Finished my first playthrough as an Infiltrator and how that class has changed. At first I bemoaned the system, having to switch to one of my sidearms all too often. Somewhere along the line I had a revelation, the new Infiltrator is a headshot machine. This is its singular purpose in life and right up my alley. And when it's balls to wall without an ammo drop on the map the tension runs high. It forced me makes choices I wouldn't have made in the previous iteration of the series nor in a true-blue FPS.
So to Bioware, a big hats off. Well done.
Ammo System - Thumbs up
Débuté par
Captain Hampton
, janv. 30 2010 07:19
#1
Posté 30 janvier 2010 - 07:19




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