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Let's just call it "soldier effect" and delete player biotics


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#51
Count Viceroy

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Spaceweed10 wrote...

Count Viceroy wrote...

Shields should stop biotics. Since it is a mass effect field, which is the in game explanation. Armor on the other hand should not.


What, 100% resistance?  Don't talk rubbish.


Should probably be a diminishing effect if shields are up.

#52
Koralis

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MyOthernamewontwork wrote...

Cover really is essentially the only difference. Especially when you zoom in/aim almost completely past your character, and sniping is exactly the same as a FPS.

This game is trying to become a FPS. Plus cover is gay, who actually used cover in the first one?


I did.  Maybe it wasn't neccessary, I wouldn't know.  I enjoyed cover firing though.

#53
flamingdts

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The game would be a lot more fair if the ratio of health to shields/armor changed significantly.



Simply having biotics to work on armored enemies but not shielded enemies is also a good option. Heck, why can't they just calculate it in terms of percentage of armor or shield remaining. The more shield or armor the enemy has, the more resistant they are to biotics. If you spend the effort to shoot off a couple of points of shield or armor off the enemy, then the chances of your biotic abilities working increases.



Seriously, Bioware has been horrible with class balance lately. In DA:O the Mage is the way to go.I mean they literally outclass what the other classes are supposed to do.

#54
Vandrayke

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I thought this was a troll post first :o



If one class is too easy or too hard for you, adjust the difficulty accordingly



On normal and hardcore, though, sometimes my adept and sentinel hardly ever shoot at all until the boss arrives. You can get through entire groups of enemies using only your powers + your squads.




#55
Vandrayke

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flamingdts wrote...

The game would be a lot more fair if the ratio of health to shields/armor changed significantly.

Simply having biotics to work on armored enemies but not shielded enemies is also a good option. Heck, why can't they just calculate it in terms of percentage of armor or shield remaining. The more shield or armor the enemy has, the more resistant they are to biotics. If you spend the effort to shoot off a couple of points of shield or armor off the enemy, then the chances of your biotic abilities working increases.

Seriously, Bioware has been horrible with class balance lately. In DA:O the Mage is the way to go.I mean they literally outclass what the other classes are supposed to do.


well that depends on how you want to play.  You don't have to balance classes in a single player game.  Mage is the most fun because you can zoom out and tactically decimate almost anyone. 

Of course, you can do the same with different rogue + warrior combos.  It always felt "overpowered" to leave on leli's captivating song and facestab crit all the stunned enemies.  Or sneak up on an enemy group and have leli shoot one of those stunning arrows in so they were easy to cut down. 

#56
Vandrayke

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does the thread starter not think it is fun to field pull enemies and send in an unstable warp and take out like four dudes in a few seconds?



No, you can't just biotic your way through every character in the game, but biotics feel really powerful as long as the enemy isn't shielded. Then bring Garrus or Miranda to knock those out and proceed to slaughter the enemies with curveball warps and whatnot.




#57
Koralis

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Perhaps in a patch (play on levels higher than normal) they can do this:

Veteren
-----------
Shields = 60% resistance
Armor = 15% resistance


Hardcore
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Shields = 80% resiistance
Armor = 35% resistance


Insanity
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Shields = 100% resistance
Armor = 50% resistance

#58
Kwonnern

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I believe they want to emphasize more on Teamwork and Synergy of Abilities, not having Biotics being the end all be all of powers, letting you solo everything without a team.



Shave of the immunities using the right power/means then unleash the Biotics, although Warp works on most everything yes? :)

#59
Lycid

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The default Shepard is soldier, did you really expect them not to make that the best or close to best class? Geez

#60
bigjenkie

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For once the tank in the game is good and all the wizzies are cryin..

#61
TheTezz

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finished the game with an adept first because the biotic bending looked awesome, it was awesome and biotics arent underpowered because warp cracks through shields and enemies hell hard. The problem is that you end up not being able to use anything other than warp because its so effective.



I wouldnt say biotics are useless, i would say they need to be rebalanced so that warp is not the sole ability needed to finish the game.

#62
Vandrayke

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bigjenkie wrote...

For once the tank in the game is good and all the wizzies are cryin..


lol

I still don't get what the thread starter is talking about

caster-type characters, when used with squadmates, can decimate enemies really easily

#63
Kwonnern

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Warp should have it's own cooldown and be on a separate cooldown from the other Biotics! :D

#64
Dante Lucef

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Count Viceroy wrote...

Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.

