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Which ending should a possible sequel of DA use? (Spoiler)


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#1
Lord_Darkmoon

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After completing the game and making the ultimate sacrifice I was wondering how a possible sequel could continue the story.
Will Bioware just take one of the endings and spin the tale onward? I hope not, I always hated this as I always had the feeling that "my story" wasn't right and didn't even happen.
I think it would be much better to set the sequel of DA about 30-50 years into the future. The new game would scan the last savegame of DAO and import the choices etc. like in Mass Effect 2.
So you create a new character and hear about the deeds the hero of DAO did and the world is shaped a bit according to what the hero did in DAO. this way "your tale" could continue.

I think that Bioware maybe plans to use Morrigan and the child for the sequel. So what if there was no child? There could be a legend that Morrigan found another Warden with whom she had a child.

A bigger problem is the soul of the Archdemon. What if it wasn't lured into the baby? I think this is too big a plot device to be just ignored.

#2
blademaster7

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You know they haven't dismissed any possibilities of going with a canon ending. The amount of different endings and variations you can get in DAO is so vast that it will make it almost impossible to implement all of them into a sequel.



If they don't go with a canon ending then perhaps it would be wise to narrow down the variations that will carry through(sacrifice, ritual etc) and leave everything else in the dark(some companions for example).




#3
BushidoForgotten

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My vote is canon ending - Human Noble who performed the ritual with Morrigan. I think it makes the most sense if they go the canon route.

#4
-Conspirator

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I wouldn't appreciate a canon ending. My choices were for nothing then. But I do think, that an expansion would play in another nation, so that the choices you made don't have a great impact.

#5
Mirander

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The way I see it, they have two real options:

1. choose a canon ending

or

2. separate the sequel from DAO so much in setting that the choices you made in the first game wouldn't come up at all (different country, set centuries in the future, stuff like that).

The way I see it, scanning your saves from from the first game isn't a good option. The reason is simple: if Morrigan's godbaby carries over into the next game, either from a save scan or a canon ending, it can and absolutely should be core to the story. But if that's the case, then Dragon Age 2 would have to basically have two stories, one focused on the godbaby, and one focused on something else, which would be an excessive amount of work.

Personally, I'd go with a canon ending; the whole godbaby angle has too much potential to pass on.

#6
SusanStoHelit

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Heh, IF they go canon ending, human noble (female) on the throne with Alistair.

#7
angj57

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I vote for a cannon ending. That would let them connect the two games and focus on making a really good story for the second game rather than having to write for all the different possible player choices or, god forbid, doing something even stupider like the Elder Scrolls did after Dagerfall.

#8
Bryy_Miller

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Having a canon ending would ruin the entire point of the game.

#9
Guest_distinguetraces_*

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I really think it'd be worth the trouble to follow ME1's example and have the setup for DA2 dependent on choices in DA:O.

#10
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Afterthought -- it's assumed that Morrigan's child is going to be key to the plot of the sequel, but I don't think that's too much of an obstacle. If Morrigan didn't get her child at the end of DA:O, she could easily return in between the games and seduce one of the surviving Wardens with deceit.

e.g., Warden sacrificed himself, leaving Alistair as king. A few years later (it will be revealed at some point in the sequel) a mysterious woman appeared and captured the king's heart. They married, but she disappeared soon after, leaving Alistair a broken man....

Modifié par distinguetraces, 01 février 2010 - 05:56 .


#11
Lord_Darkmoon

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The problem wouldn't be getting Morrigan with child, but having the child become the vessel for the soul of the Archdemon.

#12
KahnyaGnorc

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Canon ending is the WORST possible choice. Make a game that concentrates on so many player choices, then throw them out the window, cheapening the whole experience of the first game?



The two choices, imo, are:



1. Continuing the same campaign. Same main character (if survived), same player choices (including which companions are with you). Easiest way to do this is having your character and the companions still with her/him in another land. That way, the geopolitical decisions would have a far smaller impact, possibly minor sidequests or some NPC interactions. This is the preferred choice for me.



2. New campaign in the same setting. I would rather this option to either be an auxiliary game (a non-sequel, but set in the same world) or made after option 1 has run its course. Different time (could be in another age, thus have a different title <Blank> Age) or same time in another place.



This game is one of the closest games to a PnP Campaign, and only a bad Gamemaster would completely ignore the choices made in the first campaign in the setting in making the second campaign.

