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Missile launch mission glitch? (spoilers)


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blake_spb

blake_spb
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Hi! While you're out exploring the galaxy, you can gaet an email saying that on planet Franklin, Skepsis system, Sigurd's Cradle, there is a batarian terrorist attack going on, involving two Javelin Mk. II missiles aimed at planet's human colony. After killing all foes at the launch site, you get access to missiles killswitch, but unfortunately  can't disable them both and have to choose which part of the colony to save. At this point there's a strange glitch awaiting (or am I wrong?) By pressing "Save Residential district" (don't remembet the exact name of the option) you actually destroy it, as clearly stated on mission's status if you check it later on your journal. Otherwise you have to hit "Save spaceport" button and Journal will say that you saved residentiasl core of the colony along with thousands of lives, BUT the "Mission accomplished" screen will say that you managed to save the colony's infrastructure so that it can be repopulated, which seemeingly fits actually saving the spaceport.  So, it's actually seems to be quite minor mission in ME2, but probably will affect ME3 somehow (also in a minor way probably, but still...), so I wonder what did I actually save in terms of tranferring to ME3... Just be aware taking this mission.
Sorry if it was discussed already.