavy wep. It is OP as ****. Posted Image

#28
Orogenic

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Raydiate wrote...

Orogenic wrote...

Raydiate wrote...

Good riddance sums it up pretty well.


Yet another childish response from another small mind blinded by an overwhelming sense of self-righteous entitlement.

Yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance.


Who is more self-important?

The one who defends each person's right to express an opinion, or the one who thinks everyone with different ideas should just go away?

#29
Sashem

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Between the "childish response from another small mind blinded by an overwhelming sense of self-righteous entitlement" and the "yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance."



I'll take the "yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance". Just my 2cents thought....

#30
blades11

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Shepard is a marine. He kills people for a living. In which direction did you think the series was going to go?

#31
The Angry Cow

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Graunt wrote...

Brenn86 wrote...

You are in a vocal minority. I hate to say it but the sales numbers speak for themselves.

So to them, if it sells and it isn't broke. Don't fix it, improve upon it.

While you may feel this 'streamlined combat' is a bad thing it allows for the story to flow better/faster instead of combat taking up far too much time.

Yes the character skill RPG elements were toned down and simplified but they're still there.


Sales numbers don't speak for quality, it speaks for mass appeal which is exactly what they were aiming for with this game.  They tried to satisfy people that didn't think it had enough shooter in it, which happens to be the vast majority of gamers out there.  Shooters sell and sell and sell and the irony is the majority of them are all the same yet they still sell.  Why?  I have no idea as I find them all completely boring and repetitive but they still sell and that's all Bioware was going for.

That being said, I like the direction they went with the actual shooting part of the game, at least everything but biotics anyway and your squad members don't feel like two retardbots that are only there for you to manually use their offensive abilities each time they are off cooldown while they happily shoot boxes, walls and each other.


You left out the back of Shepards head.

#32
geekeffect

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Hey dimidimidimi, interesting post.

I'm a bit sorry to read some of the reactions. I think you’re raising some compelling arguments and they deserve to be debated. Now, I do believe you’re being too extreme on your analysis; the end of Bioware thing (I know you’re not actually saying that, but it kind’a sounds like it).

So, where to start. First, let me share this kind of internal debate I have. About the concept of “the perfect game”.

As many of you, I do believe games are an art form. An evolving art form, and probably the one with the highest rate of creative innovation. And we are now reaching a point where technology is starting to support complex narratives. Still, there has never been a perfect game. We’re getting close, but we’re still waiting for The Godfather of videogames, you know what I’m saying.

The Mass Effect series, in my regard, really pushed the boundaries of dynamic storytelling as no other game before. And it is defining a wonderful sci-fi mythology, charismatic characters, a story you really care about in a world you want to be a part of. I have to commend Bioware for that.

Having said that, I think some of your ideas are actually pretty good, and you’re right to feel disappointed. I mean, I think you have a right to feel disappointed. But I also think that it would be very sad that such disappointment would make you blind to the incredible achievements the game also has to offer.

In the evolving world of videogame creation, I hope Bioware will continue to listen to their supporters, as in the past. And that they learn from their mistakes and keep evolving. So I can’t help feeling very optimistic about the future, and wonder about the great things Mass Effect 3 may bring.

There are a lot of things wrong with the world today. Videogames, I’m happy to say, aren’t one of those things.

Best regards.

#33
Orogenic

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blades11 wrote...

Shepard is a marine. He kills people for a living. In which direction did you think the series was going to go?


Actually I know a couple Marines that would take issue with that job description.

I'd say their job is to project power as necessary.  Most of them would greatly prefer to avoid killing as much as possible.

#34
jkelso1

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RogueAI wrote...
What pisses me off the most is the armor, and weapon selection - they are so pathetic. I'm stuck with N7/Onyx armor that I can barely customize except for colour.

They took away armor from the game to make pre-order bonuses, and stupid Dr. Pepper promotions. The worst thing is the pre-order armors can't even be customized, and you stand out so much when playing.

Before some fanboy decides to be a douche, I did upgrade the armor but that hardly changes anything. I'm around 15 hours in and haven't recieved anything that actually changes how the armor looks.


I was initially upset with that as well, but I much prefer ME2s approach.  I hated that you replaced the iconic Onyx armor within the first few minutes of ME1 and never wore it again.  I am not finished with the game, but i already have 3 visually different chestplates, 2 shoulders, 3 legs, 5 headgear.  You can mix and match them as you want.  On top of all that, you can select the color and patterns.  ME1 basically had the same two armors with different color scemes.  So if you want that old ME1 feeling of changing how the armor looks, then you can change the color from the comfort of your Normandy loft at anytime.

I agree that the preorder armors suck due to lack of customization and no helmet hiding.

#35
blades11

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Orogenic wrote...

Actually I know a couple Marines that would take issue with that job description.

I'd say their job is to project power as necessary.  Most of them would greatly prefer to avoid killing as much as possible.


