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Dragon age, the start of a possible MMO franchise?


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#26
Noobius_Maximo

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I hate how everything is becoming multiplayers now-a-days. The reason I love single player games(like Bethesda's and DA) is because of the single player.

#27
metatheurgist

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CaptainVanguard wrote...

Truth be told folks, think about this more sensibly.

The mechanics, the quest order, the fact that the crafting skills are akin to mmo gameplay plus the fact that theres no alignment system means....

Come on folks, the man does have a point right?


Nope. All you've descrtibed are standard RPG mechanics. The hallmark of an MMO is no story and pointless XP and item grinding. Thank the Maker there's none of that in DAO.

#28
Guest_Capt. Obvious_*

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BioWare is already working on TOR. There's no need.

#29
Feraele

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Noobius_Maximo wrote...

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LOL!!  You tell 'em Sten :D

#30
Feraele

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Caozen wrote...

CaptainVanguard wrote...

-COUGH- blizzard -COUGH-

-COUGH- EA -COUGH-


World of Warcraft has been around for years. It's established and stable. Blizzard made the right decision in choosing to broaden their horizons and develop another.

I'm not saying it's too far off from reality to wonder. If it weren't for the timing I'd be inclined to agree with you. But Bioware's MMO isn't even out yet, and even when it does come out, they'll need to wait a while before they determine whether or not it was worth it. That's a long time waiting for a sequel to Dragon Age.


Did you know that an ME 3 is already being worked on?   Bioware has many, many "tricks" up their sleeves.   There's lots coming yet...dlc/expansions for Dragon Age,  ME2, ME 3..their Star wars MMO ..ayup..busy guys these devs. :)

#31
miltos33

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Just because WoW "borrowed" some of the standard RPG mechanics that doesn't mean that games with a great story and meaningful gameplay like Dragon Age were developed with the MMO market in mind.



Besides, the rumour about an Elder Scrolls based MMO is not about one by Bethesda but it is about one by Zenimax Online.

#32
Barbarossa2010

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Dragon Age 2 destined to be an MMO?  Hmmm...
So why release DA:O and it's DLC for XBOX 360 then?  Are you saying it was Bioware's intent to gouge console gamers for $100 + plus and then leave them high and dry unable to continue in the sequel?
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#33
steinvegard

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Please god no, I am already dissapointed I will not be able to continue the KOTOR saga because it is being turned into an mmo. The shallow stories and characters in mmos doesnt interest me in the least and nothing ruins immersion as much as being surrounded by loads of players who are desperate for attention and will do anything to be noticed.

#34
Wesley Wyndam Price

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No ...god please no.



I can't stand most of the MMO playerbase these days and it will only water down the franchise. I love Dragon Age but I do not want a Dragon Age MMO

#35
errant_knight

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An MMO would be the dragon age world with everything that makes it so good sucked out: the acting/characters, the focus on the story, the long term consequences of your actions. It just wouldn't be dragon age.

#36
MOTpoetryION

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i just cant understand the analogy of when i hear that statement about competing with themselves For one the people buying the one they are working on now they will have people that want it buy it
And if they did make this a MMO there would be people that would buy it . And there would probably
be some that buy BOTH. Now how exactly could this hurt them in any way possible ? I don't think that they have different totally separate companies within the same company. To make it possible to compete against themselves.

Spock has a saying for this .....


Edit: oh forgot to give my view  Personally with the broken AI system that they have and the need to pause its very unlikely to happen. The need to pause alone almost guarantees this game wont become one .It would be cool to try and implement maybe a PVP arena where you have to set up your tactics and put health poultices on your skill bar so they can use one themselves before the match starts,  and without the need for the pausing . Just to see how well you built your team/and choice of tactics  compared and against others . But other then that no please dont its nice being able to play without alot of others using things like pick-it and such, and fight for the loot.

Modifié par MOTpoetryION, 30 janvier 2010 - 02:17 .


#37
DraconisCombine

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Noobius_Maximo wrote...

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I must agree with Sten!I like MMO's.But im enjoying DAO immensely.If you ask me its more enjoyable knowing your max level is 20 and you really have to earn your way as opposed to grind your way there.The only ones i tend to anger are the Darkspawn and thats good for me!And as far as the TOR goes i hope max level isnt level 80.If it mirrors DAO then it will be a hit since it will be a true innovative MMO.

#38
RangerSG

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Absolutely not. It's not just a bad idea. It's a pathetic idea. Why insist on going into a crowded market with nothing to gain. They already have a sci-fi based MMO. That market might be more open. Honestly, I don't see the need.



A DM-client style component for small-party MP like NWN? Sure. But not MMO.

#39
Frozeal

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4
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Modifié par Frozeal, 30 janvier 2010 - 02:55 .


#40
Envor44

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to OP

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#41
Guest_Thund4H0rs3_*

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I am sick of this whole Because Warcraft became an MMO everything should jump straight to an MMO. It is funny because most of that game's player base don't know there were 3 RTS games that came before it all with complete story and a growing lore with each game and in time it evolved into an MMO and it worked.



Dragon Age will not work as an MMO now and hopefully never will. You need time to evolve your world into something special and different and with just 1 game that is not possible, or at least we as the players wouldn't know as much about the world for it to be nearly as interesting.



