Odd crashing issues
#1
Posté 29 janvier 2010 - 09:30
Now, there's also another object that causes a similar crash. It's somewhat spoiler-related, so don't read below if you want to.
It's the Reaper Core on board the Derelict Reaper. I can clear the Husks out just fine, but when the core's shielding goes up, I crash, the music loops, and it's a generic white screen. I don't see any way I'm able to pass this, sadly enough.
#2
Posté 29 janvier 2010 - 09:33
Anyway, can you list your system specs? Perhaps someone can see something in them that may help.
#3
Posté 29 janvier 2010 - 09:38
OS: Vista
Processor: Intel® Core2 Quad CPU Q6600 @ 3.00GHz (4 CPUs), ~3.0GHz
Memory: 6142MB RAM
Card name: NVIDIA GeForce 8600 GT
Display Memory: 3820 MB
Well, that's all the info I got from DxDiag that looked useful.
#4
Posté 29 janvier 2010 - 10:38
Reinstalling didn't help. I'm pretty sure it's just the lightning type thing as the above poster stated. It's troublesome, and if anyone can offer a workaround, I'd be glad to take it.
#5
Posté 30 janvier 2010 - 02:19
What seems to happen is if I'm looking at the Praetorian (or it's somehow in the camera view even partially) when it casts its blue lightning beam, the game crashes. I got around the two praetorian appearances prior to reaching the derelict reaper by running around, strafe shooting when safe, and hoping my teammates could kill it unassisted.
With the reaper's core, however, it's seemingly next to impossible to do this. What's happening is I can face the core and shoot it fine whenever it's completely open, but if it happens to be in camera view whenever it opens or closes, the game crashes. Once it's fully open or fully closed, I don't crash, just when it's in the process of opening or closing.
It seems pretty likely to be a graphics issue based on this, since I never have a problem unless the praetorian/core is actually in view when they do their respective abilities.
OS: Vista
Processor: Intel® Core2 Duo CPU E8400 @ 3.00GHz
Memory: 2.00 GB
Card name: nVidia GeForce 8500 GT
#6
Posté 30 janvier 2010 - 02:58
I am having EXACT SAME ISSUE!!!.
2gig of ram
250gts nvida extreme edition 1 gig.
single core 1.80ghz. (place holder
with that said about the processor surpriseingly mass effect 2 runs very smooth.
Modifié par cloud1833, 30 janvier 2010 - 02:59 .
#7
Posté 30 janvier 2010 - 03:23
Aside from that bug, the game runs fine with 1680x1050 and relatively maxed out settings on my PC.
Windows 7 64 Bit
3700+ Single Core
7800 GT with 256 MB
2 GB RAM
I tried the lowest settings etc. to no avail. Hopefully I'll be able to complete that part with my notebook (a dual centrino (T7200) with 2 GB RAM and a 7600 GT and also Windows 7 64 Bit)... Wish me luck...
Modifié par Eldan Varen, 30 janvier 2010 - 03:40 .
#8
Posté 30 janvier 2010 - 04:04
#9
Posté 30 janvier 2010 - 04:30
#10
Posté 30 janvier 2010 - 05:04
I'm running fast on max graphics with Win7 64-bit, nvidia Geforce GT 130M, 4GB RAM, and Core 2 Duo T9550 2.66GHz. Gonna slug the graphics to see if that works
#11
Posté 30 janvier 2010 - 05:14
#12
Posté 30 janvier 2010 - 06:01
#13
Posté 30 janvier 2010 - 07:41
os: Vista
GPU: nVidia 8500 gt(xfx) 512mb
CPU: Pentium 4 duo 3.00GHz
2gig ram
Edit:
If you have it, use the Cain Rifle on the reaper core, you'll one shot it. But make sure to fight the first wave of husks first. Keep your back to the core during the wave of husks. then equip the cain heavy, and let 'er loose. Love that gun. Reminds me of the BFG
Modifié par xXI J0KER IXx, 30 janvier 2010 - 08:45 .
#14
Posté 30 janvier 2010 - 01:49
OS: Vista SP1
GPU: nVidia GeForce Go 7600 512MB
CPU: Core 2 Duo @2.00Ghz
RAM: 2gb
#15
Posté 30 janvier 2010 - 02:15
Looks electrical beam yes.