#13
Lekwid

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SusanStoHelit wrote...

Heh, IF they go canon ending, human noble (female) on the throne with Alistair.


I think Alistair as king just feels right.  Alistair+Anora and Alistair+Female Human Noble both seemed like they could be the canon endings.  Though Anora kind of seems out of place so i'd favor the other ending. 

Human Noble origin just screams canon ending.

#14
Auridesion

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Considering that Awakening is supposed to take our choices into consideration, (we'll see how that works) I would certainly hope that our choices will matter. That would really ruin the sequal for me, personally.

There are pretty much three ways I see this working without a canon ending. The only truly major split that I can foresee causing plot issues would be whether or not you did the ritual with Morrigan, and caused her impregnation. They could create a supermassively elaborate game, where one takes you down the path of facing her Old God Vessel Child, and one that takes you down a different road -- essentially this would mean two entirely different stories contingent upon your major decision in the climax. Or, they could have a prologue section of the sequal that forces you to come to the same point regardless of your major ending -- either Morrigan gets another demon baby somehow, or she loses it the one she's got, so that no matter how you ended the first game the new story forces you to come to a certain place to begin the story of the sequal. Finally, they could do what I assume they're doing with Awakening:

Thing is... if you died... well, you can't play your PC anymore, and ultimately your story ends there, and treat it like game over. If you didn't die, then that means you did do the ritual with Morrigan. So, assuming that Morrigan having the child is vital to the plot of the sequal, they could basically say, "you can't import your choices unless you survived -- if you're dead, you can't continue adventuring as that PC anyways, so either import a surviving character, or play this 'canon ending' version of the story if you want to create a new character altogether for DA2."

#15
dkjestrup

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I reckon there are a few canon endings.



Human male, sacrifices himself. Hardened Alistar and Anora Rule.



Human Noble Male, Ritual, king with Anora



Human Noble Female, Ritual, Queen with Alistar

#16
BeljoraDien

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Auridesion wrote...

Thing is... if you died... well, you can't play your PC anymore, and ultimately your story ends there, and treat it like game over. If you didn't die, then that means you did do the ritual with Morrigan. So, assuming that Morrigan having the child is vital to the plot of the sequal, they could basically say, "you can't import your choices unless you survived -- if you're dead, you can't continue adventuring as that PC anyways, so either import a surviving character, or play this 'canon ending' version of the story if you want to create a new character altogether for DA2."


I didn't die nor did I do the ritual. Let's just say Loghain redeemed himself that fateful night.



I really love the ending I got on my last play through, and I just can't imagine continuing with a different one. For Awakening, our decisions will obviously carry over, but down the road in, say, DA2, it will be difficult to avoid a canon ending... I hope Bioware opts for being extremely vague about what happened in Ferelden, so we can keep the illusion that our stories mattered.

#17
NyackDarkSoul

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Seems to have been a lot of discussion on this one. Personally I would go with DA2 being a few generations down the line - easy - problems sorted. Game exports data from old save. Main character is descendant of savegame main character (even if you died, you could well have procreated beforehand - plus if you romanced someone they could be the other parent.)



Regarding God baby - either Morrigan gets it from you, or after the final onslaught she goes off to find another Arch Demon. If the Darkspawn can find a sleeping Old God and taint it, I'm sure Morrigan can find one too.



Screw canon ending - they won't do it I'm sure they would rather start in another land with the codex history of Ferelden (that has fallen to Darkspawn, lead by their Queen Morrigan.)

#18
Terra_Ex

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NyackDarkSoul wrote...

Seems to have been a lot of discussion on this one. Personally I would go with DA2 being a few generations down the line - easy - problems sorted. Game exports data from old save. Main character is descendant of savegame main character (even if you died, you could well have procreated beforehand - plus if you romanced someone they could be the other parent.)


I'd definitely like to retain my current PC in the next game - a lot of the choices within DA shape not only the world but your character themself, ditching the character you've spent so long crafting just to do it all over again seems a waste when there's so much potential for a continuation. A Shadows of Amn relocating of the PC & selected cast members would probably be in order, with new characters entering the fray in the new lands. On the topic of the ending - I'd rather they went with one overarching "canon ending" - almost definitely Dark Ritual, with minor variations depending on your choices, gender etc.

