qsto wrote...
Took me nearly 50h to complete my first run. Finished at lvl30. Imported a lvl60 char from ME. I played as Infiltrator. 100% completed
My only technical issue was two instances of clipping. One while walking down on the first tight slope in the wreckage of MSV Estevanico, and second during Grunt's Rite of Passage where I got stuck on one of the pillars in the battleground. Besides that, I had two instances of game script breaking, where I had already cleared an area from foes, and yet the game hadn't registered some kill so the combat mode was still active, and I couldn't move onwards.
Played all maxed @2560x1600 except MotionBlur=False & FilmGrain=False as I despise these "cinematic enhancements". My rig is E8500@4GHZ, GTX260(216) 4GB DDR2-800 & Windows 7 x64.
Not a single crash occured the entire time. Never saw texture pop-in (which was very evident in ME). If this game makes your system lock up, or it constantly crashes, the fault is in your hardware. That's all I can say. Run OCCT linpack test @90% of free ram, and let the test run AT LEAST 6h. I prefer 12h. If your rig can't take that, it's not stable. I'm sorry.
Then again, I never had any problems with ME either. Not a single crash during two playthroughs. First was in Vista x64, and second in Win7 x64. And yet I've seen many folks claming "that game was so completely broken"
Right...
Please educate me because I'm willing to learn. I have played Dragon Age 4 times, The Witcher (a drought of my kind of RPG games at the time) around the same and ME1 , a number of times all without any problems at all. This history convinces me beyond a shadow of a doubt that it is not my Rig, but it is the code itself: Here are my specs (again):
Game: ME2 Boxed Collector's Edition.
Dell XPS 730
Windows Vista Ultimate S.P. 2 32 Bit
Intel Core 2 Extreme CPU X 9970 Overclocked
Water and Air Cooled
3.20 GHz 3.20 GHz
4 GB RAM
NVIDIA GeForce 9800 GX2
Creative XBS-FI
I think that's it.
It's proven to me that it can handle everything I throw at it, including Adobe Suite CS3 Web Premium, working and turning 600 dpi images in Photoshop no problems.
We need a serious Patch ASAP.
And check out thiis link that : zulu21 gave us. We can't have all of these machines of differing specs, that were affected by
this game - crashes, broken quests, clipping... that HAVE been able to play prior EA games with no problems at all. It's just not possible, unless their machines don't meet specs - seriously..
zulu21 wrote...
This thread proves how badly broken this game is! I cant play for more then 10 minutes without it crashing.
http://social.biowar...06/index/780054Make ofl this pile of information what you wil, but you can't ignore the facts. I'm convinced that the problem lies in the code, not in the plethora of PCs out there.
Modifié par Dadvio, 01 février 2010 - 04:44 .