Bioware, EA and stagnation in the gaming industry
#51
Guest_Crawling_Chaos_*
Posté 29 janvier 2010 - 05:53
Guest_Crawling_Chaos_*
Damn it, I want to go home!
#52
Posté 29 janvier 2010 - 05:53
Maviarab wrote...
The problem here Op is thus...
Just because YOU don't like the changes, does not mean they are wrong, bad or poorly implemented.
deal with it, get over it and play or don't....
The OP expressed an opinion. While this may not be one shared by the majority, it is a VALID opinion and I see nothing that indicates the OP believes that his opinion is superior to anyone else's.
I DO share his opinion and I'm GLAD he has shared because it serves as a basis for DISCUSSION which is a really cool thing to have on a DISCUSSION FORUM.
I'm equally glad to hear counterpoints from anyone capable of responding respectfully.
#53
Posté 29 janvier 2010 - 05:56
Crawling_Chaos wrote...
I absolutely hate post-release forums <_<
Damn it, I want to go home!
It's fun if you don't take any of it seriously. Some people are easily regarded as trolls for their lack of ability to discuss things instead they would rather call people idiots that don't agree with their interpretation or the game or specific mechanics.
#54
Guest_Crawling_Chaos_*
Posté 29 janvier 2010 - 05:58
Guest_Crawling_Chaos_*
tommythetomcat wrote...
It's fun if you don't take any of it seriously. Some people are easily regarded as trolls for their lack of ability to discuss things instead they would rather call people idiots that don't agree with their interpretation or the game or specific mechanics.
B-b-but, I have to wait around 5-6 hours until I can play ME2
#55
Posté 29 janvier 2010 - 06:00
#56
Posté 29 janvier 2010 - 06:01
Vandrayke wrote...
I disagree. I love ME1 and sunk hundreds of hours into it. I think ME2 is better in every way.![]()
Better characters, better combat, better dialogue, better locations, better sidequests, less cumbersome, more intuitive, and more fun in general.
But generally speaking, I was referring to what BioWare/EA gives you compared to every other publisher.
I agree with this statement. The game is better in everyway....and ME1 was one of my all-time favorite games.
#57
Posté 29 janvier 2010 - 06:02
#58
Posté 29 janvier 2010 - 06:03
#59
Posté 29 janvier 2010 - 06:11
even towards the end Grunt still wasnt able to kill much.
#60
Posté 29 janvier 2010 - 06:15
#61
Posté 29 janvier 2010 - 06:22
Vandrayke wrote...
I dunno about hardcore, because I just started a game on that, but on normal, you could warp/overload to get rid of shields/barriers, warp/incinerate to get rid of armor, and lift-warp anything dead as soon as you got to their health.
Hardcore is similar, as is insanity.
At least until you come up against a group of heavy mechs...
#62
Posté 29 janvier 2010 - 06:29
when you got 20-30 enemies charging you kinda hard to do.
#63
Guest_Bercilak de Hautdesert_*
Posté 29 janvier 2010 - 06:37
Guest_Bercilak de Hautdesert_*
Orogenic wrote...
dimi-
Great post. Absolutely stellar, and I agree 100%.
Interesting note- I quit playing Dragon Age after a couple hours because the gore was just ridiculous (I work in an ER in real life and really don't need to be reminded). Might go back and look at the game again knowing that I can turn that crap off. Well maybe... god I hate games with swords and elves... that's why Mass Effect was so special for me.
Ha, two other points of agreement, I see. : ) I agree with you (and the OP) and I also hate games with swords and elves (and hairy midgets--there, I said it--lol) but I decided to get DA:O because of my past experience with Bioware's games. Other than the ridiculous gore, I found it extremely engaging (but skip the DLC--it is absolutely not worth the money) and very satisfying to conclude. I would strongly suggest you give it a go with the gore turned down/off.
That said, I suspect that we can expect fewer games that will focus more on character interaction and story than they do on shooting and fetch-quests--a shame, really. On a related note, I should've known to be skeptical of ME2 when I kept seeing the phrase, "emotionally engaging" being used by Ray Muzyka of Bioware. Methinks he doth protest too much--and I'm not the only one, take a look at this article on Kotaku:
http://kotaku.com/54...onally-engaging
To the OP: thanks for your post. I found much in it that I agree with and I sympathize.
Modifié par Bercilak de Hautdesert, 29 janvier 2010 - 06:38 .
#64
Guest_Ryuuichi009_*
Posté 29 janvier 2010 - 06:42
Guest_Ryuuichi009_*
#65
Posté 29 janvier 2010 - 06:55
FireSarge wrote...
thats also if you can stay behind cover long enough for all those powers to recharge.
when you got 20-30 enemies charging you kinda hard to do.
if you beef up your abilities and stats they all recharge really quick as the game goes on... plus, lift field + unstable warp = mass execution of cannon fodder
like I said, I hardly ever shoot anymore unless I break out the sniper rifle or heavy weapons
Modifié par Vandrayke, 29 janvier 2010 - 06:56 .
