Destructo-Bot wrote...
I hate when people say this. Take some initiative on your own if you felt cheap with the old method. You don't have to load two Frictionless Materials X's into your assault rifle. Use Combat Optics and a Rail instead.
"I'm weak-willed so it's great that they forced everyone else to play like I think it should be."
Irritating.
Point number two is directed at those that are saying they "never" run out of ammo. Then the weapons are EVER MORE overpowered than in ME1 because in addition to headshot damage, there is no cooldown. So the argument that "it forces tactics" on you just flew out the window because
1.) You "never" run out of ammo
2.) You have no cooldown
3.) You have extra damage from headshots
Playing strategically was deciding whether or not it was ok to overheat your gun to take out someone, or if it was necessary to swap out for one of your 2x Frictionless Materials weapons to take out a group. Hiding behind cover, retreating, or changing weaps as you wait for your Explosive rounds w/ 2x Scram Rails Sniper rifle to cool down.
All you do now is just throw ammo at your enemies until you're out then switch to something else and repeat. Great tactics!
1. From your post it seems clear you've played ME 1, which makes this part of your post all the more confusing. Spectre weapons don't need junk like advanced optics cause the reticule is tiny and it never grows so there's no need to lay off the trigger. Stock they hit everything in sight so why would you bother with them? It's got nothing to do with being weak willed and everything to do with you inserting unnecessary strategy into a game. ME 1 wasn't so deep that it required ANY of the mod or ammo switches you mentioned to be efficient. You COULD do them, but why? It's the same way that you COULD wear armor other than colossus, but what's the point? Merely having the choice to do something doesn't make a game strategic, actually having to employ them does.
2. In regards to never running out of ammo. The point is obviously there are lots of people having issues with this. The reason I don't run out of ammo is due to the strategy you imply isn't there. I take nothing but head shots. I don't rapid fire all willy nilly and then wonder where my ammo went. Get the pistol out, line up a head shot, wait for the recoil, hit another. That's properly shooting a weapon, that's strategy. I don't shoot people from halfway across the map with my shotgun and turn a kill that should have taken 1 or 2 rounds into one that took 5. That's strategy, and that's why I NEVER run out of ammo. I save my heavy weapons exclusively for bosses, and rarely run out of ammo for them either due to that, once again strategy. Not to mention that if I can kill something without wasting bullets, I go out of my way to do it. If I see there's a ledge instead of shooting the guy I'm going to charge him off of it. If there's a tight group I'm going to use mass pull, then warp on the guy in the middle to cause an explosion and kill them all with no shots fired. These strategies actually make a difference. I never run out of ammo, while loads of people do.
In ME 1 there's no need whatsoever for any of the "tactics" you mention. Spectre AR + 2 frictionless materials (hell you don't even need both of em 1 frictionless and 1 scramrail works nearly as well) and then spray and pray. The accuracy on the weapon is so damned ridiculously overpowered you never miss and the weapon never over heats. You lose nothing and you don't have to waste your time with "tactics" since there's no actuall benefit other than telling yourself they made the game deep.
Modifié par sinosleep, 31 janvier 2010 - 05:01 .