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#1
Salshien

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When running Dragon age:Origins, or the character creator, the eyes for all characters, except Morrigan and Sten, are rendered black. This does not cause the game to be unplayable, I'd just like to have their eyes render. I'm guessing it's a DirectX/Driver issue.

My computer specs are(yes their ancient)
AMD Turion 64 x2 1.8 GHz
ATI X1250 with 128MB deicated, 512 shared
3072 MB RAM
Windows 7 Pro 64-bit edition

#2
Gaius315

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Same here, wanted to give my main char something other than black. Instead, I have it set on some color that I have no idea what it is. Other threads allude to the fact that having the graphics detail set lower causes black eyes. Mine's on Medium and are still black so I don't know for sure.

#3
efriem

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me too, im sure theres a fix somewhere, we just havent found it yet


#4
JironGhrad

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There's no "fix", the "black eyes" are the textures being rendered on the lowest texture setting. The solution is to upgrade to a graphics card that can handle the medium or high textures.

@Gaius: are the "graphics" set to medium or the "textures"?

Modifié par JironGhrad, 13 décembre 2009 - 09:55 .


#5
David Sid

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The trouble seems to be that colored eyes use tints, which aren't supported under low graphics (and probably not with older graphics cards either). I don't think there's any way to customize your eye color under those circumstances, since that requires the use of tints, but I'm working on a replacement for the base eye texture. It makes everyone have brown, normal-looking eyes instead of pure black eyes (except for characters who don't use the base eye texture, such as Morrigan, your dog, desire demons, etc.). Hope this helps: http://social.biowar...m/project/1539/ .

Modifié par David Sid, 01 janvier 2010 - 08:53 .


#6
Gorath Alpha

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Salshien wrote...

When running Dragon age:Origins, or the character creator, the eyes for all characters, except Morrigan and Sten, are rendered black. This does not cause the game to be unplayable, I'd just like to have their eyes render. I'm guessing it's a DirectX/Driver issue.

My computer specs are(yes their ancient)
AMD Turion 64 x2 1.8 GHz
ATI X1250 with 128MB deicated, 512 shared
3072 MB RAM
Windows 7 Pro 64-bit edition

The IGP involved is a subset of the silicon that was introduced in the Radeon X1300.  It is slower and weaker than that business quality card, and has no option for dedicating RAM so it doesn't have to steal from the main memory pool.  If that chip was switched to medium textures, it would be so unbearably slow, it would be a slide show (and it is already bog-slow, as it is, with small textures). 

Gorath
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#7
hams hamm

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i have a nvidia geforce 8800 gts and all the characters of mass effect 2 and sehpard´s armor are black (they look like a mantis). Also i have every graphic options high.

#8
Gorath Alpha

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hams hamm wrote...

i have a nvidia geforce 8800 gts and all the characters of mass effect 2 and sehpard´s armor are black (they look like a mantis). Also i have every graphic options high.

That's my boldface and underline emphasis on the game's name.  This message thread is primarily about Dragon Age, which shows all eyes with a dark brown/black color when the graphics hardware must be limited to small textures to run at all.

The only time that a proper gaming quality graphics card acts similarly is with some bad software linkages among the four elements that handle textures (although it can also happen from misused Toolset features in DA, in which case, the game usually has to be uninstalled / reinstalled). 

In order of easy installation and retest when your video graphics card is capable of mediums-and-up textures, but isn't showing the eye tints, you start from video drivers, then go on to PhysX (the one for CPUs on the game disk), follow that with Direct3D's Dx9 (also on the game disk), and if those three haven't done the job, uninstall the game and reinstall it. 

Those trouble shooting steps are the same for both games. 

Modifié par Gorath Alpha, 18 novembre 2010 - 06:33 .