1. Planet scanning
2. Some Characters feel underveloped Jacob, Grunt
3. Not that many side quests
Minor stuff
4. Armour (Just gets a bit boring in N7 or 2 choices for team but its a minor thing)
5. Why does Zaeed not have dialougue Shale did.
6. I knew to much of the plot b4 the game came out but thats biowares fault.
7. ppl saying its rubbish or not a RPG, GOW clone (my PS3 and PC owning brothers respectivley :/)
8. Miss the old debriefing's the mission ending screen feels out of place.
9. Quite Linear and repetitive mission and story wisedont think it has the same 'charm' that made ppl keep replaying mass effect
None of them apart from the characters and planet scanning bother me to much though just think the squad which is one of the games main vocal points should of being written and developed better instead of one loyalty mission 15 mins dialouge BANG loyalty!!! secured also wished that their was more than one quest for the squads loyalty. We could of gained loyalty and background info, relationship over a period of the games time since there are less side missions i think this would of worked on the other hand that could become annoying due to lack of variety if not done right or for shooter orientated fans. Also Dragon age's squad interactions are realy good this feels a lot more limited in comparison.
As for the removal of RPG elements its more of a shooter definitley but the RPG elements are their the upgrade system I prefer its a more realistic way of getting stat boosts i never thought id say it but i miss the mako but maybe the hammerhead will let me explore a bit more. The lack of armour and weapons i think is good the only game i ever liked with loads of weapons was the fallouts most of the time in RPGs i look for more powerful weapons and armour so i dont get creamed much prefer the new system though more visually distinct armour variety would be nice also ME's weapon bar spectre and pulse weapons were generic and boring though a loot system like fallout would be nice. The leveling is far to limited i think the old ME was better here conversly the classes are more distinct now and useful (IMO) though they should have more talents and a longer amount of points needed to max them but not as much as ME that simply took to long for hardly any gain for example having around 7 skils/powers with around 5-7 improvements .
However keep oncomplaining because they listened to most of the critisms leveled at it last time so ME3 may just be have the perfect RPG shooter blend that everyone will love. By the way i always felt GOW semi ripped of GRAW and Rainbow Six which done the same thing but were more tactically orientated i think the ME's destroy GOW,COD,Halo in their content if these games didnt have multiplayer they would of died out ME 1 made me go through over 12 times the others i finished completly in a week. Also i think GOW a dedicated shooter isnt as tactical or fun as mass effect 2 (IMO). That was longer than i had planned.
Modifié par Blood Nemesis, 02 février 2010 - 03:36 .




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