Aller au contenu

Photo

Let's just call it "soldier effect" and delete player biotics


  • Ce sujet est fermé Ce sujet est fermé
168 réponses à ce sujet

#1
vhatever

vhatever
  • Members
  • 1 822 messages
I say player biotics, because they decided to make NPC biotics better than players
Seriously, there isn't a better "1 squad point" invested in the game than adrenaline rush. Completely ovrpowered.
Then you give soldiers the ability to use like 3-4 guns no one else can use, most of which far better than anyone else can get for those weapon types.

So soldiers get the best skill, the best weapons, the most defense in health/shielding.

You'd think the mass effect galaxy would completely abandon biotics and just get a simple "occular implant" than turns a mere mortal into a superman.

Complete failure for class balance, greater failure in mass effect lore.

Do you think the FPS kiddies really need such a heavily stacked deck?

#2
Count Viceroy

Count Viceroy
  • Members
  • 4 095 messages
Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.

#3
Massadonious1

Massadonious1
  • Members
  • 2 792 messages
There's multiplayer in this game now? Are you one of the Eclipse mercs I just sniped to rescue Garrus?

Modifié par Massadonious1, 30 janvier 2010 - 10:29 .


#4
VasQuipQuip

VasQuipQuip
  • Members
  • 499 messages
I never used Adrenaline Rush. I thought iw was more of a point wast to unlock the one below it (forgot already)



Warp ammo+soldier=win

#5
Behindyounow

Behindyounow
  • Members
  • 1 612 messages
Biotics were lame anyway.

#6
handheld

handheld
  • Members
  • 479 messages

vhatever wrote...

I say player biotics, because they decided to make NPC biotics better than players
Seriously, there isn't a better "1 squad point" invested in the game than adrenaline rush. Completely ovrpowered.
Then you give soldiers the ability to use like 3-4 guns no one else can use, most of which far better than anyone else can get for those weapon types.

So soldiers get the best skill, the best weapons, the most defense in health/shielding.

You'd think the mass effect galaxy would completely abandon biotics and just get a simple "occular implant" than turns a mere mortal into a superman.

Complete failure for class balance, greater failure in mass effect lore.

Do you think the FPS kiddies really need such a heavily stacked deck?



Handheld thinks it sad when a forumite can not understand the difference between a TPS and an FPS. Handheld is starting to lose faith in his fellow forumites.

#7
Grind Axis

Grind Axis
  • Members
  • 52 messages
Damn, some of you people are way too sensitive. It surprises me some of the people on this forum can even walk on the street without getting a stroke every time something happens that doesn't fit with their preconceived notions.

#8
Grind Axis

Grind Axis
  • Members
  • 52 messages

handheld wrote...

vhatever wrote...

I say player biotics, because they decided to make NPC biotics better than players
Seriously, there isn't a better "1 squad point" invested in the game than adrenaline rush. Completely ovrpowered.
Then you give soldiers the ability to use like 3-4 guns no one else can use, most of which far better than anyone else can get for those weapon types.

So soldiers get the best skill, the best weapons, the most defense in health/shielding.

You'd think the mass effect galaxy would completely abandon biotics and just get a simple "occular implant" than turns a mere mortal into a superman.

Complete failure for class balance, greater failure in mass effect lore.

Do you think the FPS kiddies really need such a heavily stacked deck?



Handheld thinks it sad when a forumite can not understand the difference between a TPS and an FPS. Handheld is starting to lose faith in his fellow forumites.


Quoted for great emphasis. It's hard to take people on this forum seriously when they don't even know what they're talking about. Makes them just as dumb as the people they're talking down to.

#9
The55PercentCrew

The55PercentCrew
  • Members
  • 140 messages

Count Viceroy wrote...

Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.


I agree. People thought that they would be able to spam powers in this one. My vangaurd kicked major arse. Shockwave was great for clearing out minion type characters and rush (while not doing much damage) was a life saver against Geth Primes and other Vangaurds. People need to stop ****ing and learn how to utilize their powers.

#10
Sparrow475

Sparrow475
  • Members
  • 576 messages

Count Viceroy wrote...

Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.

Agreed.

I killed the thresher with one shot as an infiltrator.

#11
Ruud333

Ruud333
  • Members
  • 456 messages
There was already a thread about this...did we really need another one?

