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PATCH NEEDED!!!! HURRY PLEASE!!!


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#51
neppakyo

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Hmm. Seems quite a lot of problems.



Not for me tho, I preordered the C.E and I've beat it once already, didn't run into a single issue. No crashing, no odd floating or stuck in a wall. I got all the unlockable characters, and all their loyalty missions. Everything is unlocked for me (to the Grunt's not unlocking reply)



Ofcourse I run it on a PC, decent rig.



Windows 7 Ultimate 64bit

4gb ram

Athlon64 X2 7750 (O/c to 3ghz, from 2.7)

eVGA Geforce 260 GTX core 216 superclocked vidcard.



It runs great. 28-70fps i get.



I'm always for a patch, just hope when the patch comes out, it doesn't bork my copy :D

#52
Iraxen

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I haven't personally experienced alot of these bugs/issues, but I have had my fair share including the 5.1 sound bug and random crashes, especially after leaving the game on and walking away for a few minutes. Some of these issues should have never made it past QA consdiering how serious they are and the number of people that are experiencing them. If you look at the credits for the game, you'll notice like 3 or more different QA teams listed from EA's various offcies throughout the world. It kind of makes you wonder what exactly they were testing when you you see soem of the bugs in this game. Ever since EA acquired Bioware, there has been a steady decrease in the quality of the games they are putting out. It's honestly made me question if I'm going to continue to be a loyal customer of Bioware.

To anyone trying to get through to support for this, good luck with that. I'm guessing EA is handling the support for this game, so be prepared for long wait times via phone and the support site. I learned my lesson the first time I tried to contact them through the support website. It took them over a week to initially respond and anywhere between several days to a week for any additional responses after that. Personally, I'll never try to contact them again, this is a better chance that a patch will come out than you getting a response from them. Sorry kind of turned into a bit of a rant. :D

#53
ChandlerL

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yep, that's what I thought. Vista 64-bit, Win 7 and Win 7 64-bit are not exactly game-friendly operating systems. ;) 


On my second playthrough, this time after replaying ME1 so I could have a character to import into ME2 to see what's different (and wow it really is a different experience). During my play, I haven't had a single crash, hiccup or floating character.  Fiance is also playing on a different computer (1st playthrough), 9 hours in (according to save game), and she also hasn't had a single crash.

I'm running Win 7 64, she's running Vista 64

Cheers

P.S. To give us a sense of scale here in determining if the crashes are wide spread, 2 million copies of Mass Effect 2 have been shipped-- don't know how much sold yet but one can extrapolate.

Modifié par ChandlerL, 01 février 2010 - 02:03 .


#54
zulu21

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Iraxen wrote...

I haven't personally experienced alot of these bugs/issues, but I have had my fair share including the 5.1 sound bug and random crashes, especially after leaving the game on and walking away for a few minutes. Some of these issues should have never made it past QA consdiering how serious they are and the number of people that are experiencing them. If you look at the credits for the game, you'll notice like 3 or more different QA teams listed from EA's various offcies throughout the world. It kind of makes you wonder what exactly they were testing when you you see soem of the bugs in this game. Ever since EA acquired Bioware, there has been a steady decrease in the quality of the games they are putting out. It's honestly made me question if I'm going to continue to be a loyal customer of Bioware.

To anyone trying to get through to support for this, good luck with that. I'm guessing EA is handling the support for this game, so be prepared for long wait times via phone and the support site. I learned my lesson the first time I tried to contact them through the support website. It took them over a week to initially respond and anywhere between several days to a week for any additional responses after that. Personally, I'll never try to contact them again, this is a better chance that a patch will come out than you getting a response from them. Sorry kind of turned into a bit of a rant. :D


The QA teams should be jettisoned via the Normandy garbage hatch. I wonder how much quaility control went into the PC as a oppoused to the 360. I bet the 360 got way more.

#55
low8all

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Okay I'd like to know why it plays so flawlessly for me then, since some of you are so bent on it being an OS or Game issue. Maybe those of you with problems can help me understand why I don't have the same instability issues as the rest?

ASUS P5NE-SLI PLUS
QX6850 3ghz
8gb 1066mhz RAM
ASUS ENGTX 275
Windows 7 x64

Please help me!

Modifié par low8all, 01 février 2010 - 12:20 .


#56
Thal Ixu

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There's no need to be snippy. It's great that it works for you, but with some many different systems experiencing problems, the one thing they have all in common is that the issue occur when playing this game. That doesn't guarantee it's caused by the game, but makes it very likely, especially considering that most of those with problems didn't have them before or with any other game.

