Anybody notice something wrong w/Singularity
#1
Posté 30 janvier 2010 - 03:49
#2
Posté 30 janvier 2010 - 03:53
#3
Posté 30 janvier 2010 - 04:07
#4
Posté 30 janvier 2010 - 04:29
#5
Posté 30 janvier 2010 - 03:11
#6
Posté 30 janvier 2010 - 03:15
#7
Posté 30 janvier 2010 - 03:21
Modifié par LucidStrike, 30 janvier 2010 - 03:21 .
#8
Posté 30 janvier 2010 - 03:24
#9
Posté 30 janvier 2010 - 03:27
#10
Posté 30 janvier 2010 - 03:28
#11
Posté 30 janvier 2010 - 03:30
#12
Posté 30 janvier 2010 - 03:31
Low levels? I'm talking level 3 here.Schneidend wrote...
Boo hoo. Singularity's no longer an "I Win" button. Only a few of the skills are amazing with one point in them. Overload, Incinerate, Pull, AI Hack, Charge, shielding powers, and Warp are the only skills that seem to be able to shine at really low levels that I've seen. But, then, I've only played Vanguard and Engineer, so I can't really attest to how great Cloak and Adrenaline might be.
It seems like they made Shepherd a lot less powerful this go, and I'm not talking about the stat reduction. All of the abilities seem so weak by comparison to ME1. I suppose it's the reduced cooldowns being traded for power. Still, SIngularity, our signature move, is pretty much useless, whereas it used to be pretty powerful.
I may retrain and substitute Pull for Singularity. At least Pull works.
Modifié par LucidStrike, 30 janvier 2010 - 03:34 .
#13
Posté 30 janvier 2010 - 03:39
#14
Posté 30 janvier 2010 - 03:52
#15
Posté 30 janvier 2010 - 04:29
#16
Posté 30 janvier 2010 - 04:31
#17
Posté 30 janvier 2010 - 04:31
#18
Posté 30 janvier 2010 - 04:34
LucidStrike wrote...
Low levels? I'm talking level 3 here.Schneidend wrote...
Boo hoo. Singularity's no longer an "I Win" button. Only a few of the skills are amazing with one point in them. Overload, Incinerate, Pull, AI Hack, Charge, shielding powers, and Warp are the only skills that seem to be able to shine at really low levels that I've seen. But, then, I've only played Vanguard and Engineer, so I can't really attest to how great Cloak and Adrenaline might be.
It seems like they made Shepherd a lot less powerful this go, and I'm not talking about the stat reduction. All of the abilities seem so weak by comparison to ME1. I suppose it's the reduced cooldowns being traded for power. Still, SIngularity, our signature move, is pretty much useless, whereas it used to be pretty powerful.
I may retrain and substitute Pull for Singularity. At least Pull works.
Well, it was too powerful in ME1, now it's been "nerfed" so the Adept will be on par with other mere mortals. Feel fortunate, as the reason Soldiers and Infiltrators were overpowered in ME1, Immunity, was COMPLETELY removed instead of nerfed. But, yeah, Pull Field kicks all kinds of ass. If you really don't like Singularity that much, you can't go wrong with Pull Field. For optimal ass kick, have somebody with Area Concussion Blast or Field Throw in the party.
#19
Posté 30 janvier 2010 - 08:10
#20
Posté 30 janvier 2010 - 08:23
While it doesn't capture resistant enemies, it does immobilize them or slow them down (while doing damage).
#21
Posté 30 janvier 2010 - 08:25





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