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#251
Posté 03 mars 2010 - 04:29
And there will be no delay in Awakenings release date as it has been in development for a year for all platforms.
#252
Posté 03 mars 2010 - 05:44
#253
Posté 03 mars 2010 - 07:27
#254
Posté 03 mars 2010 - 08:21
woah_duncan wrote...
ya i cant see awakening being delayed u can buy it on disc soooooo ya. but ya RTO being this late is just rude now. literally over a month to fix some glitches and as i said before they still didnt fix all of them in the 360 version. LAME!!
Who knows? Maybe they took the extra time to fix *all* of the glitches — including the ones not yet patched in the 360 version of the game. Wouldn't that be cool?
Quill74Pen
#255
Posté 03 mars 2010 - 09:23
#256
Posté 04 mars 2010 - 03:24
TimeLordCat wrote...
When is the next DLC for DAO? RtO is worth about a week taking 6 run throughs. And the DAA should be about two weeks. I'm in line for a DAO DLC a week or two (not two months) and a expansion a month. The train has left the station and the passengers are looking for the ride. DLC DLC DLC the chant for expansions. There is no need to hype. I am not alone wanting more. Just deliver.
NO you are not alone in wanting more, but what you ask, I'd HATE to see DLC rushed out on that time table. and considering Awakenings has been in development for a year, you're not going to see one once a month. NO game of this depth has EVER had a DLC schedule like that.
Fallout3 had what 3 or 4 DLCs over about a year?
#257
Posté 05 mars 2010 - 12:53
#258
Posté 05 mars 2010 - 01:52
DedBeet wrote...
Don't know if anyone's still reading this but, about page 3, there's an official Bioware post that RtO was sent to Sony for certification 28 days ago. Perhaps Sony is where you should direct your displeasure.
I realize Sony may not have helped, but why is that Bioware's the only developer having such a HUGE problem with Sony's certification. Other developers seem to be able to plan things decently and get them out at the same time on both platforms. "Blame Sony" seems like a stupid excuse to me.
#259
Posté 05 mars 2010 - 02:55
DedBeet wrote...
Don't know if anyone's still reading this but, about page 3, there's an official Bioware post that RtO was sent to Sony for certification 28 days ago. Perhaps Sony is where you should direct your displeasure.
certification for both platforms is approximately the same amount of time. while they were only slightly truthful in saying that sony's process takes longer, they were misleading people into believing that it took several weeks longer.
i've mentioned this before, but - i know people who worked on beta testing LBP's water expansion pack. they announced it had been submitted for certification to their beta testers and within a little more than 2 WEEKS after submission, it was out and available to purchase on the PSN.
so what does that tell you about sony's so-called "lengthy" certification process? because it tells me that they pinned the blame on sony in a futile attempt to cover up their own mistakes.
#260
Posté 05 mars 2010 - 07:52
What about the games that are released in the same day for 2 or 3 platforms ? Do the developer need to commit the ps3 version 2 months earlier ?
#261
Posté 05 mars 2010 - 09:11
ziggurcat wrote...
certification for both platforms is approximately the same amount of time. while they were only slightly truthful in saying that sony's process takes longer, they were misleading people into believing that it took several weeks longer.
i've mentioned this before, but - i know people who worked on beta testing LBP's water expansion pack. they announced it had been submitted for certification to their beta testers and within a little more than 2 WEEKS after submission, it was out and available to purchase on the PSN.
so what does that tell you about sony's so-called "lengthy" certification process? because it tells me that they pinned the blame on sony in a futile attempt to cover up their own mistakes.
I"m just stating that the last official response from Bioware states the DLC was submitted to Sony 28 days ago. With no other information to go on, it looks like that fault may not be Bioware's. Bioware is also not the first company to state the Sony's certification process is longer. Perhaps this lengthy cert process is more linked to specific content due to the risk of breaking a functioning game (perhaps LBP water DLC is a little more straight forward? MM also has a closer working relationship with Sony than Bioware does). Who knows? Without more from either party, it's useless to merely beat on Bioware at this point.
#262
Posté 05 mars 2010 - 09:18
http://social.biowar...-1379668-1.html
Odd delay between the time of this announcement and when the DLC will be available. /shrug
#263
Posté 06 mars 2010 - 07:22
DedBeet wrote...
ziggurcat wrote...
certification for both platforms is approximately the same amount of time. while they were only slightly truthful in saying that sony's process takes longer, they were misleading people into believing that it took several weeks longer.
i've mentioned this before, but - i know people who worked on beta testing LBP's water expansion pack. they announced it had been submitted for certification to their beta testers and within a little more than 2 WEEKS after submission, it was out and available to purchase on the PSN.
so what does that tell you about sony's so-called "lengthy" certification process? because it tells me that they pinned the blame on sony in a futile attempt to cover up their own mistakes.
I"m just stating that the last official response from Bioware states the DLC was submitted to Sony 28 days ago. With no other information to go on, it looks like that fault may not be Bioware's. Bioware is also not the first company to state the Sony's certification process is longer. Perhaps this lengthy cert process is more linked to specific content due to the risk of breaking a functioning game (perhaps LBP water DLC is a little more straight forward? MM also has a closer working relationship with Sony than Bioware does). Who knows? Without more from either party, it's useless to merely beat on Bioware at this point.
the fault is most certainly bioware's. again, sony's process is technically longer, but only by a few days. both versions, as far as i know based on what has been announced by bioware, were submitted for certification at the same time. if there were no problems, then the PS3 content should have been out no later a week after the X360/PC content. it must have failed certification to even remotely explain why the delay was so great. of course, they're never going to say publicly if it had, but that's the only possible explanation i can muster... which would still pin the blame entirely on bioware.
the relationship Mm has with sony is irrelevant. the certification process is the same whether you're first or third party. also LBP's water content would be just as game-breaking, considering the heavy emphasis on user-created content. i would say it was pretty high risk.
#264
Posté 07 mars 2010 - 06:03
#265
Posté 07 mars 2010 - 07:28
magowiz wrote...
@ziggurcat I agree with you.
What about the games that are released in the same day for 2 or 3 platforms ? Do the developer need to commit the ps3 version 2 months earlier ?
short answer - no, i do not think this is the case.





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