#57
Ulukaidelu

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Well for my part i've seen txo bugs,



Fisrt my mates blocked by doors when i pass the door and they teleported to my position.



Second on a planet when you found a mech that leads the way my mates and i were walking in the air and had to restart mission.



Either way it's not because some don't have bugs that others don't have bugs !

#58
tariq071

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Ulukaidelu wrote...

Well for my part i've seen txo bugs,

Fisrt my mates blocked by doors when i pass the door and they teleported to my position.


That's not bug, but poorly done pathfinding script. It was same in ME1, and they tried to workaround by "telepoting" NPC's to your location if you get to far away from them.

I completed whole game, by doing all of the known subquests(that includes 19 N7 quests) and explring /scaning every single planet). Only issues that i have run into was me or NPC getting stuck in the air 3 or 4 times and one semi-broken quest (with Ish on Omega).

Other then that no lag, no stutter..nothing...

#59
qsto

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Took me nearly 50h to complete my first run. Finished at lvl30. Imported a lvl60 char from ME. I played as Infiltrator. 100% completed

My only technical issue was two instances of clipping. One while walking down on the first tight slope in the wreckage of MSV Estevanico, and second during Grunt's Rite of Passage where I got stuck on one of the pillars in the battleground. Besides that, I had two instances of game script breaking, where I had already cleared an area from foes, and yet the game hadn't registered some kill so the combat mode was still active, and I couldn't move onwards.

Played all maxed @2560x1600 except MotionBlur=False & FilmGrain=False as I despise these "cinematic enhancements". My rig is E8500@4GHZ, GTX260(216) 4GB DDR2-800 & Windows 7 x64.

Not a single crash occured the entire time. Never saw texture pop-in (which was very evident in ME). If this game makes your system lock up, or it constantly crashes, the fault is in your hardware. That's all I can say. Run OCCT linpack test @90% of free ram, and let the test run AT LEAST 6h. I prefer 12h. If your rig can't take that, it's not stable. I'm sorry.

Then again, I never had any problems with ME either. Not a single crash during two playthroughs. First was in Vista x64, and second in Win7 x64. And yet I've seen many folks claming "that game was so completely broken"

Right...

Modifié par qsto, 01 février 2010 - 01:59 .


#60
foil-

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IceDragon79 wrote...

This game is significantly better than ME1. i had repeated crashes, freezes and other problems with the first Mass Effect where as the sequel so far for me has been stable. My only complaint would be having to hold down the right mouse button when scanning a planet. that really causes some serious cramps etc and would love to see it changed to a toggle or something.


Amen to that.  Is there a thread on this topic anywhere.  If so, lead me to it. I suffer from minor back issues and this agrevates it like nothing else can.  I would be very happy to see a toggle for this.  Currently I'm wrapping an elastic band around my mouse to hold down the button while scanning.

However, I find the whole scanning thing a little on the silly side to begin with.  I would rather just click scan and see a resource concentration contour map pop up which was as well defined as my current tech in scanning will allow.  Each mineral can have its own contour map.

And regarding ME2 bugs...I've had some minor issues but nothing too serious yet.  With ME1 about 75% through my first runthrough I started having constant crashes due to graphics drivers. Not sure why.  I thought it might have had something to do with their first add on content.  Problems seemed to crop up after completing that mission.

#61
DecklanDeckard

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Low8all, you're a frigging corporate **** man. The code is faulty. It's entirely in bio wares court. I, and many others, have gone above and beyond the normal troubleshooting procedures to fix this problem. Some have even reinstalled Windows. Some have even wiped their systems clean and started over. People have updated drivers, scoured the web, and some may have accidentally installed numerous Malware because they were directed to those sites that proclaim they will automatically update your drivers and clean your system out when anyone with a brain knows they are merely scams meant to put malicious software on your comp.



People have opened up their cases and put fans directly onto their GPU's. You don't think it's a problem when someone has to actually OPEN UP their damn case and stick a fan right next to it just to play a single game? I'm sorry but if the issue was a simple crash here and there it'd be fine, but it's the way this games engine handles itself. I remember when I was testing quake 4 years ago we had a problem with the game and its code that caused it to overwork graphics cards and cause them to overheat. These were new graphics cards too. You know what they did when they discovered this problem? They reworked the engine and fixed it. Whereas I think bioware just left it in because it only happened on a 'few' systems.



Oh well, just pissed off, and yes this was a huge waste of money.

#62
als3rd

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qsto wrote...

