Two F/F but no M/M?
#26
Posté 29 janvier 2010 - 10:29
#27
Posté 29 janvier 2010 - 10:39
You get a quick, uncomfortable kiss and the vaguest of references to your relationship with Liara ... then a meaningless erotic dance from your assistant Kelly - who isn't really even a character. (they bring this home by not giving you badge credit for a relationship even if she comes to your room ... it is more of a one night stand than anything else)
I am more offended by the fact that the only thing even vaguely F/F like on board your ship is a meaningless and tasteless one night stand. (though I could see where there might be a comedic element to that, since you'd never expect it of Kelly - but that was overshadowed by my disappointment) I know it isn't Bioware's intention to suggest that's the only kind of relationship a homosexual woman could have, but that is the way it comes across.
Jack - who even states that she has had girlfriends in the past - outright shoots you down when you think you're on that road - stating she doesn't like women. (thus contradicting her previous statements)
I had thought that - if anyone would be available for a Fem love interest it would have been Tali - but no such luck there either. (though when she states the reasons you couldn't link up together, your sex is nowhere in that list)
Yeah, I was disappointed with most of the LI options in ME2 ... they aren't represented as well as in the first game - or their other games, such as Dragon Age. Considering how much more three dimensional many of the characters in this game were I find that an odd decision.
#28
Posté 29 janvier 2010 - 10:42
Girlfriend = a girls best friend.
#29
Posté 29 janvier 2010 - 11:18
MrBiggens wrote...
guys, does it really matter? your talking about an hour of total playtime (talking to your LI and cutscene). its a sidequest that you get an achievement. play the damn game and stfu u ****ing ****gots. jesus christ
It doesn't matter how important it was to the total playtime of the game. Each individual player has a different experience from one another; for many people, the romantic aspect of the game helped shape their character, and played an important role regardless of how long the game allowed them to engage in the relationship.
But, none of that even matters in the context of this conversation because we're just having a discussion about possible reasons why homosexual options were left out. There's no need to be derogatory.
#30
Posté 29 janvier 2010 - 11:19
#31
Posté 30 janvier 2010 - 05:15
#32
Guest_SwobyJ_*
Posté 30 janvier 2010 - 05:27
Guest_SwobyJ_*
tmelange wrote...
I think ME is meant to be BW's mass market franchise, their foray into the military shooter market, supposedly dominated by He-Men who would boycott the game if a whiff of m/m romance tainted their Shepard in any way. I think it's easier to strategically market a fantasy-based RPG where the PC is a different person based on the person playing than it is to market Shepard as being straight in one playthrough and gay in another. I think it was a tactical decision, and, I suppose, with the way they've been able to pre-market ME2 and the great sales it's experiencing, it was the right decision for the company. It's really a shame, from my perspective, since I don't subscribe to the notion that Shepard has to have one sexual profile that stays consistent through every playthrough.
The funny thing is that in my first playthrough, I used a male Shep that didn't romance anyone in ME1 and who saved Kaidan. When I ran into Kaidan in ME2, I picked all the touchy-feely options, while simultaneously shooting down all the female LIs. When the executive assistant asked me about Kaidan, I responded with "I miss him". She gave me a funny look, and then later in the game, Jacob made a comment that, to me, seemed to acknowledge that my Shep wasn't into women. LOL I don't remember what he said but I like to think it was a bit of a nod to the nonexistent m/m.
BTW, the Salarian professor hit on me as a male Shep, and I suppose that could be a bit of m/m, assuming the professor is male...
Meeting Kaiden in ME2 was like meeting an angry boyfriend lol. I felt awkward with my roommate watching me play the game and myself being gay.
Bioware made me sad on this front
#33
Posté 30 janvier 2010 - 05:29
#34
Posté 30 janvier 2010 - 05:32
Modifié par jamnkick, 30 janvier 2010 - 05:33 .
#35
Posté 30 janvier 2010 - 06:09
And as far as it being left out because watching a sci-fi version of Brokeback Mountain might offend some people...I don't quite see this as being a proper justification for leaving the option out of the game. After all, you wouldn't exactly be *forced* to have your male Shep participate in a homosexual relationship, now, would you? It would merely be an available option for the players to choose for themselves.
