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Bioware and/or EA must think we are all morons...


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#76
JOWIdg

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Riot Ring wrote...

Bigeyez wrote...
If I say "I dislike Mass Effect because of features XY and Z". Someone else will post "I like Mass Effect because of features XY and Z". Obviously the two people have opposite opinions and the ENTIRE POINT OF A DISCUSSION is to talk about the reasonings behind the two opinions and prehaps convince one side to either change there minds, see things in a different light, or at the very least understand where the other opinion is comming from.

By saying "THIS IS MY PERSONAL OPINION ON ME2. IF YOU DO NOT LIKE IT, DO NOT FILL YOUR TIME WITH TRYING TO PROVE ME WRONG, IT WON'T WORK AND IT BECOMES A FLAME WAR."

You are effectively telling people to not disagree with you, ie to not discuss the topic. Maybe thats not the message you want to broadcast, but anyone who sees this thread and reads that will think that.


And if they think that I have told them that they cannot have a contradictory opinion then they are assuming the meaning of the statement. You think I wont expect people to enter the thread with a different opinion? I want to make sure that the board isnt filled with the same person getting into heated debates where they are trying to convince me that their opinion is law. I didn't do it.


My opinion happens to be Galactic Imperial Law.... Image IPB

#77
Riot Ring

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JOWIdg wrote...

Riot Ring wrote...

Bigeyez wrote...
If I say "I dislike Mass Effect because of features XY and Z". Someone else will post "I like Mass Effect because of features XY and Z". Obviously the two people have opposite opinions and the ENTIRE POINT OF A DISCUSSION is to talk about the reasonings behind the two opinions and prehaps convince one side to either change there minds, see things in a different light, or at the very least understand where the other opinion is comming from.

By saying "THIS IS MY PERSONAL OPINION ON ME2. IF YOU DO NOT LIKE IT, DO NOT FILL YOUR TIME WITH TRYING TO PROVE ME WRONG, IT WON'T WORK AND IT BECOMES A FLAME WAR."

You are effectively telling people to not disagree with you, ie to not discuss the topic. Maybe thats not the message you want to broadcast, but anyone who sees this thread and reads that will think that.


And if they think that I have told them that they cannot have a contradictory opinion then they are assuming the meaning of the statement. You think I wont expect people to enter the thread with a different opinion? I want to make sure that the board isnt filled with the same person getting into heated debates where they are trying to convince me that their opinion is law. I didn't do it.


My opinion happens to be Galactic Imperial Law.... Image IPB


If you send C-Sec after me, I will tell them it was all your idea.

#78
Soruyao

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Okay, lets get this back on topic a little bit.

The OP's argument is that ME1 had more complex combat than ME2. We disagreed by pointing out that ME1 could easily be completed by spam, and that spam was the most efficient way to play through the game.

He disagreed by saying that he purposefully avoids the spam in the first game to make it play tactically.

However, by that same logic, we could purposefully avoid simplicity in this game too and create arbitrary rules to make our game more complex to reach the same end.

The only way we can create an objective understanding of how complex a game system is, we need to look at the same type of player playing both games. Lets look at three catagories of players and see how they will tend to react to each game:

For the first category lets look at the metagamers. These are the type of player who care about efficiency above all else. As time goes by, the way each metagamer plays becomes more similar to each other metagamer. This is because they are discovering the most efficient ways to maximize dps, healing, and mitigation.

We all know how metagamers played ME1. They spammed every ability at once and ran in and held the trigger until everything died. (Immunity, singularity, marksman, etc.) In ME2 we're seeing them use cover and picking different skills based on the situation. For them, ME2 is unquestionably much more complex and strategic. (Especially as a vanguard!)

If we take your example of someone who makes up rules on how to play and doesn't mind being less efficient, then they will bring complexity into any game they play, whether the game encourages it or not. Lets call them "choice gamers" for the moment, because they want to choose exactly how to play, usually for roleplay reasons.