Took me nearly 50h to complete my first run. Finished at lvl30. Imported a lvl60 char from ME. I played as Infiltrator. 100% completed

My only technical issue was two instances of clipping. One while walking down on the first tight slope in the wreckage of MSV Estevanico, and second during Grunt's Rite of Passage where I got stuck on one of the pillars in the battleground. Besides that, I had two instances of game script breaking, where I had already cleared an area from foes, and yet the game hadn't registered some kill so the combat mode was still active, and I couldn't move onwards.

Played all maxed @2560x1600 except MotionBlur=False & FilmGrain=False as I despise these "cinematic enhancements". My rig is E8500@4GHZ, GTX260(216) 4GB DDR2-800 & Windows 7 x64.

Not a single crash occured the entire time. Never saw texture pop-in (which was very evident in ME). If this game makes your system lock up, or it constantly crashes, the fault is in your hardware. That's all I can say. Run OCCT linpack test @90% of free ram, and let the test run AT LEAST 6h. I prefer 12h. If your rig can't take that, it's not stable. I'm sorry.

Then again, I never had any problems with ME either. Not a single crash during two playthroughs. First was in Vista x64, and second in Win7 x64. And yet I've seen many folks claming "that game was so completely broken"

Right...


Please educate me because I'm willing to learn.  I have played Dragon Age 4 times, The Witcher (a drought of my kind of RPG games at the time) around the same and ME1 , a number of times all without any problems at all.  This history convinces me beyond a shadow of a doubt that it is not my Rig, but it is the code itself:  Here are my specs (again):

Game:  ME2 Boxed Collector's Edition.

Dell XPS 730
Windows Vista Ultimate S.P. 2    32 Bit
Intel Core 2 Extreme CPU X 9970  Overclocked
Water and Air Cooled
3.20 GHz   3.20 GHz
4 GB RAM
NVIDIA  GeForce 9800 GX2
Creative XBS-FI

I think that's it.
It's proven to me that it can handle everything I throw at it, including Adobe Suite CS3 Web Premium, working and turning 600 dpi images in Photoshop no problems.

We need a serious Patch ASAP.

And check out thiis link that : zulu21 gave us.  We can't have all of these machines of differing specs, that were affected by this game - crashes, broken quests, clipping... that HAVE been able to play prior EA games with no problems at all.  It's just not possible, unless their machines don't meet specs - seriously..

zulu21 wrote...

This thread proves how badly broken this game is! I cant play for more then 10 minutes without it crashing.
http://social.biowar...06/index/780054

Make ofl this pile of information what you wil, but you can't ignore the facts. I'm convinced that the problem lies in the code, not in the plethora of PCs out there.

Modifié par Dadvio, 01 février 2010 - 04:44 .


#63
Hickory_PB

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personally i have yet to see most of any of this :-/ just bits where ai gets stuck and cant move and feeble problems like that, though it seems that some copys of the game may not have installed right or simply had an overlooked error making the game disc, (red ring of death for 360) theres always places errors find themselves. You guys just have to be patient while they find a way to solve it and distribute the fix as easily as possible.

#64
TrekCZ

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Me wanna have better than Borat like localization for Czech language.

But it is not going to happen, I guess.

#65
Geekhippie

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I was told by an EA rep on live chat that the first patch will not come out until Feb 9th. That is also when the Hammerhead tank is available.

Frankly, that is NOT ACCEPTABLE.

There are games, like Savage 2 or Starcraft for example, that automatically check for updates when you log on. Why doesn't Bioware have this capability? Why do we have to wait for a patch that is badly need?

My buddy at work has the XBOX version, and his plays perfectly. Is the PC version just another bad port from the console version? That would be weak.  Posted Image

#66
low8all

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DecklanDeckard wrote...

Low8all, you're a frigging corporate **** man. The code is faulty. It's entirely in bio wares court. I, and many others, have gone above and beyond the normal troubleshooting procedures to fix this problem. Some have even reinstalled Windows. Some have even wiped their systems clean and started over. People have updated drivers, scoured the web, and some may have accidentally installed numerous Malware because they were directed to those sites that proclaim they will automatically update your drivers and clean your system out when anyone with a brain knows they are merely scams meant to put malicious software on your comp.

People have opened up their cases and put fans directly onto their GPU's. You don't think it's a problem when someone has to actually OPEN UP their damn case and stick a fan right next to it just to play a single game? I'm sorry but if the issue was a simple crash here and there it'd be fine, but it's the way this games engine handles itself. I remember when I was testing quake 4 years ago we had a problem with the game and its code that caused it to overwork graphics cards and cause them to overheat. These were new graphics cards too. You know what they did when they discovered this problem? They reworked the engine and fixed it. Whereas I think bioware just left it in because it only happened on a 'few' systems.