#12
vhatever

vhatever
  • Members
  • 1 822 messages
Oh yes, the massive difference between TPS and FPS. I stare at my ass in one and not the other. Wow, huge difference. Fingures its handhelds, always trolling the forum.



The only thing is, bioware is trying to bring in the FPS players, not TPS, many of which would have already got ME2 regardless. That is all beside the umpteen other points i made in the god damn OP. Way to try to derail a thread, trolls.

#13
Behindyounow

Behindyounow
  • Members
  • 1 612 messages
[quote]Grind Axis wrote...

Handheld thinks it sad when a forumite can not understand the difference between a TPS and an FPS. Handheld is starting to lose faith in his fellow forumites.

[/quote]

Quoted for great emphasis. It's hard to take people on this forum seriously when they don't even know what they're talking about. Makes them just as dumb as the people they're talking down to.
[/quote]

Agreed.

FPS: First person shooter
TPS: Third person shooter.

#14
vhatever

vhatever
  • Members
  • 1 822 messages
Shut the hell up about TPS and FPS. I've been playing shooters sunce "duck hunt".



There is no real difference between them, and not enough to try to derail a thread with puerile trolling attempts.



i didn't even know about the weapon thing until I played a soldier. And that's just too far for me. Giving the soldier a ton of soldier exclusive content was the final straw for me. I was the one arguing it wasn't all that lopsided before discovering that.

#15
madvibe

madvibe
  • Members
  • 35 messages

handheld wrote...

vhatever wrote...

I say player biotics, because they decided to make NPC biotics better than players
Seriously, there isn't a better "1 squad point" invested in the game than adrenaline rush. Completely ovrpowered.
Then you give soldiers the ability to use like 3-4 guns no one else can use, most of which far better than anyone else can get for those weapon types.

So soldiers get the best skill, the best weapons, the most defense in health/shielding.

You'd think the mass effect galaxy would completely abandon biotics and just get a simple "occular implant" than turns a mere mortal into a superman.

Complete failure for class balance, greater failure in mass effect lore.

Do you think the FPS kiddies really need such a heavily stacked deck?



Handheld thinks it sad when a forumite can not understand the difference between a TPS and an FPS. Handheld is starting to lose faith in his fellow forumites.

No disrespect Handheld but the devs themselves said they where going after the Modern Warfare crowd which is a FPS

#16
Sparrow475

Sparrow475
  • Members
  • 576 messages

vhatever wrote...

Shut the hell up about TPS and FPS. I've been playing shooters sunce "duck hunt".

There is no real difference between them, and not enough to try to derail a thread with puerile trolling attempts.

i didn't even know about the weapon thing until I played a soldier. And that's just too far for me. Giving the soldier a ton of soldier exclusive content was the final straw for me. I was the one arguing it wasn't all that lopsided before discovering that.


Go play Uncharted or GOW and try and tell me they play the same as CoD or Halo. They don't. One major difference is cover. In a TPS you actually go into cover, whereas in an FPS "cover" is just being behind something.

#17
madvibe

madvibe
  • Members
  • 35 messages

Sparrow475 wrote...

vhatever wrote...

Shut the hell up about TPS and FPS. I've been playing shooters sunce "duck hunt".

There is no real difference between them, and not enough to try to derail a thread with puerile trolling attempts.

i didn't even know about the weapon thing until I played a soldier. And that's just too far for me. Giving the soldier a ton of soldier exclusive content was the final straw for me. I was the one arguing it wasn't all that lopsided before discovering that.


Go play Uncharted or GOW and try and tell me they play the same as CoD or Halo. They don't. One major difference is cover. In a TPS you actually go into cover, whereas in an FPS "cover" is just being behind something.

I guess you haven't played Killzone

#18
MyOthernamewontwork

MyOthernamewontwork
  • Members
  • 21 messages

Sparrow475 wrote...

vhatever wrote...

Shut the hell up about TPS and FPS. I've been playing shooters sunce "duck hunt".

There is no real difference between them, and not enough to try to derail a thread with puerile trolling attempts.

i didn't even know about the weapon thing until I played a soldier. And that's just too far for me. Giving the soldier a ton of soldier exclusive content was the final straw for me. I was the one arguing it wasn't all that lopsided before discovering that.


Go play Uncharted or GOW and try and tell me they play the same as CoD or Halo. They don't. One major difference is cover. In a TPS you actually go into cover, whereas in an FPS "cover" is just being behind something.


