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#1
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I don't know if anyone else is trying this, but I'm having an absolute blast with a tank + 3 mages party. I've done 2 of the main "get help" chains and so far nothing has posed a challenge...except trying to keep enough mana potions around.

I have my main character as a damage/CC mage, then Morrigan also as a damage/CC mage with different spells (I've actually ignored her shapeshifting stuff, since I don't really want her in melee), then have Wynne as the healer with some slight CC of her own. And the tank is, of course, Shale. I hesitated between him or Alistair, but looking at the talents I just cannot see how Alistair could hold aggro with the 2(.5) mages pounding away. See, Shale has the great passive threat bonus, plus the warrior Threaten, plus Taunt, plus his golem taunt, plus 2 AE stuns that hit a huge area. I just send him into large packs of enemies, he gets aggro on everything in a couple seconds, and I drop massive AE right on top of him while Wynne keeps him alive.

Plus, if things get dicey on Shale, I just cast one of my three Force Fields on him and voila! He's immune to damage, but still has aggro! Good times. It's almost unfair at times. (And the fact that you can cast Force Field on enemies to completely take them out of the fight for 20 seconds is great, too.)