Oh well, just pissed off, and yes this was a huge waste of money.


Sorry you feel that way.  I can safely say that in all the games I've played over the last few years, I've never ecountered game-breaking issues that warrant the screaming and arm flailing people are going on about here. Pick any game, pick any tech support forum that game and you will find all the same posts as you will find here. Petition requests to get their money back, complaints that the game is bugged and unplayable, arguments about how a system can play X but can't play Y. It's all the same and the one common denominator in all of them is that I, and the majority of others, just don't have these problems. 

I mean, I'm sorry! I'm sorry your system is misconfigured. I'm sorry you've downloaded crap-ware and its wreaking havoc on your machines stability. I'm sorry. I really am. But I'm not pointing fingers at Bioware. I'm pointing fingers at you. Not for the bugs. Bugs will happen. But rather, freezes, stuttering,  unresponsive exe's, restarts et al. That's not Bioware. That's your computer. 

#67
DecklanDeckard

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The sad thing is that you think I'm one of the people who downloaded crap ware. My system is probably cleaner then yours, I'm telling you it's bioware.

#68
PSUHammer

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The game plays fine as the initial release. I completed it without issue other then a few quirks where Shep got stuck. The reason people tend to point to people's computers is that this is the NUMBER ONE cause of issues in games. Some people don't understand what's under the hood of their PC's and there is no way for us or Bioware to really know what kind of drivers or other crap software you have installed.

There are some bugs, but this game is no where near unplayable.

And besides, the people having issues tend to make the most noise.  It's the vocal minority.  Its' the same in every new game's message forum.  You just have to wade through the crap to find out if the issue is something that is repeatable on everyone's systems.  If only a few people are experiencing an issue, it tends to lean towards the individual's setup.

Considering the amount of people with issues here vs. the number of people who bought the game, I would say the issues are minor, at best.

Modifié par Hammer6767, 01 février 2010 - 04:33 .


#69
als3rd

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I mean, I'm sorry! I'm sorry your system is misconfigured. I'm sorry you've downloaded crap-ware and its wreaking havoc on your machines stability. I'm sorry. I really am. But I'm not pointing fingers at Bioware. I'm pointing fingers at you. Not for the bugs. Bugs will happen. But rather, freezes, stuttering,  unresponsive exe's, restarts et al. That's not Bioware. That's your computer.


BULLS***!!!

Modifié par Dadvio, 04 février 2010 - 06:44 .


#70
qsto

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I don't know what to say. Run FurMark at least 30min, preferably an hour. If your GPU can't handle it, your system is not stable. Run linpack for at least a few hours. A stable system can take it no sweat.

ME2 doesn't even go anywhere near stressing components like these burn tests do, and yet an unstable system can crash your game. Different engines stress systems in many different ways. Some games may run stable while others can crash. But all it takes is one fault in the pipeline, one erroneous instruction decoded in the CPU and the software can crash. I've been there my self, even with this current system. I recently swapped my Creative X-Fi (pci) card to Auzentech X-Fi Forte 7.1 which is a PCI-Express card. That was around the release of Dragon Age.

I started getting random crashes in DA. "Display Driver nvlddmkm stopped responding, has successfully recovered..." I've had none of those before, except maybe back in the Vista RTM days. Later I noticed other games were doing the same thing like L4D2 and MW2. I ran linpack test again, and surprise surprise, it wasn't stable. What helped in my case, was notch up the FSB and PCI-E voltages in bios. Now I'm back to 12h linpack stable, and no game has crashed ever since. I can't really explain how the Forte could cause instability, or whether it was just coincidence and my OC had simply gone bad (that can happen), but I suspect putting more stress on the pci-e bus on readily OC'd system made it go wonky.

ME2 makes my CPU run around 45-47c. It never even reaches 50c. Linpack puts it near 60c. My GTX hovers around 65c while playing ME2, fan @80%. FurMark raises the temps over 80c, but it's still stable.

Let me put it this way. If a software can crash an ENTIRE system, the fault is in the system, not software. With Vista or Win7, no game should ever hard-lock your rig. The new WDDM is written the way, that a graphic application cannot crash a stable system. A bad driver can give you a BSOD, but personally I've never seen one with Vista nor Win7, and I've always had OC'd systems. Altho I am aware that the first nvidia Vista drivers were responsible for BSOD's, that was during the RTM period, and going forward a few months.

