I'm wondering if Shepard will ever stop limping. In certain places when Shepard moves around you don't see the aspect that s/he is hurt, but everywhere else (combat, just running or walking) the limp is there and visible. I thought it would have been corrected with the med-bay upgrade, but it isn't.
I haven't played to the end. I'm just hoping it isn't a persistant thing and I thought it was actually getting better with the more paragon choices I made. Maybe I'm deluding myself.
Shepard's condition.
Débuté par
Xeranx
, janv. 30 2010 04:31
#1
Posté 30 janvier 2010 - 04:31
#2
Posté 30 janvier 2010 - 04:32
Shepard was limping?
I don't remember seeing him do that.
I don't remember seeing him do that.
#3
Posté 30 janvier 2010 - 04:34
He was rebuilt from scratch, and never finished properly.
I can imagine he has some pain sometimes.
It won't disappear through the end, well, maybe in the next game.
I can imagine he has some pain sometimes.
It won't disappear through the end, well, maybe in the next game.
#4
Posté 30 janvier 2010 - 04:36
Limping? Shep doesn't limp once during gameplay.
#5
Posté 30 janvier 2010 - 04:39
I don't think she-he's actually limping, that would affect his/her's combat to much. I think that especially in the ship bioware is just really bad at making Shepard's movements believable. I hate the wait the femshep moves on the ship.
#6
Posté 30 janvier 2010 - 04:43
Interesting, I saw it too sometimes while walking around the Normandy (instead of running). However it was a tiny thing, didn't even spot it on my first playthrough. Hm, maybe just an animation flaw?
#7
Posté 30 janvier 2010 - 04:51
I noticed it a couple of times, but I thought it was a glitch at the time. It made me think "kinda looks like he's limping, that would be kinda cool if he was".
#8
Posté 30 janvier 2010 - 05:12
I think the issue is that, especially on the ship, Shepard's head gets focused to the side on something, and then doesn't turn his head back around. If you stop moving for a second, it corrects itself.
#9
Posté 30 janvier 2010 - 10:40
Part of me thought it was intentional because in the prologue you don't see it. Shepard walks normally and afterward it's prevalent. Also, If you try to sprint in the prologue it looks okay, but afterward it looks like Shepard comes down hard on his/her right leg (iirc). I noticed the weird head turn, but even after that's righted the movement animation looks off.
Something I just remembered: there's this weird way everyone runs in-game so that it looks like they're doing a version of the can-can (when armed). When it happens it's so distracting.
Something I just remembered: there's this weird way everyone runs in-game so that it looks like they're doing a version of the can-can (when armed). When it happens it's so distracting.
#10
Posté 30 janvier 2010 - 10:45
As interesting as it would be, I don't think such a thing is intentional since your head can get stuck looking at one direction, too.
It's quite a surprise, actually. There wasn't any problem like that in the first game.
It's quite a surprise, actually. There wasn't any problem like that in the first game.
#11
Posté 30 janvier 2010 - 10:55
the only time I saw her limp was at the beginning of the game and that didn't last long could it be a bug?
#12
Posté 02 avril 2012 - 09:10
Shepard is limping in the prologue too.Xeranx wrote...
Part of me thought it was intentional because in the prologue you don't see it. Shepard walks normally and afterward it's prevalent. Also, If you try to sprint in the prologue it looks okay, but afterward it looks like Shepard comes down hard on his/her right leg (iirc). I noticed the weird head turn, but even after that's righted the movement animation looks off. <br />
<br />
Something I just remembered: there's this weird way everyone runs in-game so that it looks like they're doing a version of the can-can (when armed). When it happens it's so distracting.





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