Now, if a choice gamer decides like you, to play in a complex fashion, (lets call these "complexity choice gamers.") they will bring complexity to any game they might play. Looking at how this subgroup plays a game only shines light on how much playing in a complex fashion is punished in a game. (They might use a weak gun in multiplayer, for example, because they like the way it feels, or because it fits their character, and get mauled for it.) I feel that this category won't have any trouble adapting to ME2 because it encourages complex play. In fact, they will be more comfortable with it, because they will feel less encouraged to play the spammy way.

However, there is a group of choice gamers who choose to play in a very simple way. (Lets call them "simplicity choice gamers.") These are the people who remember ME1 in the fondest light. They are the ones who complained about the ammunition change, and they complain about losing immunity and weapon skills. They were rewarded for playing in the way they liked to play in ME1, and had an ego boost on top of it because they were able to do this on the hardest difficulty modes with no problem. (They are restricted to easier difficulties in most games because of their simple style of play.) In ME2, they are heavily encouraged to play in a more complex fashion and think tactically, because otherwise they die. Some of them just lower the difficulty, some of them l2p, and some of them turn the game off and go onto the forums to complain.

So! To sum it up, lets look at the 3 groups briefly and come to a conclusion.

Metagamers in ME1 played simply because it was efficient. They play in a more complex way in ME2 now because that is efficient.

Complexity choice gamers played in a complex way in ME1. They play in a complex way in ME2 now, because they do that in any game, because that's their style.

Simplicity choice gamers played in a simple way in ME1 and were rewarded. They try to play in a simple way in ME2 and die. Then they improve/lower difficulty/complain.

Therefore, if we define a game's complexity by how much complexity most players put into the combat, I think we can safely argue that ME2 is a more complex game than ME1 was.

Modifié par Soruyao, 30 janvier 2010 - 06:19 .


#79
Riot Ring

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Soruyao wrote...
(Miles of text to prove me wrong, ending with "We can safely say that ME2 is more complex than ME.")


Awesome. Looks like we have someone else who cant just give their opinion on the matter. This is not a soapbox. 

#80
SorrowAndJoy7

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I don't believe it's really been simplified. Sure in some aspects. But the talent points/evolving talents allows you to customize your character a hell of a lot more than you could in me1. There are fewer points/choices, but unlike in me1, your character can almost seem like a different class depending on point placement and how you evolve your talents.

I think the research is the clear and superior replacement to the old loot system. Research upgrades you and your squadmates armor/weapons/powers. The old loot system was just sloppy and full of trash loot.

I just want to point out my favorite game genres are RPG's and Strategy games. In many games i'm quite happy to turn through a half ton of loot through the course of a game. I would have been happy with an improved loot system, though it would have needed to be completely revamped regardless because it sucks. The solution they picked is fine with me because it is without a doubt superior. With my rpg roots in mind, I love character customization, I feel that I can customize my character more in me2 than I ever could in me1, regardless of if the system has smaller trees.

Modifié par SorrowAndJoy7, 30 janvier 2010 - 06:27 .


#81
Bigeyez

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Doh!...but all that was his opinion.../sigh You're doing what you just told me you weren't going to do.

Modifié par Bigeyez, 30 janvier 2010 - 06:28 .


#82
Riot Ring

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Bigeyez wrote...

Doh!...but all that was his opinion.../sigh


Up until he assumed control of the argument by saying, "We can safely say ME2 was more complex." Thats no opinion. Thats an assumed statement.

#83
MythikStripes

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Ok, here is what i have to say. There are always going to be opposing sides, and people trying to convince the other there views. Nothing we can really do. However, what really aggravates me, is that everyone is focusing on the negative parts of the game( based on their own opinion ).

What would be nice, is to see people discussing the great parts of the game. You know things as character development, the characters themselves, the story, the graphics, etc.



