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ME2's Random Ending


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#1
Paragon Fury

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Ok, Bioware, whats the deal with making the ending to ME2 random?

What I mean is why is it that even if you have all the loyalities and upgrades, who dies and who lives is still random? I've seen plenty of forums where people made the exact same decisions as me, and everyone lived in the end, yet two of my characters died. Then yesterday I was watching a friend play, and he got past the vent part and Tali died there, so he reloaded and tried again, and this time she lived!

WTH? I've also seen and heard the stories about people randomly dieing in the endgame, or for seemingly no reason at all.

Its not cool to make us think we have some level of control over our team's fate, and then have there be all these random BS deaths.

#2
OldMan91

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Actually you have an absolute measure of control over who lives and dies.

Do the following:

1. Upgrade everything. The ship, the weapons, the armour, the unique teammate upgrades, everything.

2. Gain their loyalty. Do every side quest for all your teammates.

3. When you're in the Collector's Base choose either Legion or Tali as a Tech specialist. Choose either Garrus or Miranda as a second squad leader. Choose Jack or Samara as a Biotic specialist. Choose any teammate to escort the crew back to the ship.

That's it.

Modifié par OldMan91, 30 janvier 2010 - 04:45 .


#3
hawat333

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No, it's not random.

These are dependant on tactical decisions (you know, there are certainly a few people who would think that setting Grunt as a team leader is a good idea), upgrades and loyalty.



Maybe these don't give you 100% chances, but highly impact the chance of survival. In fact I think if you do everything right, your teammates do have 100% chance for surviving the mission. If not, the percentage lowers, varies between, let's say 0-60%. Speculation though.

#4
Paragon Fury

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I had all vital ship upgrades. Probes and the Med Bay play no part in the endgame - no need to waste resources on them.



I had all character's loyalty done, and everyside quest except a couple on the Citadel and Omega done.



I had all Paragon decisions, except for the ass-whuppin I gave Ehljen in Thane's Loyalty mission.



I sent Tali into the vents. She took a Rocket to the face at the door.



Zaheed has more experience than either Garrus or Miranda, yet somehow he still died after the second Fireteam mission.



And people can still randomly die by getting flung off the platforms in the end, or by being crushed by the pillars.

#5
marshalleck

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I don't think it's random. We just haven't figured out the precise formula for how it works.

#6
Schneidend

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Zaeed is a poor leader. His men turned on him for some extra pocket change.



Tali should have survived the vents just fine, but Legion is the better choice for this, anyway.



There is no randomness here if you have upgraded sufficiently, have been an encouraging leader. I believe having Mordin's prototype omni-tool helps him survive, for instance. Without it, he seems to die a lot unless he's in your squad.

#7
Hope Slayer

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OldMan91 wrote...

Actually you have an absolute measure of control over who lives and dies.

Do the following:

1. Upgrade everything. The ship, the weapons, the armour, the unique teammate upgrades, everything.

2. Gain their loyalty. Do every side quest for all your teammates.

3. When your in the Collector's Base choose either Legion or Tali as a Tech specialist. Choose either Garrus or Miranda as a second squad leader. Choose Jack or Samara as a Biotic specialist. Choose any teammate to escort the crew back to the ship.

That's it.


This^

Maybe it was just luck or maybe it was the fact that my real life work helped me make the choices I did but everyone lived my first play through. Well...execept Kelly and some random crew members, but all of my "team" survived.  What most people don't seem to consider is that not only the characters skills matter but their actual backgrounds aswell.

Example...Garrus and Grunt.

Sure Grunt is great person to have by your side during a fire fight, but he has no tactical experience.  They mention this alot.  He knows how to kill, but even he don't fully understand why.  Garrus on the other hand has proven leadership experience...I mean it can't get no clearer then doing his own personal mission that he would be a wise choice to head your bravo unit during the last mission.

#8
Da Mecca

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It's not random.



You have to do it right.

#9
Sir Ulrich Von Lichenstien

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Not got to the mission yet but seen some video footage/live stream of people doing it, during the part before that, it has the vent runner health bar right? Perhaps their survival in the cut-scene relies on it not dropping below a certain percentage?

Kind of makes sense if think about it, if they are too drained, they won't be able to concentrate and thus fudge it up and thus no head-shot.

Part of me is hoping this is the case as I ain't going to be having Tali or Legion in one of my playthroughs so am hoping one of the 'lesser' techs can survive it hehe

Modifié par Sir Ulrich Von Lichenstien, 30 janvier 2010 - 04:48 .


