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How I suspect ME3 will handle squad mates...


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#176
NeoGuardian86

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gamergamergamer wrote...

you guys are assuming that every player has a game where everyone survived. even if only some squadmates survived bioware has no way of countering the different combinations people got. remeber the whole reason wrex wasnt a squaddie in this game was because bioware had to allow for the fact that people MIGHT have killed him and didnt want to voice and animate an entire character only for it not to be used. well they have 10 wrex's this time with me2's various endings



then again look at Tali and Garrus.

sure they each have two missions, but both of them don't say a whole lot. there is the romance angle, and that's about it.

Not a whole lot in the voice over department, if they just have the two to tag along for the finale.

#177
BLACKOUT228

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Just make everyone is in the game, and those you have left that have survived are the only ones that can be on the team. Maybe add in like Capt. Anderson, Capt. Kirrahe or some others that you already have an established rapport with. and make it so your recruiting people to lead battalions against the reaper invasion, and your own individual team. How many you have left surviving determines how successful the last fight is. That way, choices you make throughout the entire trilogy effect the ending.

#178
Andysilv

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I hope BioWare were smart and contracted the voice actors for ME3 already. It might be difficult to get them back for a 5 minute cameo. Especially if Yvonne Strahovski is a big star by then.

#179
Tuttotus

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I don’t think they would be cameo’d. But I have been wrong before.



I think Garrus and Jack are the only ones that do not have a home. The rest can take the reigns some where else and succeed. So I think both of them will be in the third as squad members. I don’t say thing because I like them, but they really don’t have a place to go.



Bioware might make us pick from factions this time and who we will fight for. Will we go with the Alliance and win back Ashley? Will we fight as a Specter and have Liara/Tali? Will we fight with Cerberus and have Miranda/Jacob? They could break down who we get by the faction we choose.


#180
Arquibus

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Reasons why old squad members will return:



In general, as many have said, ME2 was about building a team. Very much so. You had your team complete in ME1 after completing the first investigative mission, if you so chose. In ME2, you do not get your final member until two missions from the end (if you are trying for "perfect" ending). These people are not just run of the mill space adventurers. They are the best at what they do. How many new characters came around for Return of the Jedi? Admiral Ackbar and Nien Nunb...At least, those are the only two I can think of. And the ewoks. Point is, everyone important to the story, Luke, Han, Leia, Chewy, even Lando and Wedge, all were already involved. The story here was the people. You'd be hard pressed to find better people anywhere in the galaxy. Maybe there are a few hiding under a rock somewhere. I for one would still like to see Volus, Elcor, Batarians, and even a Hanar and Rachni working with Shepard (maybe not necessarily as squad members, but nevertheless on board). But as far as the other character types go, we've already got the cream of the crop. Sure, you could make newer, even better characters. But, if they are better, why didn't you just pick them up in the first place?



Specifically, there are good reasons most of the characters from both would stick around/rejoin.



Ashely/Kaiden: The survivor was always supposed to be important in ME3. The devs very often said this was why they were kept out of the party in 2. From a plot perspective, assuming Shepard leaves Cerberus there is no reason they would not return to help. Even if Shepard remains with TIM, the Reapers moving in gives pretty good motivation to help do something, while positioning to take Cerberus down and Shepard with it if need be afterwards.



Liara: So she's gotten into information brokering. Does this mean she has lost some operative skill? Doubt it. Information is one of the most dangerous businesses out there. In all likelihood the Shadow Broker will have some sort of major influence on the game. Her personal vendetta could become very important, in a positive or negative way.



Wrex: Wrex is perhaps the least likely of all characters to return. He's got serious business at home. Building a united Krogan army may be the best thing he can be doing right now. I'd love to have him back, but it might be better for him to not be with me so that at some point he can swoop in with his army and save my sorry butt from a battle going none too well.



Garrus: Garrus is one of the faces of Mass Effect. The events thus far have made him question the role of law enforcement and the laws themselves, abandon all which he formerly knew, and disfigured him. Yet he has remained strong. And he has remained loyal. He is, essentially, the war buddy/best friend type to many a Shepard. It makes no sense for him to go anywhere.