What my point is, is that there are too many complaint threads and flamers. If you did your research and still bought the game, then there must have been stuff about the game you like/loved.So to say that something as insignificant as not having an inventory with on missions is immature. Also saying that taking away the skill development is not RPG anymore is wrong. I don't know how far you've gotten in the game, but when you max out a skill, you can choose to evolve it into two choices. There are so many combinations, that i does make it an RPG.



RPG is Role Playing Game. You are playing Shepard. Your playing his role, his story. You can develop him the way way you want, from choosing gender and appearance, classes, skills, skill evolution, whom you decide to save or kill, to recruit or discard, to be paragon or renegade, to upgrade ship, to going out on planets and doing side quests. All these make it a RPG.



I don't mean to attack anyone or their opinions, but this what i believe.



Thanks for taking the time to read my post.

#84
Soruyao

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Riot Ring wrote...

Soruyao wrote...
(Miles of text to prove me wrong, ending with "We can safely say that ME2 is more complex than ME.")


Awesome. Looks like we have someone else who cant just give their opinion on the matter. This is not a soapbox. 


The thing is, you didn't just post your opionion.  You posted an opinion yes.  You like ME2 less than ME1.  That is an opinion and I am not disagreeing with you on that.  I certainly agree with you that you don't like it as much.

Then you said you didn't like it because it had become an (and I quote) "moron-friendly action game".   You were arguing the game was simpler and favored dumb people playing in a simple way.  That's not an opinion, that's an objectively provable statement.   (Does it favor morons?  How do morons play each game?  We can experiment on this if we can agree on a definition for what a moron is when video games are concerned.)

-edit-
Also, you misquoted me.  I said "If we define complexity by X and Y, I think we can safely say this game is more complex."

I think I argued my point pretty well, but I could always be wrong somehow.  I'm open to people pointing out where my logic fails.

Modifié par Soruyao, 30 janvier 2010 - 06:33 .


#85
Sageless Ranger

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Riot Ring wrote...

NOTE: THIS IS MY PERSONAL OPINION ON ME2. IF YOU DO NOT LIKE IT, DO NOT FILL YOUR TIME WITH TRYING TO PROVE ME WRONG, IT WON'T WORK AND IT BECOMES A FLAME WAR.

 I showed up to a gamestop at midnight expecting to get the greatest sequel since sliced bread and instead I ended up bringing a game home that easily made me feel insulted and a little stupid. Die hard ME fans may disagree out loud, but what I am about to say will make sense, whether you want to admit it or not....

ME2 has become a moron-friendly action game. What was once a game that required strategic and critical thinking, has now become campaign mode on Gears of War. The leveling system is a joke and why they even bothered keeping an exp system is beyond me. They had cut so many RPG elements that I seriously believed that buying your skills along with your upgrades would have been a better idea. Not to mention the lack of an inventory, (which might I add, is the first thing I looked for when I could go to the pause menu) and the fact that I get a mission complete should not require a screen to show it like I was playing Devil May Cry. It makes me feel like a hand is guiding you through the game and all you have to do is fire a gun and decide what a good guy or bad guy would say.

I always complained about games and their developers allowing their games to get shot to hell because most of the world wants simple caveman "beat em up and reach the finish line" formats, but not Bioware. Jade Empire, Knights of the Old Republic, all gems in gaming history. (Dont take my word for it, I am sure most have read a game informer or been to Gamespot/IGN) Hell, I gave up on Square-Enix before I gave up on Bioware, and in the end, ME2 is just another Halo. 


lol, all i did in ME1 was rambo it up, I was so invincible i never used cover, in ME2 i can't just run around with wild abandon.

#86
NoBrand0nMe

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I personally 100% agree on ops post. I beat me1 about 12 times and enjoyed it every time. I have beaten me2 once.. constantly asking why they changed this or that.. already bored. I feel like people like op are the ones that have been with bioware since the beginning and have loved every game but the 12y/os flaming this post and any other post concerning the changes in me2 have just gotten bored on COD and needed a new shooter. Oh.. and about the ratings.. check me1 while also checking gears of war and dead space. Its obviously going to get a high score, just not by me or any true bioware fan.