It seems to me that some players would rather erode some potentially major plotlines in any potential sequel than simply concede to a canon story. Far better to have a single, strong and cohesive plotline than to try to account for every possible player choice - people should be satisfied that the choices they make have an impact within this game space rather than asking for the impossible in trying to cater for every possible scenario. Some things need to be out of the player's control to create a powerful narrative.

Modifié par Terra_Ex, 01 février 2010 - 09:32 .


#19
blademaster7

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Using a canon storyline for a sequel doesn't neccesarily mean your choices will be overwrited.

Think of it this way...

Maybe it goes as far as 30 years in the future playing as a new character, and you never get a mention of who was the previous king/queen but you will assume it was the one you chose in DAO.

You meet Morrigan's son/daughter down the line. If you did the ritual then you know who is the father and even if you didn't you will just assume Morrigan found another volunteer(or should I say sucker?) to impregnate her.

This method will simplify things... but I'm not too fond of going so far into the future with a new char so for now I'm just gonna hold my breath and wish for a continuation. =] :whistle:

Modifié par blademaster7, 01 février 2010 - 09:36 .


#20
angj57

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The problem with a non-cannon ending is that it makes the plot of the first game somewhat irrelevant. The Morrigan decision for example should have a profound effect on not just the character but on the entire game world. They wouldnt be able to write two stories: one with a reborn old god and one without, so they would have to come up with a disapointing device- Morrigan died, or sailed off to an unknown land, etc. The game isn't a sequel anymore because the plot of the first game are only tangentially connceted to the plot of the second.

#21
AlgolagniaVolcae

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Paragon Dwarf Noble(Ancestor/Dead), reclamation of the dwarven kingdom and taking the fight to the heart of the darkspawn menace(Deep Roads, and beyond). Alistair as king(since the epilogue mentions he begins sending aid to the dwarves, whereas no other king has bothered to help them), preventitive measures to stop another blight dead in it's tracks.



That's the only logical choice from a military standpoint, as nobody has ever tried a counter attack against the darkspawn. They just let them retreat and build back up to continue a seemingly endless cycle which makes me question the intelligence of Thedas' military commanders(with exception to Kardol, and the Legion of the Dead).



I'd love to see a human/dalish/dwarven/magi/templar "Crusade" descend on the darkspawn in response to their "Blight". Just look at Luthias Dwarfson who had the right idea all along.

#22
Katyaa

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I have a theory about use of personal endings in possible sequel. The major problem is death of warden versus birthof demon baby. What if Morrigan finds alternative method of obtaining demon baby via resurrection of sacrificed warden. resurrection ritual bringing both archdemon soul and warden soul back. It would then be possible to have a finite number of origin stories depending on choices eg a similar resurrection story for any of warden, alistair and loghain. All origins could then link into main story line as in DA. 
I agree that in a game that turns so much on character choice a canon ending would be for me a real let down and I am sure that Bioware will be much cleverer than that. 

#23
KahnyaGnorc

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Well, if a sequel is in the near-future, any baby would be still a baby or a small child not yet grown into any sort of power. Therefore, that option wouldn't even come into play in that sort of sequel. If Morigan's baby does ever get "play time," you could simply have two different possible bad guys for that part. If you did the ritual, you fight Morigan's baby. If not, you fight another bad guy.



A canon ending for a sequel would COMPLETELY ruin DA:O and the sequel. Imagine in SWtOR if you did your character's choices for the story just how you wanted it, then Bioware released the next story for you character, and it assumes all the choices in the first were the exact opposite than what you did. Oh, and instead of, say, a female twi'lek, your character was now a male human . . .

#24
Inquisitor Recon

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Hmm, I would like to see that "ritual" with Morrigan be canon. I wonder how that will manage to bite me in the ass.



Of course one can't expect the game to pick up where it left off depending on your player choices? Would it not be a bit too easy doing whatever your main quest is if your a general of Denerim's army? Dragon in the way? Throw more men at it!

#25
Mirander

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To expand a little on my previous post, here's where I'd go with a canon set-up for the sequel:



-Morrigan gets the godbaby

-Alistair's king

-Dragon Age 2 takes place 20-30 years in the future, in a new country (Orlais, Tevinter, wherever)

-You play as an entirely new character (who doesn't even necessarily need to be Grey Warden), who will be dealing with our Old God, all growed up (maybe as a villain, maybe not, but still key to the story).