Tali: Tali has essentially given up any normal kind of life to travel with Shepard. She is just as loyal as Garrus, and whether you romance her or not she in some sense worships a good Shepard as a true hero. Some have said that perhaps she would travel back to the fleet and become a new Admiral. However, when it is brought up in game she is, at the least...Unenthusiastic about the idea. She would much rather be with Shepard, on the front line, than standing by the wayside awaiting his signal.



Grunt: Grunt is the ultimate warrior type. He will not rest until he has proven that he's the best there is. In what world does this mean anything other than traveling with Shepard straight down the Reapers' collective throat? At the end of the game, he mentions that if he and Shepard have defeated the most powerful force in the galaxy, that leaves them. Grunt has great respect for Shepard, and possibly somewhat of a rivalry as well. I can see him leaving.



Jacob: Jacob is an idealist. He is all about helping humanity and getting the job done. He very easily befriends Shepard and supports the mission without fear. He may be the least talented of all the squad mates, in terms of background skill, but he is still a veteran combatant and has no fear of what is to come. Being the idealist he is, he would never walk away from something this important.



Miranda: Miranda respects Shepard a great deal, and the fact that she picks Shepard over TIM when given the option speaks volumes. There is, again, no reason to speculate she would leave for any reason. As a second in command her only equal appears to be Garrus, which is just as important as her considerable combat prowess.



Mordin: Mordin may be getting old, but he might not be done just yet. ME3 Appears in all likelihood to begin immediately following ME2, or at least very soon after. The Professor can still have some tricks up his sleeve. At the least, I would say he will stick around as the Normandy's science officer, which I believe is a position which will be sticking around.



Samara/Morinth: Samara offers her friendship and help to a good Shepard for events after the battle with the Collectors. This seems a very likely reason to stay aboard. Some have suggested she may go back to being a Justicar...Justicating? Anyway, what would be for the greater good? tracking down some small-time criminals in Asari space or saving the galaxy? It seems a little shallow for her to help stop human colony abductions and then avoid the all-out battle for the sake of organic life itself. Morinth...may take some more convincing. But, having what is the Mass Effect equivalent of an Illithid Savant on your team would be well worth the trouble of trying everything to keep her around for a renegade Shepard.



Thane: Everyone seems to think Thane is going to die before or at the beginning of ME3. However, two things. Well, really three. Thane's disease is very much like tuberculosis, in that staying warm and dry makes the disease act more slowly. This can allow him to preserve himself longer should he so desire. Secondly, it would not actually be that hard to replace his affected tissues (lungs and airways) with cybernetics. These two options are only viable, however, considering that Shepard has given him a greater reason to live. If he does die, however, it would be very little surprise if his son does in fact replace him, sort of a way to keep the character alive without taking away the mortality that helped make Thane an interesting character.



Jack: Jack has got nowhere else to go. Sure, it was easy to get her to hate you, in which case she'll probably jump ship the first chance she gets. But, assuming not, she would not only be very valuable but also have a good reason to stay. If she trusts Shepard enough to not hate him, it would mean she has found someone who wasn't just trying to use her like all the others. And that is worth something. Worth fighting for.



Legion: Legion already wants to fight the Reapers. And they believe Shepard is the key to winning. There is not much chance they would leave, and in fact even if they die, would probably be replaced by an equal platform. Legion is the key to allying with the Geth, and can coordinate plans without even being there (as they can connect with the network through the ship). More importantly, their inclusion late in the game screams for more development, possibly louder than all others.



Zaeed: Sure, why not. Zaeed is a merc. This job will pay.Someone mentioned him dying beforehand of natural causes. According to the website he's only 40. Not seeing that happening. Certainly he was not terribly deep or well developed compared to the other characters, but he still has a great deal of potential and skill.



Of course, this all assumes surviving characters. But, there isn't really a reason to suggest that just because they can die they'll be sidelined. It's not like the work that goes into a given character will go to waste. The cost of voice acting is worth what it takes to build story. As I've said before, BG2 had 17 recruitable members, and any of them could be killed. They were not fully voiced, but they had far more dialogue. So, from a developing standpoint it is doable. For the story it seems necessary, at least for many characters. Anything less would be a cop out.