#87
Bigeyez

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Riot Ring wrote...

Bigeyez wrote...

Doh!...but all that was his opinion.../sigh


Up until he assumed control of the argument by saying, "We can safely say ME2 was more complex." Thats no opinion. Thats an assumed statement.


Actually he said "we can safely argue" and either way an opinion is an opinion. Saying "It's a fact pizza is better then pie" is still saying an opinon.

#88
Sageless Ranger

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Riot Ring wrote...


@ Raydiate - Play on a higher difficulty then. I would fly through the game with spectre weapons too, if I stayed on Normal difficulty after every playthrough.


Beat the game on insanity, still was easy, and I still ramboed it up. 

#89
EJon

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Riot Ring wrote...

NOTE: THIS IS MY PERSONAL OPINION ON ME2. IF YOU DO NOT LIKE IT, DO NOT FILL YOUR TIME WITH TRYING TO PROVE ME WRONG, IT WON'T WORK AND IT BECOMES A FLAME WAR.

 I showed up to a gamestop at midnight expecting to get the greatest sequel since sliced bread and instead I ended up bringing a game home that easily made me feel insulted and a little stupid. Die hard ME fans may disagree out loud, but what I am about to say will make sense, whether you want to admit it or not....

ME2 has become a moron-friendly action game. What was once a game that required strategic and critical thinking, has now become campaign mode on Gears of War. The leveling system is a joke and why they even bothered keeping an exp system is beyond me. They had cut so many RPG elements that I seriously believed that buying your skills along with your upgrades would have been a better idea. Not to mention the lack of an inventory, (which might I add, is the first thing I looked for when I could go to the pause menu) and the fact that I get a mission complete should not require a screen to show it like I was playing Devil May Cry. It makes me feel like a hand is guiding you through the game and all you have to do is fire a gun and decide what a good guy or bad guy would say.

I always complained about games and their developers allowing their games to get shot to hell because most of the world wants simple caveman "beat em up and reach the finish line" formats, but not Bioware. Jade Empire, Knights of the Old Republic, all gems in gaming history. (Dont take my word for it, I am sure most have read a game informer or been to Gamespot/IGN) Hell, I gave up on Square-Enix before I gave up on Bioware, and in the end, ME2 is just another Halo. 


Well not just Bioware and EA, I do to. So add me to the title. 

#90
Soruyao

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Bigeyez wrote...

Riot Ring wrote...

Bigeyez wrote...

Doh!...but all that was his opinion.../sigh


Up until he assumed control of the argument by saying, "We can safely say ME2 was more complex." Thats no opinion. Thats an assumed statement.


Actually he said "we can safely argue" and either way an opinion is an opinion. Saying "It's a fact pizza is better then pie" is still saying an opinon.


That would be an opinion, however if we wanted, we could create an operational definition for what "better" means that applies for pizza and pie.    We could poll people on how much they like pizza and how much they like pie, for example, and see which one appeals to more people over the other.

Or we could define better in terms of calorie content and compare numbers of a specific type of pie to a specific type of pizza.

But that would be silly.

Modifié par Soruyao, 30 janvier 2010 - 06:37 .


#91
Riot Ring

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Soruyao wrote...

Riot Ring wrote...

Soruyao wrote...
(Miles of text to prove me wrong, ending with "We can safely say that ME2 is more complex than ME.")


Awesome. Looks like we have someone else who cant just give their opinion on the matter. This is not a soapbox. 


The thing is, you didn't just post your opionion.  You posted an opinion yes.  You like ME2 less than ME1.  That is an opinion and I am not disagreeing with you on that.  I certainly agree with you that you don't like it as much.

Then you said you didn't like it because it had become an (and I quote) "moron-friendly action game".   You were arguing the game was simpler and favored dumb people playing in a simple way.  That's not an opinion, that's an objectively provable statement.   (Does it favor morons?  How do morons play each game?  We can experiment on this if we can agree on a definition for what a moron is when video games are concerned.)