Cover really is essentially the only difference. Especially when you zoom in/aim almost completely past your character, and sniping is exactly the same as a FPS.

This game is trying to become a FPS. Plus cover is gay, who actually used cover in the first one?

#19
vhatever

vhatever
  • Members
  • 1 822 messages

madvibe wrote...

Sparrow475 wrote...

vhatever wrote...

Shut the hell up about TPS and FPS. I've been playing shooters sunce "duck hunt".

There is no real difference between them, and not enough to try to derail a thread with puerile trolling attempts.

i didn't even know about the weapon thing until I played a soldier. And that's just too far for me. Giving the soldier a ton of soldier exclusive content was the final straw for me. I was the one arguing it wasn't all that lopsided before discovering that.


Go play Uncharted or GOW and try and tell me they play the same as CoD or Halo. They don't. One major difference is cover. In a TPS you actually go into cover, whereas in an FPS "cover" is just being behind something.

I guess you haven't played Killzone



Or bioshock, or dead space, etc. Let's face it, they don't know what the hell they are talking about. They are just biting on handheld's troll bait. handheld's post made zero sense. ME2 isn't trying to get the TPS crowd, NEWS FLASH, THEY ALREADY HAVE THE TPS CROWD.

#20
Massadonious1

Massadonious1
  • Members
  • 2 792 messages

MyOthernamewontwork wrote...
Plus cover is gay, who actually used cover in the first one?


People who didn't immunity/barrier spam.

#21
VasQuipQuip

VasQuipQuip
  • Members
  • 499 messages
I did notice today I put a singularity right on a Krogan and it didn't do any thing.

#22
vhatever

vhatever
  • Members
  • 1 822 messages
OH, and I forgot to mention something else I discovered when playing my soldier that annoyed me. They get some kind of damage bonus when on adrenaline rush, I'm not sure if it's total damage or just head shot damage. But non-andrenaline headshot on a vorcha with the 10 shot sniper would drop the vorcha down to about 25% life, while a adrenaline headshot will instantly kill them. Further, it seems like adrenaline increases the "headshot hitbox" by a good 25% if not 50%.




#23
madvibe

madvibe
  • Members
  • 35 messages
Well to get back on topic. I haven't played a biotic or tech yet. I played the solder first because the vanguard ( played one in the first game) was so gimped. What I really hate is the Rock Paper Scissors concept that they used. You can only use this on armor or only use that on shields and you can only use these when they have no protection at which point they're already dead because it only takes a few shots to kill them. So most biotic powers are very situational.


#24
Graunt

Graunt
  • Members
  • 1 444 messages

Count Viceroy wrote...

Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.


Nothing new to see here.  The default Infiltrator without any bonus abilities was the single most potent class in ME, nothing has changed.  Oh except that biotics are completely horrible this time around.

Handheld thinks it sad when a forumite can not understand the
difference between a TPS and an FPS. Handheld is starting to lose faith
in his fellow forumites.


Yay, let's argue stupid semantics that changes absolutely zero about the gameplay.  And it's plain as day to see that in ME3 biotics will be even worse than they are now.  Why?  Because ME3 will have online death matche$.  

Bioware used to be the last bastion of decent western RPG games, but apparently that's too much of a niche market and the ADD Halo kiddies are who they are targeting now.  And don't even bring up Dragon Age.  That game had exactly three playable specs total among all the classes and specs.  Completely imbalanced and garbage skill trees for a game that took five years to finish.

Modifié par Graunt, 30 janvier 2010 - 11:26 .


#25
Tlanilith

Tlanilith
  • Members
  • 12 messages

vhatever wrote...

OH, and I forgot to mention something else I discovered when playing my soldier that annoyed me. They get some kind of damage bonus when on adrenaline rush, I'm not sure if it's total damage or just head shot damage. But non-andrenaline headshot on a vorcha with the 10 shot sniper would drop the vorcha down to about 25% life, while a adrenaline headshot will instantly kill them. Further, it seems like adrenaline increases the "headshot hitbox" by a good 25% if not 50%.


My first playthrough was as an infiltrator.  I got the sniper rifle upgrade and got assassin cloak and I could one-shot just about everything except for named enemies with a headshot with cloak up.  I really didn't need an assault rifle at all.  Plus heavy incinerate just destroyed things without shields or armor.  I'm currently playing through on a Vanguard now, and I love biotics.  They added tactical use of tech and biotic powers to the game which I love.  Adds more depth to the combat.