#10
Nithrakis Arcanius

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I chose Jacob (because he is ex-alliance military) to lead my second squad and it all worked out fine

#11
ArchyGuy

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Not random in the least. Everything makes absolute sense and follows a set logic. There is a formula and your decisions matter, even for things that arent explicitly told to you are vital to the formula. Every decision in the final mission counts towards how your squad comes out.

#12
L4RD M4N2

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I can confirm with OP that the deaths seem to be random.

I had the upgrades for the Shielding, Armor plating and the Cannons. (Even had the other ship upgrades such as medbay, upgraded fuel, scanning, etc.)

Had all the unique upgrades offered by the teammates.

Had all the teammates' loyalties.

1st try:

Sent Tali into duct.
Had Miranda as leader.
Samara as Biotic.
Sent Garrus with Shipmates.
>Miranda as leader again.

Tali died.

2nd Try:

Sent Tali into duct.
Had Garrus as leader.
Samara as biotic.
Sent Thane with Shipmates.
Garrus as leader again.
>Salarian doctor died.

3rd Try:

Sent Legion into duct.
Had Garrus as leader.
Jack as biotic.
Sent Thane with Shipmates.
Garrus as leader again.
>Salarian doctor died again.

<_<

Modifié par L4RD M4N2, 01 février 2010 - 02:58 .


#13
Sereaph502

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L4RD M4N2 wrote...

I can confirm with OP that the deaths seem to be random.

I had the upgrades for the Shielding, Armor plating and the Cannons. (Even had the other ship upgrades such as medbay, upgraded fuel, scanning, etc.)

Had all the unique upgrades offered by the teammates.

Had all the teammates' loyalties.

Sent Tali into duct, had Garrus as my leader every time, Had Samara as my biotic, sent Thane to cover the rescued shipmates and I didn't die, nor did any other teammates fall during the mission.

Still the Dr. died at the end. I don't see what's causing this...


I can confirm that the deaths are NOT random.

Send Mordin to escort the crew back if he "randomly" keeps dieing.  I wonder though, did you have him kill his assistant?  That might have something to do with it.

#14
Empiro

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If I had to guess, I'd guess that it's more than just loyalty, upgrades, and the final choices. Probably the choices you make mid game might make a difference too. I don't know, but even the squad weapon upgrades might make a difference. I think I had 4/5 or 5/5 for all upgrades.

#15
L4RD M4N2

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Sereaph502 wrote...

L4RD M4N2 wrote...

I can confirm with OP that the deaths seem to be random.

I had the upgrades for the Shielding, Armor plating and the Cannons. (Even had the other ship upgrades such as medbay, upgraded fuel, scanning, etc.)

Had all the unique upgrades offered by the teammates.

Had all the teammates' loyalties.

Sent Tali into duct, had Garrus as my leader every time, Had Samara as my biotic, sent Thane to cover the rescued shipmates and I didn't die, nor did any other teammates fall during the mission.

Still the Dr. died at the end. I don't see what's causing this...


I can confirm that the deaths are NOT random.

Send Mordin to escort the crew back if he "randomly" keeps dieing.  I wonder though, did you have him kill his assistant?  That might have something to do with it.


No I didn't. It was a paragon save.

Edited my post to show that I did it 3 times and posted my choices and results. Tali died the first time and dr. died two times.

Modifié par L4RD M4N2, 01 février 2010 - 03:00 .


#16
ERJAK1

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Paragon Fury wrote...

I sent Tali into the vents. She took a Rocket to the face at the door.

Zaheed has more experience than either Garrus or Miranda, yet somehow he still died after the second Fireteam mission.

And people can still randomly die by getting flung off the platforms in the end, or by being crushed by the pillars.


It's all about speed, if you don't do it fast enough they die. If you push the final vent before you clear the room someone dies,.

Zaheed is a DLC, he's not in the system to be a squad leader. Beyond that, he's a merc, he doesn't lead teams, he goes on solo missions, and even when he does lead, he doesn't care if they make it or not.

#17
Guaritor

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A little randomness never hurt anyone... nothing happens exactly the same and according to plan every time... and if people weren't replaying each ending looking for the specific one they want, they'd never know about it.

Modifié par Guaritor, 01 février 2010 - 03:05 .


#18
L4RD M4N2

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Guaritor wrote...