Why dont you give that a try and see how it goes.

#36
Jorlen

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Good post and I agree. I've said it before but I'll say it again - I'm glad I'm not alone. Cheers.

#37
Vandrayke

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honestly I wonder how anyone can look at ME2 and Dragon Age and the progress on SWTOR and think anything remotely close to "stagnation."



I don't think any other publisher is giving you as much as these games give you (or will give you). They do things that no other games do, with big budget production quality and plenty of different things to do in different ways.



I understand not liking certain game elements, but the genre doesn't have to be regressing just because there is more combat.










#38
Vandrayke

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Also I find the locales in ME2 far more compelling than the locales in ME1.




#39
Raydiate

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Orogenic wrote...

Raydiate wrote...

Orogenic wrote...

Raydiate wrote...

Good riddance sums it up pretty well.


Yet another childish response from another small mind blinded by an overwhelming sense of self-righteous entitlement.

Yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance.


Who is more self-important?

The one who defends each person's right to express an opinion, or the one who thinks everyone with different ideas should just go away?

My opnion is that everyone with different ideas needs to stop qqing like bishes all day long. Now why don't you go defend that eh. This game was never a full RPG and the reason all of you are so butthurt is that the combat in ME1 was so bad as to be non-existent. The game sold purely on story and now that the combat is what it is supposed to be you and all your other butthurt friends choose to qq on the forum all day long instead of playing the game and experiancing the new story, which IMO is the best **** I have ever seen in a game. ME1 story was good but it wasn't movie material like a lot of people, bioware, reviewers,ect, said. ME2 on the other hand is way different. It really sucks you in, you feel for the characters and your decisions can affect them. ME2 raises the bar for the series in gameplay, but it raises the bar in story for the whole damn industry.

#40
MGIII

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I like how people that say these things try to cover their asses by saying, "I know you'll just say blah blah blah" like it makes them immune from skepticism or something. Your concerns are noted, but they pertain to you, and we can have an opinion of your opinion towards the game and it'll be just as valid as anything negative you said.



Sucks that you'll force yourself to miss out on such an epic game.

#41
Bigeyez

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Orogenic wrote...

Raydiate wrote...

Orogenic wrote...

Raydiate wrote...

Good riddance sums it up pretty well.


Yet another childish response from another small mind blinded by an overwhelming sense of self-righteous entitlement.

Yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance.


Who is more self-important?

The one who defends each person's right to express an opinion, or the one who thinks everyone with different ideas should just go away?


You certainly didn't defend Raydiate's opinion when you quoted him and posted that remark. You can't seem to undertsand that people don't agree with you, because in every thread you post you're essentially saying that you're right and everyone else is wrong. Why can't you just accept other peoples opinions as their own and stop with these inane posts. You don't like the game for reasons XYZ, we get it. No need to go from thread to thread with your "holier then thou" attitude.

Modifié par Bigeyez, 29 janvier 2010 - 05:14 .


#42
Valmy

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Vandrayke wrote...

honestly I wonder how anyone can look at ME2 and Dragon Age and the progress on SWTOR and think anything remotely close to "stagnation."


I do not know.  He did not really have anything substantial to say.  Just sort of a sense of unhappiness and unsupported and vague claims.  It does make it hard to argue against I will give him that.

#43
Guest_Free Gobbie_*

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Bigeyez wrote...

Orogenic wrote...

Raydiate wrote...

Orogenic wrote...

Raydiate wrote...

Good riddance sums it up pretty well.


Yet another childish response from another small mind blinded by an overwhelming sense of self-righteous entitlement.

Yet another intellectual response from another big mind blinded by an overwhelming but unwarranted self-importance.


Who is more self-important?

The one who defends each person's right to express an opinion, or the one who thinks everyone with different ideas should just go away?


You certainly didn't defend Raydiate's opinion when you quoted him and posted that remark. You can't seem to undertsand that people don't agree with you, because in every thread you post you're essentially saying that you're right and everyone else is wrong. Why can't you just accept other peoples opinions as their own and stop with these inane posts. You don't like the game for reasons XYZ, we get it. No need to go from thread to thread with your "holier then thou" attitude.


Sadly, I don't think he'll stop posting the way he is posting. Ideally, your post was from the result of someone clicking the big, blue Paragon dialogue option, and then him responding with, "Hey, you know... y-you're right. I'm sorry." And then getting a +5 Paragon bonus afterwards.

Would be cool if that actually happened. But it won't.

#44
mikegt3

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Raydiate wrote...

My opnion is that everyone with different ideas needs to stop qqing like bishes all day long. Now why don't you go defend that eh. This game was never a full RPG and the reason all of you are so butthurt is that the combat in ME1 was so bad as to be non-existent. The game sold purely on story and now that the combat is what it is supposed to be you and all your other butthurt friends choose to qq on the forum all day long... *snip*


What a wonderful Social Network Bioware is cultivating here.  It appears that Bioware/EA's sales and marketing strategy for ME2 has been wildly successful.