-edit-
Also, you misquoted me.  I said "If we define complexity by X and Y, I think we can safely say this game is more complex."

I think I argued my point pretty well, but I could always be wrong somehow.  I'm open to people pointing out where my logic fails.


You are civil about this, so I can be too. I usually write off people that try to logically outdo others via extensive text, but you have your head on your shoulders about this. Apologies for the misquote.

My opinion evolved as I went along in my first post and became a rant. So you are absolutely right. Perhaps this explains the unsettling retorts from the biased diehards.

And people say you cant be adults in a forum.

#92
Ibby1kanobi

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So....Your title says that Bioware and/or EA must think we are ALL morons.

You're implying that the ones who enjoy this game are morons. You're also implying that the 40 perfect reviews and a top rating metacritic score must also make all those people morons?

Stop posting and leave. You're in the very very small minority.

#93
NoBrand0nMe

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EJon wrote...

Riot Ring wrote...

NOTE: THIS IS MY PERSONAL OPINION ON ME2. IF YOU DO NOT LIKE IT, DO NOT FILL YOUR TIME WITH TRYING TO PROVE ME WRONG, IT WON'T WORK AND IT BECOMES A FLAME WAR.

 I showed up to a gamestop at midnight expecting to get the greatest sequel since sliced bread and instead I ended up bringing a game home that easily made me feel insulted and a little stupid. Die hard ME fans may disagree out loud, but what I am about to say will make sense, whether you want to admit it or not....

ME2 has become a moron-friendly action game. What was once a game that required strategic and critical thinking, has now become campaign mode on Gears of War. The leveling system is a joke and why they even bothered keeping an exp system is beyond me. They had cut so many RPG elements that I seriously believed that buying your skills along with your upgrades would have been a better idea. Not to mention the lack of an inventory, (which might I add, is the first thing I looked for when I could go to the pause menu) and the fact that I get a mission complete should not require a screen to show it like I was playing Devil May Cry. It makes me feel like a hand is guiding you through the game and all you have to do is fire a gun and decide what a good guy or bad guy would say.

I always complained about games and their developers allowing their games to get shot to hell because most of the world wants simple caveman "beat em up and reach the finish line" formats, but not Bioware. Jade Empire, Knights of the Old Republic, all gems in gaming history. (Dont take my word for it, I am sure most have read a game informer or been to Gamespot/IGN) Hell, I gave up on Square-Enix before I gave up on Bioware, and in the end, ME2 is just another Halo. 


Well not just Bioware and EA, I do to. So add me to the title. 

What a cute and mature response to someone giving an opinion.

#94
corebit

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I stopped reading at the "required strategic and critical thinking" line.

ME1 was so retardedly easy compared to ME2. OP if you thought the first one required strategic and critical thinking I feel sorry for you.

#95
Sageless Ranger

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NoBrand0nMe wrote...

I personally 100% agree on ops post. I beat me1 about 12 times and enjoyed it every time. I have beaten me2 once.. constantly asking why they changed this or that.. already bored. I feel like people like op are the ones that have been with bioware since the beginning and have loved every game but the 12y/os flaming this post and any other post concerning the changes in me2 have just gotten bored on COD and needed a new shooter. Oh.. and about the ratings.. check me1 while also checking gears of war and dead space. Its obviously going to get a high score, just not by me or any true bioware fan.


Why is it that any who liked ME2 is a bored COD fan? Sure Cod was ok, but was nowhere near games like KOTOR, which I loved, also loved ME1, its not like bioware doesn't make  strict rpgs anymore, they just made DAO, and maybe they wanted to have ME2 be more in the middle, but  on things for sure, the story in the ME2 games is the best there is.

#96
jpetrey123

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Riot Ring wrote...

JOWIdg wrote...

Riot Ring wrote...

MythikStripes wrote...

llinsane1ll wrote...