A game may crash or lock-up, sure. The drivers may bork, and yet they always recover on the fly. People who experience hard lockups with Vista and Windows 7 just by running games, have unstable systems. It's that simple. Nvidia and ATI drivers are never perfect, and even Nvidia driver quality has recently gone down the drain... which is why I never update with 0day drivers. I always wait for a month (at least) and read forums on peoples experiences with the given driver set. Right now I'm running 195.62, and everything I throw at it has worked so far. And I won't update untill it's absolutely necessary performance wise. FYI I've disabled PhysX, if that makes any difference.

Crappy OEM rigs aren't often designed for real stress, and depending on the manufacturer, they can lock up due to misconfigured bios (too little voltage for real stress), heat problems and what not. And DIY rigs are an entirely different ball game. I can't tell you how many times I've seen folks, who OC their systems and once it's "game stable" with one or two games or "3DMark stable" they call it a day. This is BS. If your rig can't take the max heat and max stress produced by these forementioned test-suites, it's unstable period. And unstable system can and will cause games to crash. It's that simple.

Right now, I keep reading on folks who experience instability with the BC2 beta. That game is extremely demanding on CPU. Way more, than MW2 for instance. And many people have come to find their system is simply not stable enough to run it. Besides the server browser crash, I've not experienced any stability issues (given the fact that the beta is otherwise very broken)

As far as I'm concerned, ME2 on PC is fine. I wish they would somehow fix the load-time bug, so we wouldn't have to reset the affinity everytime we run the game. But that takes like 5sec and was in no way a detriment for my gaming pleasure. I'm still planning on replay this after we get some more DLC like the Hammerhead.

#71
PSUHammer

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qsto: I agree completely. I just don't think your casual user will go through these steps. I had issues with DAO when I first got it. It ended up being a power supply that had enough wattage but not enough amps on the 12 volt rail. Not sure how I got to that, but most people wouldn't even think to look! LOL



Anyway, to those having problems, if your computer completely freezes, shuts off or reboots. It most likely isn't the game. If the game crashes to desktop, it COULD be the game but also a driver.



Do some troubleshooting!

#72
EnderZak

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Low8all...really?

I to have played lots of games and never experienced game ending crashes...until now.  I've been gaming for probably more years than you are old, and building computers.  I've said it in other post and this one...I'm open to suggestions.

What exactly have I configured wrong with my current build, that makes all the other games work fine except for this one?  This is not a bash of Bioware.  I love the company and just completed the 4th run through of DA (with no crashes).  But something is hosed with ME2.

my computer:
Vista 64 bit SP1
I7-920 overclocked to 3.2 with 45C temps (to heating issues)
GeForce GTX 260 (core 216) - no heating issues
6gig RAM

Just because the game works for 2 million people...you can't claim there's not a problem.  Search google on crashes for ME2...lots of hits.

I really wish there was a suggestions for me, because I would love to play the game.

#73
PSUHammer

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EnderZak



What Power Supply do you have running your system? And does the game crash to desktop or crash the entire PC? (i.e. reboot or shutdown)

#74
low8all

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EnderZak, I don't have an answer for you because I don't use your computer nor do I have it available in front of me to look at it. That's where you come in.

It's sad that "the game works for 2 million people" is a "just because" to you and not a "fact" that you and others for that matter, are willing to admit to ignoring. For all the complaining, there's very little accountability. I don't know how many posts I've read where they don't even have XP SP2 or SP3 for that matter. Or that people scream bloody murder for the game being unstable first then give up when they're told their CPU or GPU isn't supported (as if the writing on the box wasn't enough)

Look, all I'm saying is, yeah - there are bugs. I would never argue that there isn't - but there's no argument worse than "i can play X but can't play this" as it is like comparing apples to oranges. Yes they are both games but ultimately both, not the same game. Not the same scripts. And in most cases, not even the same engine.

The game will not crash and shutdown your computer, you're computer components will do that. Stuttering and crashing cards are not the result of playing the game, they are the result of faulty, misconfigured or failing hardware. An inability to start the game is not due to a badly written exe, it is the result of a corrupted installation, damaged or failing hard drive. And don't even get me on the topic of Power Supply's and RAM, NB heat or voltages, misconfigured BIOS, MemControls failing etc etc... If I had a dime for every person who went on about how those couldn't be the problem, I'd be a rich man right now.

Modifié par low8all, 01 février 2010 - 05:21 .


#75
Diegoa01

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I got a Asus 9600 GT experiencing Crashes regurlarly and its starting to get annoying. I have stopped playing now until this gets resolved. Poorly tested by Bioware tbh.