#16
Posté 30 janvier 2010 - 02:55
xXI J0KER IXx wrote...
Edit:
If you have it, use the Cain Rifle on the reaper core, you'll one shot it. But make sure to fight the first wave of husks first. Keep your back to the core during the wave of husks. then equip the cain heavy, and let 'er loose. Love that gun. Reminds me of the BFG
This is some pretty valuable info. I'll test it out when I have the time.
#17
Posté 30 janvier 2010 - 11:33
I backed against the wall, fired at the reaper core, paused. Then looked up at the ceiling behind me, unpaused. Worked like a charm, managed to get through to the cut scene. Also was punching shift the enter time I was focused on the wall, thinking the repeated pausing would somehow interfere with the beam graphics. Hope that helps someone.
#18
Posté 31 janvier 2010 - 12:35
A little help to use the [code=auto:0] function step by step, would be great so i can post dxdiag in full.
Processor: Intel® Quad Core2 Extreme CPU X9650 @ 3.00GHz
Physical memory: 4.0gb
Display adapter: NVIDIA GeForce GTX 280 Vram 1.00gb Driver version: 196.21
Sound adapter: Realtek HD Audio output Driver version: 5.10.0.5618
O.S. Windows XP pro service pack 3
Modifié par Nosterex, 31 janvier 2010 - 08:19 .
#19
Posté 31 janvier 2010 - 04:10
#20
Posté 31 janvier 2010 - 04:20
http://meforums.biow...&forum=127&sp=0
#21
Posté 31 janvier 2010 - 04:38
1) Equip a Heavy Weapon with a fairly high clip, or something like the Cain Rifle which can one-shot the core,.I'm using the Collector Beam myself.
2) Make sure you have fairly high ammo on your Heavy Weapon. (200 or more with the Collector Beam seems to be good)
3) When you hear the core start to open up, look straight at the cieling until you notice that it is open. Then shoot it as much as you can. When the doors shut closed on it, look back up and run from any husks that may be in your way.
4) Repeat until Core is destroyed.
#22
Posté 31 janvier 2010 - 04:45
Intel® Pentium® 4 CPU 3.00 GHz
4 gigs ram
Windows 7 (32bit)
GeForce 8500 GT 512mb
#23
Posté 31 janvier 2010 - 06:44
What I did is look at the ground and walk towards the core, and wait a few seconds while looking at the ground. Move to the back where the two ramps are and have your teammates cover one ramp while you cover the other. If you don't look at the core or at the door you came in through, you won't see any lightning effects, and the core will be open by the time the husks stop respawning. Then I just hit the core with my assault rifle and used adrenaline rush when it got near 2/3 and 1/3 and 0 health. As soon as it showed signs of doing something immediately look down and repeat until dead.
but who knows if theres another part in the game where we'll all be stuck with no hope of not seeing the lightning
#24
Posté 31 janvier 2010 - 07:42
Nosterex wrote...
I too am having this crash(to the original post) twice earlier when first meeting Jacob in combat, now on the reaper ship on the waves of husks right through to the core fight. Crashes computer has to be manually restarted. cannot read error is set ,not to reboot but the screen is broken up and unreadable. I play in 1900x1080 res maxed settings no film grain. Game progression has grind to a halt.
A little help to use the [code=auto:0] function step by step, would be great so i can post dxdiag in full.
Processor: Intel® Quad Core2 Extreme CPU X9650 @ 3.00GHz
Physical memory: 4.0gb
Display adapter: NVIDIA GeForce GTX 280 Vram 1.00gb Driver version: 196.21
Sound adapter: Realtek HD Audio output Driver version: 5.10.0.5618
O.S. Windows XP pro service pack 3
Update: more crashes now on legion mission after cinematic on interacting with the window in the corridor, i enter the next room gun holstered and get the same violent crash, obviously bsod but so fractured i can not read the error.
might be time to wait for a patch, not healthy for my rig with all these restarts, such ashame.
Update2: game is unplayable due to constant crashes in the finale
This IS a driver issue my rig is now crashing in any 3Dprogram violently using physX since updating to new nvidia drivers! (issue is not resolved by rolling back)
, get those drivers fixed boys.
Modifié par Nosterex, 01 février 2010 - 11:28 .
#25
Posté 07 février 2010 - 02:41





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