First time playing the game to get it ready for ME2. In the Citadel, and noticed a problem. When using version 1.0 I bought from D2D, sounds like the water flowing or non interactive people talking were very low in volume. You could hear them but it was very low in the background. I installed 1.02 patch and now the background noises overwelm any talking to your squad/key NPC's.
Only solution I can find is to lower sound volume to 0, but then you don't hear footstep, alerts, etc. Any ideas?
Ambient Soun Issue with ME1
Débuté par
Fyrre Power
, janv. 30 2010 05:59
#1
Posté 30 janvier 2010 - 05:59





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