#66
Posté 29 janvier 2010 - 06:56
kiyyto wrote...
Brenn86 wrote...
You are in a vocal minority. I hate to say it but the sales numbers speak for themselves.
So to them, if it sells and it isn't broke. Don't fix it, improve upon it.
While you may feel this 'streamlined combat' is a bad thing it allows for the story to flow better/faster instead of combat taking up far too much time.
Yes the character skill RPG elements were toned down and simplified but they're still there.
Ha, Ha... quoting statistics?
What a fool you are.
To say that the OP is in a vocal minority because of DAY 1 SALES FIGURES is RETARDED.
How many people bought ME2 PRECISELY BECAUSE THEY LOVED ME?
I feel tricked, just like the rest of the people on this board, and when I am rifling through this forum I don't feel like a vocal minority.
You = dumb.
you really think i forum is the majority??
if you think that you=dumb.
a lot of people come to forums to whine, and cry. while the vast majority are enjoying the game right now. right now i am in between classes so i am on here, and was hoping to acctually talk about the game, not have to listen to a bunch of people whine about how there is not a retarded inventory system. i would rather spend time getting deeper in the story then stuck clicking the sell for omni-gel button.
#67
Posté 29 janvier 2010 - 06:59
Bercilak de Hautdesert wrote...
Orogenic wrote...
dimi-
Great post. Absolutely stellar, and I agree 100%.
Interesting note- I quit playing Dragon Age after a couple hours because the gore was just ridiculous (I work in an ER in real life and really don't need to be reminded). Might go back and look at the game again knowing that I can turn that crap off. Well maybe... god I hate games with swords and elves... that's why Mass Effect was so special for me.
Ha, two other points of agreement, I see. : ) I agree with you (and the OP) and I also hate games with swords and elves (and hairy midgets--there, I said it--lol) but I decided to get DA:O because of my past experience with Bioware's games. Other than the ridiculous gore, I found it extremely engaging (but skip the DLC--it is absolutely not worth the money) and very satisfying to conclude. I would strongly suggest you give it a go with the gore turned down/off.
That said, I suspect that we can expect fewer games that will focus more on character interaction and story than they do on shooting and fetch-quests--a shame, really. On a related note, I should've known to be skeptical of ME2 when I kept seeing the phrase, "emotionally engaging" being used by Ray Muzyka of Bioware. Methinks he doth protest too much--and I'm not the only one, take a look at this article on Kotaku:
http://kotaku.com/54...onally-engaging
To the OP: thanks for your post. I found much in it that I agree with and I sympathize.
thats the thing this game is not targeted at the "RPG purists" that love crunching numbers, and gathering loot call the "almighty stick of slaying wonderfullness" this game is targeted to people who love to wrapped in a splendid story, and have amazing gameplay. I hardly use my gun really, i uee biotic, and tech abilities quite a bit.
#68
Posté 29 janvier 2010 - 07:00
Bercilak de Hautdesert wrote...
Orogenic wrote...
dimi-
Great post. Absolutely stellar, and I agree 100%.
Interesting note- I quit playing Dragon Age after a couple hours because the gore was just ridiculous (I work in an ER in real life and really don't need to be reminded). Might go back and look at the game again knowing that I can turn that crap off. Well maybe... god I hate games with swords and elves... that's why Mass Effect was so special for me.
Ha, two other points of agreement, I see. : ) I agree with you (and the OP) and I also hate games with swords and elves (and hairy midgets--there, I said it--lol) but I decided to get DA:O because of my past experience with Bioware's games. Other than the ridiculous gore, I found it extremely engaging (but skip the DLC--it is absolutely not worth the money) and very satisfying to conclude. I would strongly suggest you give it a go with the gore turned down/off.
That said, I suspect that we can expect fewer games that will focus more on character interaction and story than they do on shooting and fetch-quests--a shame, really. On a related note, I should've known to be skeptical of ME2 when I kept seeing the phrase, "emotionally engaging" being used by Ray Muzyka of Bioware. Methinks he doth protest too much--and I'm not the only one, take a look at this article on Kotaku:
http://kotaku.com/54...onally-engaging
To the OP: thanks for your post. I found much in it that I agree with and I sympathize.
I think the character interaction in ME2 blows away the interaction in ME1
It really isn't close, in my opinion, of course
#69
Posté 29 janvier 2010 - 07:03
Modifié par Godzilla vs Xenu, 29 janvier 2010 - 07:07 .
