Unlock the Saves, please
#76
Posté 17 mars 2010 - 09:17
#77
Posté 17 mars 2010 - 11:09
HEY MODS WE HAVE FEELINGS TOO! ( and locked saves that you need to unlock yo)
#78
Posté 18 mars 2010 - 10:38
#79
Posté 18 mars 2010 - 02:50
#80
Posté 18 mars 2010 - 06:31
This unfortunately is not a BioWare issue. I know that you folks would love the ability to unlock and manage your saves outside of DA but Sony demands that all saves games be locked. They don't let us release games unless we do that. It has something to do with achievement validity, they don't want players exchanging save games for easy achievement hunting. My suggestion is to go to the Sony forums and start posting there about releasing save games because here at the developer level, there just isn't much that we can do.
#81
Posté 18 mars 2010 - 06:54
Modifié par nibbo373, 18 mars 2010 - 06:59 .
#82
Posté 18 mars 2010 - 07:16
#83
Posté 18 mars 2010 - 08:13
Richard: sorry i do not know
: how about why the saves are locked only on the ps3?
Richard: sorry i do not get you
Richard: are you there?
: well other games on the ps3 allow transfer of saves to a memory stick or external hard drive so you can back them up. they are copy protected for DA meaning that we could lose all our save data
: several games were locked arigionally but after customers asked them, they unlocked them, however no one has responded to any of the threads about this subject on the forums
Richard: I am forwarding the issue to my senior support who will get in touch with you through email and also look into it at the earliest, will that be okay with you?
: as long as someone emails me then yeah
Richard: 48 hours
: thanks for the help then
#84
Posté 18 mars 2010 - 08:23
Michael Lang wrote...
Hi folks,
This unfortunately is not a BioWare issue. I know that you folks would love the ability to unlock and manage your saves outside of DA but Sony demands that all saves games be locked. They don't let us release games unless we do that. It has something to do with achievement validity, they don't want players exchanging save games for easy achievement hunting. My suggestion is to go to the Sony forums and start posting there about releasing save games because here at the developer level, there just isn't much that we can do.
Thanks for the reply.
Modifié par AlexPej79, 18 mars 2010 - 10:37 .
#85
Posté 18 mars 2010 - 08:34
boardsus.playstation.com/t5/Dragon-Age-Origins/Sony-unlock-Dragon-Age-Saves-if/td-p/45406550
Modifié par AlexPej79, 18 mars 2010 - 08:57 .
#86
Posté 18 mars 2010 - 09:38
First and foremost, thank you for responding. Please don't take any of the below as an attack or ungrateful response. I'm simply concerned this is not the whole story, and this game is too large to risk another commitment of time to restart with zero chance of recovering another hardware failure.
I am a bit baffled by your response though for two main reasons.
1) Coming off the Playstation web site there are numerous examples of Sony claiming it is up to the developer to lock or not lock the saves. To give an example (I can site other links if need be), click here. This is the announcement of the latest firmware update and the 'Data Transfer Utility'. When questioned about locked saves in relation to this utility:
Q: So thats a FULL transfer of all save game data (copy protected?) everything???
A: No, copy protected save data can not be transfered due to publisher’s requirements
2) If it is a Sony mandate, how come other developers have been releasing patches to unlock the saves after enough negative feedback from their customers? Below is a recent list of games originally locked, but subsequently unlocked through a patch.
Batman: Arkham Asylum
MotorStorm: Pacfic Rift
Resident Evil 5
Resistance 2
Valkyria Chronicles [System Data (settings) file is locked, but the Play Data file is not]
Since Sony seems to be passing the buck to the developers, and other developers have unlocked their saves, the path of least resistence in logic would suggest Bioware is capable - just unwilling - of unlocking their saves.
If you have information to the contrary, please enlighten me.
EDIT => Also, wanted to mention in case there was a misunderstanding... As far as I know, the mandate is to profile lock save games, not system lock. The option to system lock is up to the developer. Many games have profile locks and I'm fine with that, as I'll always be myself (or hope to be) and can authorize up to 5 machines with my profile (so can continue my game at my girlfriend's house for example). Profile lock prevents trophy sharing as you wouldn't be able to load the save on a different account.
Modifié par Trilarian, 18 mars 2010 - 09:46 .
#87
Posté 19 mars 2010 - 08:52
Michael Lang wrote...
Hi folks,
This unfortunately is not a BioWare issue. I know that you folks would love the ability to unlock and manage your saves outside of DA but Sony demands that all saves games be locked. They don't let us release games unless we do that. It has something to do with achievement validity, they don't want players exchanging save games for easy achievement hunting. My suggestion is to go to the Sony forums and start posting there about releasing save games because here at the developer level, there just isn't much that we can do.
