Looks like there's a bug either with the NVidia 196.21 graphics drivers and/or ME2 and the Dynamic Shadows option. When I have that option on, the intro cutscene (with the Illusive Man) runs at a crappy 7 fps @ 1920x1200 with NO AA on a pair of Evga 8800gtx in SLI mode. (Guess the issue is similar to http://social.biowar.../index/794733/2 , but slightly different because I'm not using AA).
As soon as the Dynamic Shadows option is turned off, the fps jumps up to a constant 60fps. And that's with every other advanced Graphics option turned on (ie. AF 16, Spherical lighting, etc) and no AA.
The cutscenes with the Illusive Man with the star backgroud are basically unplayable with Dynamic Shadows on unless I turn off Spherical lighting and Cinematic lights.
Please fix this issue asap thanks!
Game running on WinXP SP3, Nvidia 196.21 drivers, SB X-Fi soundcard, 2x evga 8800gtx's. All other drivers up-to-date with whatever was from the ME2 disc.
Dynamic Shadows + SLI = really low fps during cutscenes bug
Débuté par
zgundam
, janv. 30 2010 06:38





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