Let's just call it "soldier effect" and delete player biotics
#26
Posté 30 janvier 2010 - 11:24
#27
Posté 30 janvier 2010 - 11:24
#28
Posté 30 janvier 2010 - 11:25
#29
Posté 30 janvier 2010 - 11:25
....Seriously?
#30
Posté 30 janvier 2010 - 11:28
SamoanX wrote...
lol wtf? your pissed that solder is "stronger" than a biotic user in a single player game?
....Seriously?
You obviously are new to the RPG crowd. Might help to learn a few things before posting.
#31
Posté 30 janvier 2010 - 11:29
yes because the some people enjoy using skills over guns and now it's not as viable.SamoanX wrote...
lol wtf? your pissed that solder is "stronger" than a biotic user in a single player game?
....Seriously?
#32
Posté 30 janvier 2010 - 11:31
Having to duck in cover every now and then keeps my skills sharp lol
#33
Posté 30 janvier 2010 - 11:34
#34
Posté 30 janvier 2010 - 11:36
But in a game like mass effect guns are a must not an encumberment, I love the heavy pistol
#35
Posté 30 janvier 2010 - 11:37
you can get a bonus skill later in the game and one of those is barrier/fortitude or fortify I forget
#36
Posté 30 janvier 2010 - 11:39
News at 11.
#37
Posté 30 janvier 2010 - 11:45
Immersively I would see the booshnee in not being able to spam biotics lol
#38
Posté 30 janvier 2010 - 12:30
rabidelfman wrote...
ITT: People who spammed Biotics in ME 1 are angered they can't spam Biotics in ME 2 and actually have to use squad tactics.
News at 11.
Clearly your generalization fits everyone. ITT: players who just spam guns are happy that they don't have to spam biotics or tech abilities in ME 2 and don't actually have do anything you wouldn't do outside of a super dumbed down FPS/TPS game.
See what I did there?
Modifié par Graunt, 30 janvier 2010 - 12:32 .
#39
Posté 30 janvier 2010 - 12:30
rabidelfman wrote...
ITT: People who spammed Biotics in ME 1 are angered they can't spam Biotics in ME 2 and actually have to use squad tactics.
News at 11.
As in spamming biotics with their squad members?
I have no idea where these retarded claims of "biotic spamming" came from. In ME the spammers where all soldiers/vanguards/infiltrators/engineers and only the vanguard spammed biotics.
#40
Posté 30 janvier 2010 - 12:37
#41
Posté 30 janvier 2010 - 12:38
Behindyounow wrote...
Cant you have a biotic squad member use their ability to get rid of the armour and then you lift them?
People that keep replying like this are missing the point entirely. You shouldn't have to strip away shields and armor just to disable someone, and after you see the "red health bar" you don't even NEED to use anything other than 3-4 shots of a gun anyway. It's almost like all shields and barriers produce some new super personal mass effect field that repels all inertial biotics and the "armor" would just be metal plating that weighs more newtons than you can manipulate.
Did everyone just simply forget in the videos they hyped up the Adept as the class that could combat enemies without having to fire a single shot from a gun?
http://masseffect.bi.../media/videos/3
Notice how in the video all they do is show enemies that have no armor, no barriers and no shields? Yeah...way to completely misadvertise the class.
Modifié par Graunt, 30 janvier 2010 - 12:45 .
#42
Posté 30 janvier 2010 - 12:43
#43
Posté 30 janvier 2010 - 12:46
#44
Posté 30 janvier 2010 - 12:46
vhatever wrote...
I say player biotics, because they decided to make NPC biotics better than players
Seriously, there isn't a better "1 squad point" invested in the game than adrenaline rush. Completely ovrpowered.
Then you give soldiers the ability to use like 3-4 guns no one else can use, most of which far better than anyone else can get for those weapon types.
So soldiers get the best skill, the best weapons, the most defense in health/shielding.
You'd think the mass effect galaxy would completely abandon biotics and just get a simple "occular implant" than turns a mere mortal into a superman.
Complete failure for class balance, greater failure in mass effect lore.
Do you think the FPS kiddies really need such a heavily stacked deck?
QQ. L2P.
#45
Posté 30 janvier 2010 - 12:48
SpideyKnight wrote...
Technically on Normal/Vet the Adept can clear rooms without firing a shot. Just not on anything else.
I'm playing on normal and this is false until you're level 15+. And having to use Warp 1-2x just to remove protection before you can actually DO anything to them is tedious and not fun in any way.
QQ. L2P
Your soldier is showing.
Modifié par Graunt, 30 janvier 2010 - 12:48 .
#46
Posté 30 janvier 2010 - 12:48
Count Viceroy wrote...
Shields should stop biotics. Since it is a mass effect field, which is the in game explanation. Armor on the other hand should not.
What, 100% resistance? Don't talk rubbish.
#47
Posté 30 janvier 2010 - 12:50
Graunt wrote...
SpideyKnight wrote...
Technically on Normal/Vet the Adept can clear rooms without firing a shot. Just not on anything else.
I'm playing on normal and this is false until you're level 15+. And having to use Warp 1-2x just to remove protection before you can actually DO anything to them is tedious and not fun in any way.QQ. L2P
Your soldier is showing.
So you have to wait a whole 6-9 secs? Get a grip.
#48
Posté 30 janvier 2010 - 12:51
I'll definitely miss it, but I'm not going to force myself to play a game and not enjoy it just to play my Adept, I'll just run around with an AR instead. Won't be nearly as fun, but oh well.
#49
Posté 30 janvier 2010 - 12:52
#50
Posté 30 janvier 2010 - 12:53




Ce sujet est fermé
Retour en haut






