First, on the main menu, I get this constant irritating high-pitched humming noise, really annoying.
Second, when you first go see Counselor Anderson, at a point during the conversation, he has his back towards you, and he frantically turns his head from side to side to try to face you I guess, really weird, and does not look good at all during this important scene.
Third, during one of your first conversations with Jack, she ends the conversation by saying "Simple", except she doesn't say "Simple" as written in the subtitles, she just says "Sim....", and again this happens during an important scene. Hell, any conversation scene is important and for this kinda stuff to appear dutring these conversation scenes is really detrimental to the immersion factor, and makes you wonder how these glitches slipped quality production and testing, I mean these last 2 glitches happen during conversations with important characters that playtests go through for months, so how were they not caught.
Fourth, I have a completed Mass Effect 1 save with a FemShep at level 58, and I can't import it, why not? It's an end game save.
Other than that (so far, I haven't played the whole game yet), there's a few other gripes, like how you can't toggle off helmets (particularly on the bonus armor sets) during conversations, or while exploring hub worlds like the Citadel and the Omega station; and the really slow scanning speed (even upgraded) on the 360 as compared to the PC version, I don't understand that one at all.
Other than this, I LOVE THIS GAME; off to play some more. Please, fellow gamers, share your feedback on these issues.
Bioware, I hope you will look at this and come up with a patch on the 360 to fix these issues soon; other than the above, great work guys. Thanks.
Modifié par MASTER OMEGA, 29 janvier 2010 - 09:00 .




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