Minor updates you would like added in a future patch
#1
Posté 05 novembre 2009 - 06:11
- Autorun
- More hotbar tabs (ala WoW and NWN2)
- Remove/extend the camera boundaries in the Isometeric mode, like you could do in NWN2
#2
Posté 05 novembre 2009 - 06:44
#3
Posté 05 novembre 2009 - 06:45
#4
Posté 05 novembre 2009 - 06:54
and the Camera options of it would also be nice.
#5
Posté 05 novembre 2009 - 06:56
#6
Posté 05 novembre 2009 - 06:58
-Means to reduce loading screen times
-optional combat log
#7
Posté 05 novembre 2009 - 06:58
Juggernawt wrote...
Scalable text-fonts and an alternative view for health/stamina/mana-bars.
Agreed!
#8
Posté 05 novembre 2009 - 06:58
Autorun is a run "Toggle" feature, you hit the button and the character continues to run without any keys being held. It's a convenient and ergonomic feature of many MMOs.
You couldnt remove the camera's boundaries in NWN2. You were always limited by the area's borders.
You cant add extra bars, but if you click and drag the far right end of the action bar in DAO you can stretch it out all of the way to the end of the screen and effectively double your action button amount depending on your resolution.
#9
Posté 05 novembre 2009 - 07:00
Ability to use f1-f4 to switch characters while viewing Inventory, Skills, etc. screens.
yeah i know you can click the arrows, but Fkeys would be nice
#10
Posté 05 novembre 2009 - 07:01
#11
Posté 05 novembre 2009 - 07:02
Modifié par Nebular, 05 novembre 2009 - 07:03 .
#12
Posté 05 novembre 2009 - 07:02
- Bow strings
#13
Posté 05 novembre 2009 - 07:04
My main concern is textures though...which I'm sure Bioware won't fix..hopfully a modder.
#14
Posté 05 novembre 2009 - 07:04
#15
Posté 05 novembre 2009 - 07:05
#16
Posté 05 novembre 2009 - 07:06
#17
Posté 05 novembre 2009 - 07:07
- on consoles, when the left trigger is set to toggle, making the radial menu stay up until you un-toggle it
#18
Posté 05 novembre 2009 - 07:07
Timortis wrote...
Combat Log please.
This and improved tooltips for spells and abilitys.
#19
Posté 05 novembre 2009 - 07:11
and...
ABILITY TO TARGET MOBS WITH A KEY like "target nearest enemy"
#20
Posté 05 novembre 2009 - 07:13
BigW wrote...
- auto-pause features (at the end of every character's turn, at the end of every combat round, whenever a character is close to death, when a character no longer has a target, etc.)
- on consoles, when the left trigger is set to toggle, making the radial menu stay up until you un-toggle it
This. I want this too
#21
Posté 05 novembre 2009 - 07:15
There could be some other conditions like spells cast, abilities used or whatever though
#22
Posté 05 novembre 2009 - 07:16
- ability to click on map and have characters move to that location as in bgII soa
#23
Posté 05 novembre 2009 - 07:20
#24
Posté 05 novembre 2009 - 07:20
#25
Posté 05 novembre 2009 - 07:21
Patriciachr34 wrote...
I do not know if this is already possible, but the ability to select an attack order for mobs would be great, i.e. direct all characters to attack this mob, then move to this mob. Or, the ability to auto-assist (Allistair on auto assist to Wynn). This way it will be easier to manage large mob combat without having to pause every action.
You can set assists up in the tactics section. They'll attack the target of whoever you pick. I had leliana always fighting whatever shale targetted.





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