Okay, so I'll start: As an infiltrator, here's how I approached situations on hardcore difficulty. (EDIT: Er, I meant insanity. Sorry! I play on insanity for both games.) I would pop immunity, pop marksman, and then hold my pistol trigger on enemies till they died. (I'd use some sort of squadmate CC on any snipers I might see, and I'd dodge rockets if I had to.)
This is how I approached most situations on my second and third playthrough as a ME1 infiltrator, including bosses.
In ME2, I start by using up every sniper round I have, weaving incinerates between shots if I'm fighting armor and shield drains if I'm fighting shields. Then if I run out of ammo, I switch to my heavy pistol and headshot and incinerate/shield drain depending on their defense. When their shields are down I have mordin use the ice tech ability to freeze enemies and then I blow them up with melee or headshots.
If I'm fighting barriers I stealth to get to the closest cover I can find and I take out everyone's shields with my SMGs and then switch to my heavy pistol and cryo blast headshot things to blow them up.
Against bosses, I start with the SMG and shield drain/incinerate spam to take down their defenses and then either AI hack them if there's 2 boss robots, or I snipe them or I cryo blast pistol headshot them.
For me, as an infiltrator, I play in a much more complex way than I ever did in ME1 and get rewarded for it. (I rarely die, even on insanity.)
Now, do you think you could do the same thing for us and describe some scenarios from both games and how you approach them in a more complex way in ME1 than ME2? That way we can understand where you're coming from, because as it is now, it's still a little confusing.
Modifié par Soruyao, 30 janvier 2010 - 07:42 .