#70
Posté 29 janvier 2010 - 07:03
jpetrey123 wrote...
Bercilak de Hautdesert wrote...
Orogenic wrote...
dimi-
Great post. Absolutely stellar, and I agree 100%.
Interesting note- I quit playing Dragon Age after a couple hours because the gore was just ridiculous (I work in an ER in real life and really don't need to be reminded). Might go back and look at the game again knowing that I can turn that crap off. Well maybe... god I hate games with swords and elves... that's why Mass Effect was so special for me.
Ha, two other points of agreement, I see. : ) I agree with you (and the OP) and I also hate games with swords and elves (and hairy midgets--there, I said it--lol) but I decided to get DA:O because of my past experience with Bioware's games. Other than the ridiculous gore, I found it extremely engaging (but skip the DLC--it is absolutely not worth the money) and very satisfying to conclude. I would strongly suggest you give it a go with the gore turned down/off.
That said, I suspect that we can expect fewer games that will focus more on character interaction and story than they do on shooting and fetch-quests--a shame, really. On a related note, I should've known to be skeptical of ME2 when I kept seeing the phrase, "emotionally engaging" being used by Ray Muzyka of Bioware. Methinks he doth protest too much--and I'm not the only one, take a look at this article on Kotaku:
http://kotaku.com/54...onally-engaging
To the OP: thanks for your post. I found much in it that I agree with and I sympathize.
thats the thing this game is not targeted at the "RPG purists" that love crunching numbers, and gathering loot call the "almighty stick of slaying wonderfullness" this game is targeted to people who love to wrapped in a splendid story, and have amazing gameplay. I hardly use my gun really, i uee biotic, and tech abilities quite a bit.
learning how to combine biotic + tech abilities in this game was almost as fun as learning spell combos in Dragon Age
I absolutely love it. Combat is either more complex or more simple in ME2 when compared to ME1; it's almost what you make of it. I honestly don't get how someone can like ME1's combat more; it makes no sense to me.
#71
Posté 29 janvier 2010 - 07:06
Personally, from what I have played through and seen, the game has a decidedly different tone. I think that they did dialogue quite well and made some great opportunities for choice. Also, combat (like in the first one) is a side note. Yes, you do it so that you can advance the story, but you don't buy the game because they "made it more robust" or "dumbed it down too much". Like I said, decide for yourself.
And also, the rest of you, you've fallen into the habit of making a thread your own. This does nothing to tell the maker of the thread whether he is correct or incorrect in his beliefs. He wouldn't have posted anything here unless he believed that there was a slight chance that someone could persuade his/her opinion. No, this is not mini-modding, don't try to make this argument about that, it's not.
#72
Posté 29 janvier 2010 - 07:10
It seems like for every Braid there is a Braid 2: Modern Warfare.
#73
Posté 29 janvier 2010 - 07:19
#74
Posté 29 janvier 2010 - 07:19
Godzilla vs Xenu wrote...
Totally disagree, OP. But I see no point in debating it at this point. Those with negative reactions to the game have had a very, very vocal voice in this forum and to me it's quite enough already. The only thing I will say is that as a long, long time gamer (I had the christmas release of the home version of pong as a kid, later dove in with the Sierra games like Roger Wilco) who had a chance to go in to the gaming industry but opted for film/music instead, I have not regretted my decision, because, in my opinion, gamers are THE most whiny, complaining bunch in general and I couldn't deal with them. I can't think of any industry that inspires more hate and whinging.
Thanks for sharing your opinion. Let us know when you are put in charge of the universe... at that point you can tell us all to be quiet and you won't have to listen to anyone's ideas that you don't agree with.
#75
Posté 29 janvier 2010 - 07:22
al3xonfyr3 wrote...
I agree completely with OP, I was hoping for a game much like the one he imagined and I am somewhat disappointed with the way things are going. I also feel, unfortunately, that ME2 is a sign of things to come. I like the game, other people like it too, critics obviously like it, but it isn't what I really want. Bioware was always the last bastion of true immersion in gaming for me, and now that is gone. A good business decision perhaps, but the quality of gaming in general has absolutely taken a blow. The days of designers who care more about their product and vision than sales numbers and appeal seem numbered. The death of JD Salinger the other day seemed symbolic, to me, of the death of artists in general to the Dan Browns and EA Games of the world.
It seems like for every Braid there is a Braid 2: Modern Warfare.
you really do not feel you are over exagerating a bit?? seriously?? someone else has posted it, but you make the game for what it is. you can use biotics/tech very effectively and make the game more complexish, or you can shoot everyone, it is your decision.
dragon age came out not long ago, and that seems to be the game for people like OP. ME is not that sort of game. it is targeting a different audience.




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