#181
Infinitychan8

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Hang with me this is complicated.
Bioware should have ME3 contain all squaddies from from ME2.  Some return as squaddies, some just return like Liara and Ashley/ Kaiden did.  But since it is possible for squad members to die in ME2, then ME3 should be programmed to determine which ones did when you import ur character. 

If some characters survived ME2 then they could return as NPCs like Liara in ME3, but if they didnt survive, then their place would be taken by another NPC.  Again if some characters survived then they could become squadies, but if they didnt survive then that is one less squad member you can acquire or they can be replace with a new character. 

Another cool thing that could be done is like with Tali. Some say that she mentions that an Admiral position is open on the Flotilla.  If she survived and you had her as your LI, then she returns in your party and the admiral position is filled by a NPC.  But if you didnt pursue her, or more accordingly if you reject her, then she takes that admiral position. 

This is a great idea in my opinion, because you spent over 2/3 of the game recrutiing people and doing loyalty, the other 1/3 was assignments and the rest of the story. Plus judging from the ending, ME3 will take place much sooner after ME2 than ME2 did after ME1, so finding a whole new team seems like a waste of time and resources.  You could bring back some from ME1 like was done in ME2, but i don't care much for Ashley( she's a racist/speciest/xenophobic  *****), Wrex is busy, and Liara would be ok. I know its a lot and even confusing but I believe Bioware could pull it off. They did it with ME1 to ME2 with Wrex and Ashley/Kaiden, this would just be on a bigger scale. Might be another disc or 2 lol.  I just want Garrus and Tali back as squadies b/c they were my favs in ME1 and ME2

This would be a great reward for those loyal fans who, either worked hard or got lucky(lol), had their whole crew survive.  In some form or fashion Bioware will have to explain what happens to everyone.  As for the whole stand alone thing, Sure ME2 could stand alone, but it can never be a true stand alone game. Because the only way to truly understand it and gain the full experience is to play the first one or read or be told ME1's whole story. 

Modifié par Infinitychan8, 01 février 2010 - 11:46 .


#182
viking135

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Why can`t they just assume everyone made it in the canon storyline that is generated for new gamers. And well if you lost guys in ME2 that will just end up hurting you in ME3. I mean if you wanna change that eithet just use the canon opening or replay the old games.

I think it is important both for "bad and "good" choices to be reflected in the game. For if not what is the point in calling it a triology at all ?



Thats the most disappointing thing about ME2 things that seem really epic in ME1 has little effect on the new game. Like killing of the council or not. I got no idea what BW will choose to do but i will be really disappointed if the triology talk is more hype then substance.

#183
Commisar_V

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Arquibus wrote...

Zaeed: Sure, why not. Zaeed is a merc. This job will pay.Someone mentioned him dying beforehand of natural causes. According to the website he's only 40. Not seeing that happening. Certainly he was not terribly deep or well developed compared to the other characters, but he still has a great deal of potential and skill.

Zaeed is a merc. In a merc's job, bullets are a natural cause of death.:P

#184
Infinitychan8

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Hang with me this is complicated.

Bioware should have ME3 contain all squaddies from from ME2. Some return as squaddies, some just return like Liara and Ashley/ Kaiden did. But since it is possible for squad members to die in ME2, then ME3 should be programmed to determine which ones did when you import ur character.



If some characters survived ME2 then they could return as NPCs like Liara in ME3, but if they didnt survive, then their place would be taken by another NPC. Again if some characters survived then they could become squadies, but if they didnt survive then that is one less squad member you can acquire or they can be replace with a new character.



Another cool thing that could be done is like with Tali. Some say that she mentions that an Admiral position is open on the Flotilla. If she survived and you had her as your LI, then she returns in your party and the admiral position is filled by a NPC. But if you didnt pursue her, or more accordingly if you reject her, then she takes that admiral position.



