ShadowXOR wrote...
Half the skills were stripped, squadmates don't get armor, there are no weapon/armor mods, no inventory, leveling is extremely basic, biotic skills have almost no cooldown so you can just spam them and they all share a cooldown.
What did they do to Mass Effect? I'm really disappointed right now. I hope I warm up to the changes but I don't really feel like the combat is improved and I keep getting stuck to cover when I don't want to be, which never happened in ME1.
Scanning planets is amazingly boring and repetitive after just two.
Please take ME3 back into the direction of ME1 and actually fix the issues with the first game, not just dump those features altogether.
Well to answer your question in the title, here are a few examples. You develop relationships with believable, lifelike characters. You create your own character in which you choose how they will and will not act and lead.Your actions have consequences that can affect others opinion of you. Your character and team develops skills in which you decide how to invest points. You can upgrade anything you can think off through a solid survey mini game which is a big improvement over the firsts game one button scan. You can determine the look and bonuses of your armor. There is literally thousands of asthetic combinations. And there is many more examples of how this game is a crowning achievement in not just the RPG and Shooter genre, but digital entertainment as a whole. Do not come in here and talk to me about what is and isnt an RPG because clearly sir, you have no idea. You are no gamer brethren of mine.
Modifié par FoxyGrandpa, 30 janvier 2010 - 05:09 .




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