Mangrapes wrote...
What is it with you people and the inventory? It was terrible. I know it sucks that you can't change your blue pistol into a black pistol anymore - and oh the humanity I no longer can switch out my V shotgun for a *gasp* VI shotgun, but seriously the damn game had to trim down somehow. It was bloated with rpg fluff that did not compliment the core game mechanics well at all. This was the first time in a game where I felt I was enduring the menu maintenance just so I could enjoy the narrative.
I don't know what you guys were playing but Mass Effect 1 was clumsy and redundant when it came to combat and so called "rpg" elements.
"RPG fluff?" No such thing.

The ME1 inventory interface itself was more or less the same as KOTOR. (One common party inventory, always accessible, etc). The reason people didn't have a problem with it in KOTOR (or Obsidian's KOTOR 2) but did in ME1 was because ME1 just had too much stuff. The inventory was always huge - there were way too many items, so sorting and maintaining it became dull.
The ME2 inventory is a total redux. I like the idea of a central inventory on ship, I just wish there was more to it than simply picking a loadout before leaving. I'd love to see it tied to a resource system - ie spend planet mining resources to manufacture / maintain equipment. Nothing too involved, just a nice dose of resource management to spice up strategy - "Hmm. I've got X amount of Iridium. Do I use it to make another assault rifle, or some extra thermal clips?"
As an "RPG element," inventory is not such a big deal. I'm more concerned about the reduced party banter (almost none), and the occasions in which Shep responds without any dialogue options for the player. Dialogue as a gameplay element is far more important for an RPG than inventory sorting. If ME2 needs anything, it's more conversations.
The only thing that's really got to go is the immersion-shattering "mission" format, with the mission complete screens. Totally takes me out of the game, reminds me of Doom.
Keep in mind, this is coming from an old school RPGer from the AD&D 2nd edition and Ultima series days: I like ME2 overall, even the combat, and I normally twitch in lazy rage from boredom at third person shooter combat.
One final note: relax, all. The Dude Abides.