I dunno... I'm a Sentinel, and i'm DAMN hard to kill

#65
vhatever

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OH awesome. First it's the trolling "TPS not FPS" garbage, now it's "my class is even more uber than your class.



Shut up already.



I play all the classes. Soldier just seemed like retard easy mode. I died one time(not counting when I was testing the effects of abilities to see which i wanted" all the way up the first encounter with the collectors. That's gotta be over a third of the game or so. I just think that's completely ridiculous.

#66
Vandrayke

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turn up the difficulty then



I don't see what the problem is




#67
Kronner

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I beat ME2 on Insanity as a Soldier and had no problems, that class is easiest to play, you can take a lot of punishment before you go down, great damage and weapon for every situation.

But, it is kinda boring compared to other classes.

My Vanguard kills faster and is a lot more fun to play.

Infiltrator is also awesome and more fun than Soldier.

#68
EndlessSky7

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I started out as a Vanguard but it wasn't the biotics I didn't like, it was the close combat focus of the class, So I went Soldier because I like assault rifles and the versatility. I'm thinking of trying out engineer as well.



Infiltrator looks like it might be fun as well but I'm sure about the whole stealth and sniper focus.



Really how I look at it is different styles of play not that one classes is better than others,




#69
Roxlimn

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It's a single player game, guys. You can set the difficulty level the way you like and no one's going to report you for doing it wrong. Really.

#70
CMD-Shep

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Oh boo hoo. So you don't like the soldier class, Cry me a river.

Just play another class and stop ruining these forums with all this useless complaining.

#71
Kwonnern

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If you ask me, there could be another effect with Biotics on Shield.



Let's say slowing/snaring the opponent if the Biotic power (beside Warp) is cast on a Shielded opponent.



Then the HardCore Biotics at least get SOMETHING from casting on a Shielded Enemy! :)

#72
Vandrayke

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I actually like the fact that you are encouraged to use your squadmates' abilities



I guess people will like what they like, though. No game is perfect for everyone.

#73
Kwonnern

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True, i prefer the (using my Squad as a whole well-oiled machine and as a Unity) instead of three parts.



I use the right squadmember to handle the shields, and then follow-up when shields are breached, they all have their specific job/area of expertise.

#74
Akiada

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The55PercentCrew wrote...



Count Viceroy wrote...



Going to quote the wow forums. Biotics are fine, l2p. The "best" class without a doubt that can handle everything is the infiltrator.




I agree. People thought that they would be able to spam powers in this one. My vangaurd kicked major arse. Shockwave was great for clearing out minion type characters and rush (while not doing much damage) was a life saver against Geth Primes and other Vangaurds. People need to stop ****ing and learn how to utilize their powers.






This.



There are few things so incredibly satisfying as a successful Charge. I recall using one to get behind and flank some enemies while the rest of my squad came up from the front. And then another Charge moved me out of the way of an oncoming rocket, bashed me into the merc who fired it and killed her outright.



And of course there's the fun that ensues when the target lives.



Muscle fiber upgrade + strength enhancing shoulder pads = EAT FIST, EVIL DOER.



And it is all kinds of fun to beat a Krogan or Geth Prime to death with your bare goddamn hands.



SpideyKnight wrote...



If you want to argue something it should be that most Biotics don't work on armored targets. (Hence your singularity having no effect on a krogan.) Bullets work on everything. There's your problem. Shields I can understand, but armor shouldn't affect whether or not I can pick you up like a ragdoll and hurl you several hundred meters. The force necessary for such an action would already be so extreme that you could literally lift and hurl cars. Maybe if someone has armor he wouldn't go as far, since you have to move more weight, but it would not be enough for a considerable difference. This is why Soldier/Vanguard/Infiltrator are better than pure Adepts. All of those classes focus on weapons first, skills secondary. Adepts are not like that. To get a target to be affected by your biotics he has to have a red healthbar, by then 1-5 more shots(depending on weapon) would kill him anyway. What's the point? Adepts are good at clearing out rabble like Husks, sure they are passable at everything else, but delivering hyper velocity slugs into the heads of bad guys wins out in the end.




Actually, it does make sense. In ME1 the only defence against biotics was exoskeletal upgrades that increased your mass. Enemies with armor likely are using heavy duty armor (since they're designated as having armor specifically despite damn-near every enemy in the game appearing to have armor regardless). Such increase in mass would likely make biotics less effective.






#75
Wishpig

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Grind Axis wrote...

Damn, some of you people are way too sensitive. It surprises me some of the people on this forum can even walk on the street without getting a stroke every time something happens that doesn't fit with their preconceived notions.


Great quote! A classic if you will.