This is a great idea in my opinion, because you spent over 2/3 of the game recrutiing people and doing loyalty, the other 1/3 was assignments and the rest of the story. Plus judging from the ending, ME3 will take place much sooner after ME2 than ME2 did after ME1, so finding a whole new team seems like a waste of time and resources. You could bring back some from ME1 like was done in ME2, but i don't care much for Ashley( she's a racist/speciest/xenophobic *****), Wrex is busy, and Liara would be ok. I know its a lot and even confusing but I believe Bioware could pull it off. They did it with ME1 to ME2 with Wrex and Ashley/Kaiden, this would just be on a bigger scale. Might be another disc or 2 lol. I just want Garrus and Tali back as squadies b/c they were my favs in ME1 and ME2



This would be a great reward for those loyal fans who, either worked hard or got lucky(lol), had their whole crew survive. In some form or fashion Bioware will have to explain what happens to everyone. As for the whole stand alone thing, Sure ME2 could stand alone, but it can never be a true stand alone game. Because the only way to truly understand it and gain the full experience is to play the first one or read or be told ME1's whole story.

#185
Frotality

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this is reasonable, sensible, and sastisfactory. id be happy with this setup, it makes sense, as long as thane at least matters to those who romanced him and wrex is the epic overlord of the krogan war machine.

#186
Reiisha

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I get the feeling that everyone will return, and only a few new ones, if at all. 2 are guaranteed to survive in any case - A dead Shepard is an 'invalid' save anyway. 3 new ones would round out the squad nicely, but i'm pretty sure that Bioware is counting on at least 6 or so of your squadmates to survive ME2. I'm damn sure that the vast majority will be trying to keep their squad alive just so they can return in ME3.



And it has been said before, but it doesn't make much sense to introduce a completely new cast in the third game. For new players it doesn't matter since the 'old' characters are new to them anyway, and older players will very much appreciate the continuity of being able to take old friends along. Making a completely new set of characters just doesn't make any sense. Besides, having all these known characters also eases up on the development since the design and resources already exist, which means they can focus much more on the branching storylines rather than developing new characters. If they make new ones, it just means there's less work done on the actual game, probably making the story very linear and making it feel a lot like a rehash of ME2.



Personally, i'd really like to see ME3 focus more on the story surrounding the characters rather than the characters themselves. It kinda felt odd to spend the entire game recruiting people, and i don't want to see a cheap remake of ME2 labelled as ME3.

#187
PlatypusAssasin

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hitorihanzo wrote...

Love Triangles for the win. In ME1, I romanced Ashley. This time around, Tali (had to get that alien lovin.) It will be interesting to see what those two have to say to each other in ME3.


Love Pentagon for the win, Ashley, Liara, Tali, Jack and Miranda. ;)

#188
marshalleck

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PlatypusAssasin wrote...

hitorihanzo wrote...

Love Triangles for the win. In ME1, I romanced Ashley. This time around, Tali (had to get that alien lovin.) It will be interesting to see what those two have to say to each other in ME3.


Love Pentagon for the win, Ashley, Liara, Tali, Jack and Miranda. ;)


Surely passing a significantly difficult persuasion check could yield a suitably amicable arrangement in this situation.

#189
EJon

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Arquibus wrote...

Reasons why old squad members will return:

In general, as many have said, ME2 was about building a team. Very much so. You had your team complete in ME1 after completing the first investigative mission, if you so chose. In ME2, you do not get your final member until two missions from the end (if you are trying for "perfect" ending). These people are not just run of the mill space adventurers. They are the best at what they do. How many new characters came around for Return of the Jedi? Admiral Ackbar and Nien Nunb...At least, those are the only two I can think of. And the ewoks. Point is, everyone important to the story, Luke, Han, Leia, Chewy, even Lando and Wedge, all were already involved. The story here was the people. You'd be hard pressed to find better people anywhere in the galaxy. Maybe there are a few hiding under a rock somewhere. I for one would still like to see Volus, Elcor, Batarians, and even a Hanar and Rachni working with Shepard (maybe not necessarily as squad members, but nevertheless on board). But as far as the other character types go, we've already got the cream of the crop. Sure, you could make newer, even better characters. But, if they are better, why didn't you just pick them up in the first place?

Specifically, there are good reasons most of the characters from both would stick around/rejoin.

Ashely/Kaiden: The survivor was always supposed to be important in ME3. The devs very often said this was why they were kept out of the party in 2. From a plot perspective, assuming Shepard leaves Cerberus there is no reason they would not return to help. Even if Shepard remains with TIM, the Reapers moving in gives pretty good motivation to help do something, while positioning to take Cerberus down and Shepard with it if need be afterwards.