A little randomness never hurt anyone... nothing happens exactly the same and according to plan every time... and if people weren't replaying each ending looking for the specific one they want, they'd never know about it.


Not when you're working to make something work. If it's completely random, what's the point in putting work into it at all?

#19
skyferret

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It's an achievement. They wouldn't make it random, only a complicated formula to figure out.

#20
slinky317

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The ending DID feel random to me. I made one run in which I made all the right choices, and Mordin died in the end inexplicably. If he died because of a poor choice I made, then I would accept it. But seeing him alive and well before I fought the Reaper and then lying on the floor at the end cutscene with no explanation kind of annoyed me. So, I reloaded and did the whole last mission over again, and I made the same type of choices (different characters, but still the "right" choices) and for some reason Mordin lived.



I'd really like to see all the variables that affect who lives and dies. Is it how long it takes on the final stage? If so, I wish they would have had some audible clues in there to tell you to hurry up (maybe a radio transmission) so you know your squad is dying.

#21
john william

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Man, this topic is maddening. I had every single last upgrade--yes, even the med bay--and loyalty. Every weapon maxed. Everything! Sent Legion. Dies. Tried replaying the sequence once to do it faster. Still dies



I'm not saying it's random, just quit thinking you all know the answer. If it is based on something, it's not anything obvious.



Darn you, Bioware!

#22
Nallski

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I'm pretty sure it works out fine if you got 5/5 of all upgrades, have full loyalty, and you choose your squad leaders/specialists correctly. My first time I had Zaeed die after leading the distraction team, but I figured he's prone to go all master chief and do something stupid, which got him killed. Had Jacob take the survivors with no issue, but Mordin died while I was killing the reaper. I never finished upgrading his omni-tool. Played the base level again and had Garrus lead both teams with Mordin escorting survivors. For some reason Garus got gunned down though he was fully upgraded. Only thing I could think of was maybe he got tired from doing so much? So I put him on my team after making him lead both squads. The cut scene showed Legion getting gunned down running from cover, but in the end he actually survived and I got the achievement. That bit did seem kinda random, because I saw him get dropped with an audible clank when the round hit him. Wasn't complaining though, got the whole crew and team out for my ME3 paragon export. Getting 5/5 of all the squad's upgrades seems like the trick. If someone is at 4/5 they can still escort survivors or make it in your squad; provided they're loyal. Also might want to make sure that Grunt and Legion actually have their unique weapons equipped, I didn't notice that until I was halfway through the base.

#23
Gvaz

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Here's what I did



Every single upgrade on the ship and crewmembers. Only thing I was missing was 1 skin weave for shepard, but thats like +5-10 hp whoopdedo



Complete paragon run, did paragon interrupts whenever I could. Did all sidequests before dropping down for the IFF, did legion's loyalty mission and left immediately.



Tali for vents

garrus for leader

took zaeed and legion with me

Took jack as my biotic shield

sent mordin back with the crew

had garrus lead again

took zaeed and legion with me again



No deaths of team members, saved all the crewmembers.


#24
Hope Slayer

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Ya know....I'm kinda wondering if there isn't some kind of event timer. Sort of like with the vent pipes you have to complete a stage within a certain amount of time or have certain dialog trigger within a given time period. I've went back to an earlier save and replayed it exactly with the same results (all lived) but am now working on another playthrough and doing things just a bit different along the way except for upgrades and loyalty.



What I'm really curious about is....didn't the devs say that you could complete the mission with some circumstance in which only Shep dies and if so has anyone experienced it? Maybe I just misunderstood but that would be an intresting ending.

#25
Corephyfish

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Sir Ulrich Von Lichenstien wrote...

Not got to the mission yet but seen some video footage/live stream of people doing it, during the part before that, it has the vent runner health bar right? Perhaps their survival in the cut-scene relies on it not dropping below a certain percentage?

Kind of makes sense if think about it, if they are too drained, they won't be able to concentrate and thus fudge it up and thus no head-shot.

Part of me is hoping this is the case as I ain't going to be having Tali or Legion in one of my playthroughs so am hoping one of the 'lesser' techs can survive it hehe


I dont think that is right, I never let the bar go down past 10% and Legion STILL died, I had full upgrades and full loyalty with him pluse charmed both him AND Tali, I'm thinking it has something to do with how much you talk to them as well seeing as I got legion last and didnt talk to him much after his loyalty mission.

He was the only one who died and I was liek WTF NO!!!!

I mgiht try the reload thing this playthorugh