@Whailor
That is extreme praise I do appreciate it. My intent after its early phases is actually what you describe which means a lot to me because it means it is successful to some degree in the attempt. It didn't start out in any way to be this. It was just a mouse tweak tool. If I had known or paid attention to where my head was taking me soon after I would have instead written it using WPF which I highly prefer but instead I wound up going into 1 coding frenzy after another and by the time it occured to me that "damn it... this is exploding" it was to late. Oh well! heh...
Right now I'm vacillating between giving the Quick Jump system or a new cutom Export Workflow priority. There is an existing mod tool that does a decent job with settings but it always uses a vanilla Coalesced file as the backbone of its work which I do not like because it means you still lose any changes you make that are not in one of the mods. My approach is to try and come up with a mechanism making it possible to work with your current file in its current form, adding or changing at-will, without affecting whatever else you may have done to the file related or unrelated to the current edit / mod. That's a lot more complicated to pull off due to the nature of the settings in the file but I'm still chewing it as a possibility.
UPDATE:
I'm going to focus for now on the Quick Jump system because that is totally inline with my intent, which is to provide a way for people to more easily and directly make their own edits and choices and not have to rely on something someone else created, which is where MOD's fall in. So the QJ wins for now.
Modifié par Iron Spine, 25 février 2010 - 05:41 .