Thats a bummer, but thanks for the response!
#88
Posté 19 mars 2010 - 09:54
Michael Lang wrote...
Hi folks,
This unfortunately is not a BioWare issue. I know that you folks would love the ability to unlock and manage your saves outside of DA but Sony demands that all saves games be locked. They don't let us release games unless we do that. It has something to do with achievement validity, they don't want players exchanging save games for easy achievement hunting. My suggestion is to go to the Sony forums and start posting there about releasing save games because here at the developer level, there just isn't much that we can do.
Hello Michael and thanks for responding to our queries. I'm sure you can appreciate the dilemma of potentially losing save files totalling 100+ hours of gameplay, as I'm sure is the case for a lot of players.
What I can't understand is why other developers and publishers can continue to release games with save files which are not locked, Sony does not appear to have any rule either way which is why PS3 owners tend to find they can back-up some saves and not others. Is it possible that there has been some kind of breakdown in communication somewhere between Sony and yourselves?
On a similar note, I can understand why some publishers may choose to lock saves due to people getting easy trophies. But if those people are going to ruin the game for themselves by using other people's save files then let them, I say. The developers/publishers should really be on the side of the legitimate gamers, the people who care about playing great games more than a trophy score.
Surely there must be an alternative way to stop this kind of cheating, like locking the game saves to a PSN ID rather than completely locking them?
Modifié par Delta_Prime, 19 mars 2010 - 09:56 .
#89
Posté 20 mars 2010 - 06:02
Delta_Prime wrote...
[...]
On a similar note, I can understand why some publishers may choose to lock saves due to people getting easy trophies. But if those people are going to ruin the game for themselves by using other people's save files then let them, I say. The developers/publishers should really be on the side of the legitimate gamers, the people who care about playing great games more than a trophy score.
Surely there must be an alternative way to stop this kind of cheating, like locking the game saves to a PSN ID rather than completely locking them?
Infact, some games that doesn't lock save games to a console, lock them to a psn id, so you can transfer them how much times you like but you cannot unlock trophies with them if your PSN id changes.
I'm pretty sure about this because for example I use pes2010 and to have a more complete kit sets and rosters I downloaded some option files from a fan site, when I copy these files from my usb stick to my ps3 I get a message from ps3 system that warns me that importing save games from another console could potentially make me unable to unlock further trophies in that game, that said any pes2010 save game data can be copied without problems.
So, there is a way to let save games unlocked and at the same time stop people from cheating trophies or at least that message makes me think so. Locking a save game to a console is really dangerous and now we can also say that is not necessary to stop trophy-cheating.
Honestly I don't think that Bioware really wants that we can potentially lose 100+ hours of gamemplay, so I'm asking this to Bioware : since it is really probable that you can keep unlocked the save games and at the same time disable trophies unlocking if the PSN id is different, if you discover that a thing like this can be done, would you unlock save games ?
Modifié par magowiz, 20 mars 2010 - 06:04 .
#90
Posté 20 mars 2010 - 02:55
Modifié par AlexPej79, 20 mars 2010 - 07:43 .
#91
Posté 21 mars 2010 - 11:58
#92
Posté 23 mars 2010 - 05:18
Hello Aleksandar,
We apologize for any inconvenience you are having with your game Dragon Age, but it is not a Sony game. You need to call Electronic Arts the maker of the game for assistance.
Electronic Arts Technical Support (650) 628-1001 Web Site www.ea.com
Regards,
Mitch G
Anybody have any thought on what we should do?
Modifié par AlexPej79, 23 mars 2010 - 05:18 .
#93
Posté 23 mars 2010 - 06:07
Bioware says we need to talk to Sony, Sony said talk to EA.
EAs my guess lol
#94
Posté 23 mars 2010 - 04:37
#95
Posté 23 mars 2010 - 06:19
Michael Lang wrote...
Well, this idea has certainly been tossed around on our end. We like the idea of giving the players control over their save games especially since this is such a large game and the ability to manage their saves seems pretty golden. We are looking to see if this is something we can implement. If not, then we can't but we are certainly going to give it a shot.
thanks for the attention and reply, much appreciated.
#96
Posté 23 mars 2010 - 06:29
#97
Posté 23 mars 2010 - 07:06
#98
Posté 23 mars 2010 - 08:02
Michael Lang wrote...
Well, this idea has certainly been tossed around on our end. We like the idea of giving the players control over their save games especially since this is such a large game and the ability to manage their saves seems pretty golden. We are looking to see if this is something we can implement. If not, then we can't but we are certainly going to give it a shot.
Thankyou Michael, this is appreciated
#99
Posté 23 mars 2010 - 08:27
Please implement this request Bioware.
#100
Posté 24 mars 2010 - 01:06
/signed




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