#36
Posté 30 janvier 2010 - 05:05
Whatever the case, I still can't come up with a reason that actually seems rational.
#37
Posté 30 janvier 2010 - 05:13
So there ya go! you could call it whatever you want, but outside of human interactions it would be difficult, I suppose they threw that into Dragon Age;Origins, and you could say a bit does exist in...
*SPOILER*
Miranda, considering her Origin of being only from her fathers DNA and what not. To be honest most of the crew's preferences are fairly unknown, they hand out some personal information, but not very much in the ways of sex (outside of the ones that want to jump your bones upon entry.) least thats my view.
#38
Posté 30 janvier 2010 - 05:29
Hey, I'd prefer they made more LI's available rather then made some homosexual ones. Just to add another opinion.
But I really don't get the great wuss-wuss about it. Is this really the point of the game? Ok, I understand that for teenagers seeing two boobs rubbed together is everything in a videogame, but come on, drop it. There are enough topics about it.
If anything, I demand Krogan M/M action!
#39
Posté 30 janvier 2010 - 07:15
Personally I want to know where the supposed 'sexual content' is in this game. All I have seen is kissing fully clothed the entire time. The only scene that is remotely sexual is the one with Miranda.
#40
Posté 30 janvier 2010 - 07:48
Kyandid wrote...
No homosexuality in KotOR was a-okay. It was a different time back then, and going through with something like that would've stepped on a ton of people's toes. It doesn't make it quite right, but 100% understandable why Bioware wouldn't go that route. Sure, after a male and a female, I felt Carth was a douche compared to Bastila, but I can forgive them for the inequality.
In all fairness that had more to do with LucasArts than BioWare. Anything Star Wars related needs their seal of approval to go forward. I have yet to encounter anything resembling a m/m romantic relationship in anything Star Wars beyond atrociously written fan/slash fiction. Star Wars is like its inspiration the old movie serials, intended mostly for a pre-adult audience and the conventions of that era. The romantic relationships in Star Wars are corny, corny, corny and wouldn't be out of place in the 30s or 40s.
I don't that this has anything to do with EA at all. EA does have and had it's faults but they have never shied away from m/m romantic relationships in the past in some of their games. I think it has more to do with ecomonical/resources decisions than anything else. Based on past post of those at BioWare when this was brought up they seem to believe, rightly or wrongly, that the gay male game buying demographic is very small and that is the demographic that would mostly play a m/m romantic relationship. I give those at BioWare much credit for their including m/m romantic relationships in some of their past games.
Modifié par mcvxiii, 30 janvier 2010 - 07:50 .
#41
Posté 30 janvier 2010 - 09:27
On the other hand, you could get something like the Kelly and have a relationship emptier than a husk. In all fairness, neither same-sex pairs got a fair shot at romance.
Remember people, Bioware doesn't rate its own games. The ESRB does. Go QQ at them for your lack of ho-yay.
#42
Posté 30 janvier 2010 - 09:38
#43
Posté 30 janvier 2010 - 10:03
Um, Garrus and Thane would make good options. The former because there is already a firm bromance between the two, and the latter because, well, he fits the stereotype. At least I would do both of em in a heart beat if I were Shepard. Wrex too, if only he were on the Normandy with me. Like Garrus, the bromance is alrdy there. And gosh do I like husky big men with a heart of gold.Kilroy867530 wrote...
EA, Bioware, somebody somewhere doesn't think the savior of the universe should be sleeping with dudes in his off-time. It's really as simple as that. As a gay, does that bother me? Eh. It might if there were anyone worth sleeping with on the Normandy. 'Cept Joker. But Shepard would probably break him.
Personally? I don't believe in stereotypes. Gay men come in all shapes and forms, and to say that "some1 doesn't look gay" is unfair to say the least. No1 looks gay or not gay. They just are or are not.
#44
Posté 30 janvier 2010 - 10:35
Sinborn wrote...
Hrm. Honestly, there are no male characters in the cast that would rationally engage in such a relationship..
