So here's what Mass3 needs:
1. An option at the beginning: (I only played the 10 day trial... but doesn't WOW do something similar?)
a) RPG: loot, full weapon and armor customization, the original overheat ammo system, the Mass2 planet scan system, and a micro-manageable level system (to 50 or 60)
c) Shooter: a minimal (yet extremely varied) choice of weapons, the ME2 ammo system, a color coded or topographical planet scan system, and an auto level system
2. The radar on your HUD.... what good is a radar if it's not in real-time on your HUD?
3. More mappable hot buttons, even (and especially) on X360.... (ie) double clicking the d-pad for more squad commands, make trigger near an enemy the mele again and make B mappable... and why not make the switch between combat mode and explore mode completely automatic (per the radar) and make 'back' mappable (or bring back grenades?)
4. Don't change ANYTHING about the story and convo modes... the only exception being the elevators.... yeah they were annoying, but the dialogue on them was invaluable and that was a lot better than a silent load screen.... this was a staple of Mass1
Anything I missed? Anything you disagree with? Comment please....




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