Besides, making it an MMO subtracts the true reason people play DAO, to Roleplay and interact with different characters, if you strip DAO of that and add thousands of ****heads I have to interact with on a daily bases I am sorry I have no interest especially if it is in the Dragon Age World.

#42
Cadaver Lord

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Since there is no civil response I could possibly give, I am now forced to keave the matter to my proxy-cat.

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Modifié par Cadaver Lord, 30 janvier 2010 - 03:12 .


#43
Envor44

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Turn amazing game into MMO, will ruin everything.

Modifié par Envor44, 30 janvier 2010 - 03:13 .


#44
Guest_Thund4H0rs3_*

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Envor44 wrote...

MMO somehow kill game storyline also.


Not exactly, from the 2 MMOs I have played to Max level (WAR and WoW) both have had story behind them just the execution of them is much different. With Both you actually have to read the quest's text to understand and become immersed in the world which is something I can bet a good 95% of all MMO players DON'T do. In most cases an MMO is basiclly a watered down RPG. With WoW their expansions have tried to add more cinematic style interactions to tell the story since people lack the intelligence to read quests. WAR had a huge tome of knowledge that dictated all the lore you discovered through out the world.

However yes this would take away from all the charm of a single player expirence. DA:O is ment to be single player, it is told through cut scenes, voice acting, character progression and story. An MMO would strip the game of all of this so it wouldn't feel like DAO and personally I think a Dragon Age MMO would just end up as another Generic of Good vs Evil MMO like a lot of them are. This is partly because the world hasn't had time to develop in the eyes of the player which is what I explained in my other post how WoW was such a success because we knew about almost everything going into it.

Overall: NO DRAGON AGE MMO, SEQUELS AND EXPANSIONS PLEASE! :wizard:

#45
HyperLimited

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Another MMO topic? I'm gonna have to side with Sten on this one.

No.

#46
Envor44

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Thund4H0rs3 wrote...

Envor44 wrote...

MMO somehow kill game storyline also.


Not exactly, from the 2 MMOs I have played to Max level (WAR and WoW) both have had story behind them just the execution of them is much different. With Both you actually have to read the quest's text to understand and become immersed in the world which is something I can bet a good 95% of all MMO players DON'T do. In most cases an MMO is basiclly a watered down RPG. With WoW their expansions have tried to add more cinematic style interactions to tell the story since people lack the intelligence to read quests. WAR had a huge tome of knowledge that dictated all the lore you discovered through out the world.

However yes this would take away from all the charm of a single player expirence. DA:O is ment to be single player, it is told through cut scenes, voice acting, character progression and story. An MMO would strip the game of all of this so it wouldn't feel like DAO and personally I think a Dragon Age MMO would just end up as another Generic of Good vs Evil MMO like a lot of them are. This is partly because the world hasn't had time to develop in the eyes of the player which is what I explained in my other post how WoW was such a success because we knew about almost everything going into it.

Overall: NO DRAGON AGE MMO, SEQUELS AND EXPANSIONS PLEASE! :wizard:


I agree with you about WaR but not WoW, i used to be Blizzard fan and interest in warcraft story and i spend couple years with WoW

however even though gameplay and PvP is lovely, somehow i don't enjoy much doing quest. i feel like laterly Blizzard mess up with storyline.

Overall: Make Dragon Age 2 or more expansions in future...better than MMO:whistle:

#47
mad_cat_prime

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It would be interesting to see it as an MMO, but a number of gameplay mechanics would need to be changed, despite what people's opinion of it being designed as such. But another aspect to look at, is that it takes between 4 - 10 years to make an MMO. Hell, the first KOTOR took 4 years to make. I would wager that if they do make it an MMO, they would keep it secret for quite some time, and all you would hear is rumors. So, the idea of Dragon Age MMO to me is just vaporware until some evidence (actual evidence and not rumor) presents itself.



One last point, is that I had always hoped the Elder Scrolls universe would make an MMO, though it would possibly be a very big MMO, and prior to the days of MMO's, Daggerfall played like one (imagine exploring 62,394 square miles of space), you could play the game for a year and still have something to do.

#48
Delanish

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NOOOO NOOO NOOOO NOOO!! (( I like multiplayer like Never winter Nights 1 i can see it doing that i love to see it do that but an MMO NOOO NOOO NOOO NOOO

What's with the MMO obession lately i played Warcrack but you know to me MMO are boring and now that i'm out of WOW there no MMO even on my top ten game list.

1.Neverwinter Nights
2.Serect of Mana
3.Dragon Age
4.Baldars Gate II
5.Icewind Dale Tri
6.Age of Empire 2
7.Super Mario RPG
8. Kingdom of hearts
9.Final Fantasy 9
10.Any Zelda Game

Modifié par Delanish, 30 janvier 2010 - 04:06 .


#49
corebit

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The MMO market is already over-saturated. There is very little innovation, and almost every one of them devolves into mindless grinding.



But I DO look forward to SWTOR for one.

#50
VanDraegon

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Ugg, not this topic again. No. A thousand times no! What a way to ruin a fantastic setting.