Liara: So she's gotten into information brokering. Does this mean she has lost some operative skill? Doubt it. Information is one of the most dangerous businesses out there. In all likelihood the Shadow Broker will have some sort of major influence on the game. Her personal vendetta could become very important, in a positive or negative way.

Wrex: Wrex is perhaps the least likely of all characters to return. He's got serious business at home. Building a united Krogan army may be the best thing he can be doing right now. I'd love to have him back, but it might be better for him to not be with me so that at some point he can swoop in with his army and save my sorry butt from a battle going none too well.

Garrus: Garrus is one of the faces of Mass Effect. The events thus far have made him question the role of law enforcement and the laws themselves, abandon all which he formerly knew, and disfigured him. Yet he has remained strong. And he has remained loyal. He is, essentially, the war buddy/best friend type to many a Shepard. It makes no sense for him to go anywhere.

Tali: Tali has essentially given up any normal kind of life to travel with Shepard. She is just as loyal as Garrus, and whether you romance her or not she in some sense worships a good Shepard as a true hero. Some have said that perhaps she would travel back to the fleet and become a new Admiral. However, when it is brought up in game she is, at the least...Unenthusiastic about the idea. She would much rather be with Shepard, on the front line, than standing by the wayside awaiting his signal.

Grunt: Grunt is the ultimate warrior type. He will not rest until he has proven that he's the best there is. In what world does this mean anything other than traveling with Shepard straight down the Reapers' collective throat? At the end of the game, he mentions that if he and Shepard have defeated the most powerful force in the galaxy, that leaves them. Grunt has great respect for Shepard, and possibly somewhat of a rivalry as well. I can see him leaving.

Jacob: Jacob is an idealist. He is all about helping humanity and getting the job done. He very easily befriends Shepard and supports the mission without fear. He may be the least talented of all the squad mates, in terms of background skill, but he is still a veteran combatant and has no fear of what is to come. Being the idealist he is, he would never walk away from something this important.

Miranda: Miranda respects Shepard a great deal, and the fact that she picks Shepard over TIM when given the option speaks volumes. There is, again, no reason to speculate she would leave for any reason. As a second in command her only equal appears to be Garrus, which is just as important as her considerable combat prowess.

Mordin: Mordin may be getting old, but he might not be done just yet. ME3 Appears in all likelihood to begin immediately following ME2, or at least very soon after. The Professor can still have some tricks up his sleeve. At the least, I would say he will stick around as the Normandy's science officer, which I believe is a position which will be sticking around.

Samara/Morinth: Samara offers her friendship and help to a good Shepard for events after the battle with the Collectors. This seems a very likely reason to stay aboard. Some have suggested she may go back to being a Justicar...Justicating? Anyway, what would be for the greater good? tracking down some small-time criminals in Asari space or saving the galaxy? It seems a little shallow for her to help stop human colony abductions and then avoid the all-out battle for the sake of organic life itself. Morinth...may take some more convincing. But, having what is the Mass Effect equivalent of an Illithid Savant on your team would be well worth the trouble of trying everything to keep her around for a renegade Shepard.

Thane: Everyone seems to think Thane is going to die before or at the beginning of ME3. However, two things. Well, really three. Thane's disease is very much like tuberculosis, in that staying warm and dry makes the disease act more slowly. This can allow him to preserve himself longer should he so desire. Secondly, it would not actually be that hard to replace his affected tissues (lungs and airways) with cybernetics. These two options are only viable, however, considering that Shepard has given him a greater reason to live. If he does die, however, it would be very little surprise if his son does in fact replace him, sort of a way to keep the character alive without taking away the mortality that helped make Thane an interesting character.

Jack: Jack has got nowhere else to go. Sure, it was easy to get her to hate you, in which case she'll probably jump ship the first chance she gets. But, assuming not, she would not only be very valuable but also have a good reason to stay. If she trusts Shepard enough to not hate him, it would mean she has found someone who wasn't just trying to use her like all the others. And that is worth something. Worth fighting for.

