Twitchmonkey wrote...
DKnightPortela wrote...
wowow so EVERYONE is ok with the end mission screen instead of ROLEPLAYING and walking to the shuttle for extraction and THEN mission over with a cutscene of the shuttle boarding with the team? If you say yes then you dont deserve to say the word roleplay.
Doesn't bother me in the least. I care about roleplaying story elements, not running to airlocks. Would I have minded it being down the other way? No, but I couldn't really care either way.
Then sorry but i sugest you remain with MW2, because you dont know what roleplaying is. And even MW2 had me going for the chopper, which as an ex soldier myself only brought forth some realism and involvement which they didnt need to since its a shooter, you go from A to B and try to survive. ME2 is great no doubt about it but they REALLY missed the beat on that aspect, and not being able to go back to an area that you were in a mission to search for the missing upgrades that is tottaly stupid, its like my wife saying i cant go to the toilet because i dont have to dump cargo so its off limits.
In a RPG you can go anywhere you have been before and return unless the storyline itself shows there was a cataclism or a valid reason not to go there anymore (Virmire). I've been quiet on that matter in this forum but enought is enought, despite a epic story ME2 failed in the finer aspects of roleplay so i dont even considere it a RPG anymore but a hibrid but dont even say its a true RPG, you're LYING and that wont sell and just because you thing its the best thing since popcorn it doesnt make anyone trying to sell that the bearer of infinite truth. Its as they said a Shooter with RPG elements and lets call it a day. (yes i know they said it the other way around but i noticed that when casey said it he missed a beat so even him doesnt believe on it).
Does it ruin the game being a shooter with RPG elements? Nope. I'm going on the second play with a diferent specialization and i plan on playing all 6.




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