Lol, when did ME1 ever require strategic and critical thinking? Lol...
You ****ing people need to stop making threads and ****ing about it
If you don't like it, gtfo, trade in ME2, and don't buy ME3 so you don't come in here again to complain


Thank you, **** yo all i see are complaint threads. Like seriously, just shut up.
Dont like it? then maybe you should have done your research before you bought it.


If there was a press release saying "No inventory and less skills" I would have indeed rethought my reserving of the game.


Yes well thats simply the risk of reserving a game, perhaps a practice you should rethink me thinks ^^


You missed your own point. Do research then get the game. I did. I got a game based on the info given, and it did not take. So naturally I go to the source and voice my opinion. Oh, and what does " perhaps a practice you should rethink me thinks" mean? Like Yoda you talk.


obviously u did not do much research seeing how it was pretty basic knowledge that there was in "inventory" button, and there were less powers, but bigger effects. u sir fail

#97
jpetrey123

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Sageless Ranger wrote...

NoBrand0nMe wrote...

I personally 100% agree on ops post. I beat me1 about 12 times and enjoyed it every time. I have beaten me2 once.. constantly asking why they changed this or that.. already bored. I feel like people like op are the ones that have been with bioware since the beginning and have loved every game but the 12y/os flaming this post and any other post concerning the changes in me2 have just gotten bored on COD and needed a new shooter. Oh.. and about the ratings.. check me1 while also checking gears of war and dead space. Its obviously going to get a high score, just not by me or any true bioware fan.


Why is it that any who liked ME2 is a bored COD fan? Sure Cod was ok, but was nowhere near games like KOTOR, which I loved, also loved ME1, its not like bioware doesn't make  strict rpgs anymore, they just made DAO, and maybe they wanted to have ME2 be more in the middle, but  on things for sure, the story in the ME2 games is the best there is.


i agree i acctually am not a big fan of cod or halo, but love this game.

#98
Sageless Ranger

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Oh and the diehard halo/Cod fans wouldn't like ME2 for the simple fact that there is no multiplayer, so the argument that this is made for halo/Cod players is invalid.

#99
NoBrand0nMe

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Sageless Ranger wrote...

NoBrand0nMe wrote...

I personally 100% agree on ops post. I beat me1 about 12 times and enjoyed it every time. I have beaten me2 once.. constantly asking why they changed this or that.. already bored. I feel like people like op are the ones that have been with bioware since the beginning and have loved every game but the 12y/os flaming this post and any other post concerning the changes in me2 have just gotten bored on COD and needed a new shooter. Oh.. and about the ratings.. check me1 while also checking gears of war and dead space. Its obviously going to get a high score, just not by me or any true bioware fan.


Why is it that any who liked ME2 is a bored COD fan? Sure Cod was ok, but was nowhere near games like KOTOR, which I loved, also loved ME1, its not like bioware doesn't make  strict rpgs anymore, they just made DAO, and maybe they wanted to have ME2 be more in the middle, but  on things for sure, the story in the ME2 games is the best there is.

Idk how anyone could think the ME2 story was better then ME1.. I guess people have very different opinions on the matter.

#100
Evil Johnny 666

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Yeah, you can use strategy and "critical thinking" (don't know where you found that though), but it's not required. Meaning: your "morons" will easily be able to rush through ME1 on casual, it won't be much more hard for them. Putting skills in ME1 isn't particularly a problem if you just want to rush through the game on casual, and either way, there are TONS of more comple rpgs than ME1, it is a most simple one in fact. I don't get where all you guys are talking about ME1 as a true rpg particularly complex, it's like you're fooling yourselves. Sure we can use a minimum of strategy and tactics, but it is not required. It's easy to go through ME2 without seeing obvious moments which needs "critical thinking" and then go crying there is none.

Yeah, I'm a lost child, I know. And I know you have a superiority complex for not liking ME2, sorry if I have none and just like playing a good game.

Modifié par Evil Johnny 666, 30 janvier 2010 - 06:47 .