Hm. Honestly that is your opinion. Every character can be interpreted in as many ways as there are people interpreting them and perhaps it is really isn't that big of a deal... to you. If they are catering to Talimances or Garussexers, both groups whom I do believe are in a ' very vocal minority" of players then a same sex male relationship imo is not too much to ask.
Hm. Honestly you seem to be the one with some sort of "complex".
#45
Posté 31 janvier 2010 - 12:18
I was really looking forward to the game, but this has really tarnished it a bit for me. I like playing as male shepard and I'd really like to romance a dude.
At this point I'm wondering if anyone would be oboard with signing a letter requesting an official response from Bioware on this? I think the gay fans of Bioware deserve some response as to why it was cut or why it is not in.
#46
Posté 31 janvier 2010 - 12:40
While I do understand some of the sexual promiscuity that a few of the female characters have (while I agree that it makes no sense to have F/F and not M/M) the story is very much theirs to curb the way they want to. Perhaps it wasn't that they couldnt find a way to make Shepard that way but the male counter-parts on the ship based on the complex relationships that your shipmates are supposed to have. The only viable solution would be Samara. consider this:
Jacob: Used to be interested in Miranda (wouldn't work)
Garrus: Had a wife (still wouldnt work)
Mordin: If you listen to the bachelor party for the Salarian, sexual encounters are purely for breeding
Thane: Had a wife, still has a kid
Zheed: doesnt really talk to you :-(
#47
Posté 31 janvier 2010 - 12:48
#48
Posté 31 janvier 2010 - 12:51
-Area51-Silent wrote...
Jacob: Used to be interested in Miranda (wouldn't work)
Garrus: Had a wife (still wouldnt work)
Mordin: If you listen to the bachelor party for the Salarian, sexual encounters are purely for breeding
Thane: Had a wife, still has a kid
Zheed: doesnt really talk to you :-(
Eh.. what?
Let me guess, you haven't played Jade Empire, right?
You know, it's not THAT rare that men who are (or were) married fell in love with another dude.
It's often like "Hey, look, I'm not gay or something like that, but YOU are... well, quite special. An exception."
.... Sky, for example, was like that.
#49
Posté 31 janvier 2010 - 01:02
When Dragon Age:Origins came out they caught a heap load of fire from various places because the M/M relationship that was possible, but not over the F/F relationships that were possible. I hate to say they are curbing their games to avoid media fire, but...They are curbing their games to avoid media fire. They didnt recieve as much fire for the F/F relationships but I saw several articles come out about he M/M relationship (stupid double standard I know, i didnt write the rules).
When game companies finally realize that the media has no bearing, and most people who agree with the statements being made more than likely wont buy the game anyway while those that play the game for the pure purpose and allow relationships to grow using what used to be the "+17 rating" to allow passion to be some how displayed between two people without some stick up their butt reporter and irresponsible parent trying to bring em down like a drug dealer by an elementary school, we will never get the purity of storytelling that we are looking for.
lengthy statement I know, I just hate doublestandards and censorship.
Modifié par -Area51-Silent, 31 janvier 2010 - 01:04 .
#50
Posté 31 janvier 2010 - 01:10
I think the limited options probably has to do with this being a trilogy. This is one of the few games where you can import a character from a previous game, along with several large choices that affect the entire world the game is set in. While it's amazing to have your choices actually impact the entire ME universe, it can also be a nightmare when it comes to implementation because you actually have to account and write for each and every one of the possible outcomes.
I think this is also the reason why the ME1 relationships were sort of "ended" abruptly in ME2. I think they realized that with ME1 being a success and the opportunity for the trilogy being realized, some of the decisions they made in the first game weren't feasible to carryover through to the end. So in essence, ME2 was a "clean the slate" kinda deal with LIs. Limiting LIs to 3 per gender is much more controllable for the future. And don't forget that your choices and your party members that survive, including any LIs, could very well continue in ME3. I suspect that because of this, ME3 may very well be much more open in the LI department.
Modifié par JMKnave, 31 janvier 2010 - 01:12 .




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