Ammo = Not a Problem, Medigel = ?!?
#1
Posté 29 janvier 2010 - 05:04
Medigel, on the other hand, is a completely different beast. It appears that this stuff is just as rare heavy weapon ammo; in the case of Horizon, even rarer. On the mission before Horizon, I brought the wrong team mates and they kept getting killed despite putting them in cover. Instead of reloading, I burnt through medigel a lot, thinking I would just restock on the Normandy. Silly me. Now I am on Horizon with one Unity option against the boss.
Is anyone on the harder difficulties noticing the problems with having enough Medigel? Or are you all just reloading if someone goes down?
#2
Posté 29 janvier 2010 - 05:07
#3
Posté 29 janvier 2010 - 05:07
#4
Posté 29 janvier 2010 - 05:27
#5
Posté 29 janvier 2010 - 06:13
#6
Posté 29 janvier 2010 - 06:16
Walker White wrote...
There has been a lot of handwringing over the ammo system. For the most part, however, I find it to be a nonissue. Anytime you reach a save point, you refill. I have never felt that I am seriously constrained for ammo.
Medigel, on the other hand, is a completely different beast. It appears that this stuff is just as rare heavy weapon ammo; in the case of Horizon, even rarer. On the mission before Horizon, I brought the wrong team mates and they kept getting killed despite putting them in cover. Instead of reloading, I burnt through medigel a lot, thinking I would just restock on the Normandy. Silly me. Now I am on Horizon with one Unity option against the boss.
Is anyone on the harder difficulties noticing the problems with having enough Medigel? Or are you all just reloading if someone goes down?
It gets MUCH better as you research and upgrade Medi-Gel cap.
I'm usually at the Max-Cap all the time, so when i open Medi-Kits i just get Credits instead!
Im having TOO much!
But i felt just like you in the beginning, it gets much better later!
#7
Posté 29 janvier 2010 - 06:18
medigel hasn't been a problem yet. I am worried for when things get a little tougher. Jacob has been getting himself killed pretty consistently right now, and medigel is running tight
#8
Posté 29 janvier 2010 - 06:19
#9
Guest_justinnstuff_*
Posté 29 janvier 2010 - 06:22
Guest_justinnstuff_*
mark3777 wrote...
I wish the sniper rifle could hold ten more rounds
medigel hasn't been a problem yet. I am worried for when things get a little tougher. Jacob has been getting himself killed pretty consistently right now, and medigel is running tight
Amen to the sniper rifle ammo. It's the only thing I have issues with. As for medigel, I haven't had too many issues. It seems somewhat scarce to me now because I'm playing on hardcore to start with and my teammates like to die consistently. In most cases I just finish the fight solo and let them get back up on their own.
#10
Posté 29 janvier 2010 - 06:40
#11
Posté 03 février 2010 - 07:16
i know why, coz you are playing on normal, when i am playing on hardcore medigel is really useful.Branclem wrote...
Honestly, I find so much medigel that I don't know what to do with it all - most of the time I just get the 100 credit reward that you get when you're already full.
#12
Posté 03 février 2010 - 07:19
#13
Posté 03 février 2010 - 07:21
#14
Posté 03 février 2010 - 07:23
#15
Posté 03 février 2010 - 07:28
#16
Posté 03 février 2010 - 07:38
Walker White wrote...
My issue is that I cannot "stock up" before a mission. If you burn it on one mission, and need it on the next, you have to go hunting a bunch of side missions to find more.
This. I really hope that in ME3 at the start of a mission you begin with full HW ammo and medigel. When you begun a mission with 2 grenades in ME1 it felt awkward and it feels even more awkward in ME2 - you have an advanced warship that can fabricate any gun but not medigel?
#17
Posté 03 février 2010 - 07:43
#18
Posté 03 février 2010 - 07:58
Veex wrote...
I honestly leave them dead for as long as I possibly can. If I absolutely can't kill the remaining mobs by retreating and giving ground then I'll eventually use a medi gel. I'd rather have the 100 credits.
Yep, that's what I do. Especially when they just run out from behind cover and get killed in the open. If you rez them then they'll just die again. Or if I feel I'm in imminent danger.
#19
Posté 03 février 2010 - 08:07
#20
Posté 03 février 2010 - 08:33
There were some "special" (quotes because these are either silly or difficult points in the game) cases such as they just keep trying to shoot something and die for it, or get ripped apart by double scions while getting murdered by husks... I was really hurting for medi-gel there.
Modifié par Orlfane, 03 février 2010 - 08:34 .




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