Legion: Legion already wants to fight the Reapers. And they believe Shepard is the key to winning. There is not much chance they would leave, and in fact even if they die, would probably be replaced by an equal platform. Legion is the key to allying with the Geth, and can coordinate plans without even being there (as they can connect with the network through the ship). More importantly, their inclusion late in the game screams for more development, possibly louder than all others.

Zaeed: Sure, why not. Zaeed is a merc. This job will pay.Someone mentioned him dying beforehand of natural causes. According to the website he's only 40. Not seeing that happening. Certainly he was not terribly deep or well developed compared to the other characters, but he still has a great deal of potential and skill.

Of course, this all assumes surviving characters. But, there isn't really a reason to suggest that just because they can die they'll be sidelined. It's not like the work that goes into a given character will go to waste. The cost of voice acting is worth what it takes to build story. As I've said before, BG2 had 17 recruitable members, and any of them could be killed. They were not fully voiced, but they had far more dialogue. So, from a developing standpoint it is doable. For the story it seems necessary, at least for many characters. Anything less would be a cop out.


Well said. I agree completely. Its obvious that we won't be getting a new squad from several reasons.


1. ME3 is the last act, theres no reason to build up another team. That'd be a repeat of ME2.
2. At the end of ME2, your squad is in the cargo bay or whatever and are looking like they're prepping for another mission. Foreshadowing there.
3. They didn't have you go through all of those loyalty quests/build up relationships just to have them cast aside.

Those three reasons in addition to the information above display the fact that it would be pointless to have a new squad. The ME2 squad mates are going to be in ME3. At least the ones who survived.

#190
ROFLpenguin

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Honestly, I'll be disappointed if I have to recruit a new squad for ME3, since I spent MOST of Mass Effect 2 recruiting a team... A few new characters are okay, but I want most of my squad to be made up of characters from ME and ME2.

#191
SomethinNothing

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viking135 wrote...

Why can`t they just assume everyone made it in the canon storyline that is generated for new gamers. And well if you lost guys in ME2 that will just end up hurting you in ME3. I mean if you wanna change that eithet just use the canon opening or replay the old games.
I think it is important both for "bad and "good" choices to be reflected in the game. For if not what is the point in calling it a triology at all ?

Thats the most disappointing thing about ME2 things that seem really epic in ME1 has little effect on the new game. Like killing of the council or not. I got no idea what BW will choose to do but i will be really disappointed if the triology talk is more hype then substance.


Exactly.

All of the characters should be back and have a lot of content devoted to them. If you didn't save them in ME1 or ME2 then too bad, so sad. Only you are to blame for the fact they aren't around and it's either because you made a bad decision somewhere, simply didn't care that they had died, or specifically wanted to get rid of them.

Mass Effect is all about your decisions and living with the results, and this is just a natural extension of that. If you want all of the content you have to work for it. Someone who didn't take the time to prepare for the suicide mission and care about the lives of their squadmates should feel some negative consequences in ME3.

Modifié par SomethinNothing, 02 février 2010 - 02:25 .


#192
NoUserNameHere

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SomethinNothing wrote...

viking135 wrote...

Why can`t they just assume everyone made it in the canon storyline that is generated for new gamers. And well if you lost guys in ME2 that will just end up hurting you in ME3. I mean if you wanna change that eithet just use the canon opening or replay the old games.
I think it is important both for "bad and "good" choices to be reflected in the game. For if not what is the point in calling it a triology at all ?

Thats the most disappointing thing about ME2 things that seem really epic in ME1 has little effect on the new game. Like killing of the council or not. I got no idea what BW will choose to do but i will be really disappointed if the triology talk is more hype then substance.


Exactly.

All of the characters should be back and have a lot of content devoted to them. If you didn't save them in ME1 or ME2 then too bad, so sad. Only you are to blame for the fact they aren't around and it's either because you made a bad decision somewhere, simply didn't care that they had died, or specifically wanted to get rid of them.

Mass Effect is all about your decisions and living with the results, and this is just a natural extension of that. If you want all of the content you have to work for it. Someone who didn't take them time to prepare for the suicide mission and care about the lives of their squadmates should feel some negative consequences in ME3.