Modifié par mikegt3, 29 janvier 2010 - 05:38 .


#45
kiyyto

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Brenn86 wrote...

You are in a vocal minority. I hate to say it but the sales numbers speak for themselves.

So to them, if it sells and it isn't broke. Don't fix it, improve upon it.

While you may feel this 'streamlined combat' is a bad thing it allows for the story to flow better/faster instead of combat taking up far too much time.

Yes the character skill RPG elements were toned down and simplified but they're still there.


Ha, Ha... quoting statistics?
What a fool you are.
To say that the OP is in a vocal minority because of DAY 1 SALES FIGURES is RETARDED.
How many people bought ME2 PRECISELY BECAUSE THEY LOVED ME?
I feel tricked, just like the rest of the people on this board, and when I am rifling through this forum I don't feel like a vocal minority.

You = dumb.

#46
kiyyto

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Vandrayke wrote...

honestly I wonder how anyone can look at ME2 and Dragon Age and the progress on SWTOR and think anything remotely close to "stagnation."

I don't think any other publisher is giving you as much as these games give you (or will give you). They do things that no other games do, with big budget production quality and plenty of different things to do in different ways.

I understand not liking certain game elements, but the genre doesn't have to be regressing just because there is more combat.

You are not playing many games then, this game gives less than its predecessor in every way. Mass Effect was simply a better game. If you'd never played it then you might like Mass Effect 2, but if you played Mass Effect then there is a good chance you will be disappointed in Mass Effect 2, as is obvious by this forum.





#47
Orogenic

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I'll try to explain this in very simple terms.



I have no problem AT ALL with people that think the changes in ME 2 are great.



I have a BIG problem with the people that get angry at those with legitimate criticism of the game who can't seem to refrain from personal attacks and insults.



Here is an example from Raydiate's post above:



"My opnion is that everyone with different ideas needs to stop qqing like bishes all day long. Now why don't you go defend that eh. This game was never a full RPG and the reason all of you are so butthurt is that the combat in ME1 was so bad as to be non-existent. The game sold purely on story and now that the combat is what it is supposed to be you and all your other butthurt friends choose to qq on the forum all day long instead of playing the game and experiancing the new story, which IMO is the best **** I have ever seen in a game. ME1 story was good but it wasn't movie material like a lot of people, bioware, reviewers,ect, said. ME2 on the other hand is way different. It really sucks you in, you feel for the characters and your decisions can affect them. ME2 raises the bar for the series in gameplay, but it raises the bar in story for the whole damn industry."



Here is how this could have been said without sounding like a spoiled child:



"While I respect the right each person has to voice his own opinion, I grow weary of the frequent posts on this forum discussing the perceived flaws in Mass Effect 2. I was never interested in the RPG elements of mass effect, and I found the combat aspects of the first game to be very poor. I find the story in the new game to be even better than the first. My suggestion to those critical of the game would be to spend more time playing it- I suspect doing so would increase your appreciation for the game. My personal opinion is that this game is fantastic and raises the bar for the entire industry."



See? Same content, no childish rudeness.

#48
AlanC9

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Free Gobbie wrote...

Sadly, I don't think he'll stop posting the way he is posting. Ideally, your post was from the result of someone clicking the big, blue Paragon dialogue option, and then him responding with, "Hey, you know... y-you're right. I'm sorry." And then getting a +5 Paragon bonus afterwards.

Would be cool if that actually happened. But it won't.


Yep. That's why games are better than reality.

#49
Guest_Maviarab_*

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The problem here Op is thus...



Just because YOU don't like the changes, does not mean they are wrong, bad or poorly implemented. :)



deal with it, get over it and play or don't....

#50
Vandrayke

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kiyyto wrote...

Vandrayke wrote...

honestly I wonder how anyone can look at ME2 and Dragon Age and the progress on SWTOR and think anything remotely close to "stagnation."

I don't think any other publisher is giving you as much as these games give you (or will give you). They do things that no other games do, with big budget production quality and plenty of different things to do in different ways.

I understand not liking certain game elements, but the genre doesn't have to be regressing just because there is more combat.


You are not playing many games then, this game gives less than its predecessor in every way. Mass Effect was simply a better game. If you'd never played it then you might like Mass Effect 2, but if you played Mass Effect then there is a good chance you will be disappointed in Mass Effect 2, as is obvious by this forum.


I disagree.  I love ME1 and sunk hundreds of hours into it.  I think ME2 is better in every way.  :o 

Better characters, better combat, better dialogue, better locations, better sidequests, less cumbersome, more intuitive, and more fun in general.  Posted Image

But generally speaking, I was referring to what BioWare/EA gives you compared to every other publisher.