That works as well. Having everyone survive with the default Shep would solve so many problems.
Default ME2 Shep was a bit of a loser, so this would also be a good way to ballance it all out. Otherwise, newbie's would be facing an uphill battle, what with no Wrex, no Council, and no suicide squad.

#193
Okami_Stormson

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Its highly possible and not hard to have the variant possibilities for ME2 squad loadout carry over into ME3 through 2 major things.



One from gameplay perspective, have a max squad size, and not have every character be recruitable, but make the player choose. IE, have 10 squad member slots, have all survivors from ME1 and 2 available but have some new ones to choose to pursue if you do so. (KAL REEGAR *cough* wait.. he's gonna shoot me cause of my ending. )



Two. Have the story be more event based, and less character driven.



IE, ME1 was a mix of the two story types, with Wrex/Kaidan/Liara/Ashley getting good screen time and with Tali and Garrus simply reacting to the major events that did play out.



ME2, was lighter on major story events and was more focused on character driven plots for each person. Conveninently, including the two that did not get much development in ME1.



ME3, the majority of the players are already known, and thus their impact on the story would be purely reactional, and the "Events" would drive the story, with the characters reacting. Maybe some new characters, but they'll have smaller parts about them as persons. You can still have the ship dialogues, and they can all -talk- about events, but the events won't focus around them, they'll simply react to the events. The story can be about Shephard, and the choices he made.

#194
epoch_

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ROFLpenguin wrote...

Honestly, I'll be disappointed if I have to recruit a new squad for ME3, since I spent MOST of Mass Effect 2 recruiting a team... A few new characters are okay, but I want most of my squad to be made up of characters from ME and ME2.


Precisely. I have faith in bioware. I think they'll make the right choice.

#195
Notho

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NeoGuardian86 wrote...

Dracotamer wrote...

So, I was thinking earlier about his and this is how I think ME3 will handle squad mates.

In ME3 we will have:

Tali

Garrus

Liara

Ashley/Kaiden

Legion

MIranda

Jack

Grunt

Jacob

Mordin

Most likely not included:

Wrex - Grunt is sort of a replacement minus the biotics and Wrex will be a cameo etc. as he still needs to lead the clan/save the Krogans. He was also a killable option in ME1.

Thane - He is dieing and will most likely be dead or to ill to fight in the next game.

Samara - Liara replaces her and Samara said she was leaving after the mission. She will most likely cameo as she said she would come to our aid if we ever called.

Morinth - Same deal with Samara, she will go back to killing and hiding and you will have to stop her.

DLC sqaudmates will not be included.

That leaves us with 10 possible sqaud mates.

Non sqaud mate returns:

EDI

Joker

Dr. Chawkwa



I agree sounds pretty good actually.

Though i do also believe the team will be slightly larger, with most of the crew being the returning cast. 
It just sounds right to have your surviving allies to be there at the big finale.

 
I agree with you both. It's the finale so I don't see them bringing in a bunch of new characters, just continuing the story development of previous ones.

#196
-Zorph-

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There might be the introduction of a few new members too though.

#197
samuraix87

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it would make the achievement that everyone servived meaning less if the arent in me3 all that work for nothing i woillbe pissed

#198
screwoffreg

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I mentioned it in an earlier thread, but there are really only FOUR characters that have a reason to stay at the Normandy while the rest have some plot line that could have them leave. Jacob and Miranda both can stay, being part of the same organization, and Tali and Garrus (if they live) really have nowhere else to go, Garrus especially. The rest are variable...so at least four of the crew are around...

#199
epoch_

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screwoffreg wrote...

I mentioned it in an earlier thread, but there are really only FOUR characters that have a reason to stay at the Normandy while the rest have some plot line that could have them leave. Jacob and Miranda both can stay, being part of the same organization, and Tali and Garrus (if they live) really have nowhere else to go, Garrus especially. The rest are variable...so at least four of the crew are around...


I believe these are generally favorites as well. Miranda/Jacob to a slightly smaller percent.

#200
Daveastation

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When I look at my squad screen, there is still room for one more squadmate for ME2 (Next to Jack). I think it would be fantastic if Bioware gave us one more squadmate for ME2, with an expansion that centers around that squadmate's story of course.