See this is what pisses me off about Mass Effect 2 and I think Bioware really needs to hear this. What exactly did we get for saving the Rachni, Wrex, and the Council in Mass Effect 2? Absolutely nothing besides hope that they play some role in game number 3. What did we get from our original love interests in Mass Effect 2? A severe tongue lashing and pain and then some more hope they would be in the third game. Why? So the noobs who came into the second game didn't have to be punished for coming into a SEQUEL not knowing anything. So far, my choices have no consequence.
This is wrong.
Currently I have saved 13 out of 14 squad members from both games. I am building an army of Rachni, Krogan, Quarian, Geth, The Alliance, and the Council. I want to take my badass army and crew and kick the Reapers collective ass. Why should I need to start over when I already have all this?
Does that mean I shouldn't have to start gathering more of an army? Like maybe even batarians or other species to add to my army? No. Should I have to scrap my entire playthrough up to this point for a few noobs who come into the third game of a TRILOGY expecting to get the same rewards of those who have basically paid for work on the third game in the first place? Absolutely not, and the thought of that is a complete joke.
Basically default Shep's team should consist of at most five crew members from ME 2 and Liara and Kaiden/Ash from ME 1. They get the benefit of the Cerberus research on the collectors ships. However, their armies should not be anywhere close to the power mine has because I put time, money, and effort into making an unstoppable force and damnit, I want to use it.
Does that mean all the crew members need to come back? No, maybe at the end, but not now.
Legion goes to build the army of geth, Grunt works with Wrex to build the army of Krogan. Tali might go back to help the Flotilla prepare, but I could see her being recruitable again. Thane might be dead at that point so I would understand. Jack will probably leave off on her own, she doesn't seem to care that much, but you could be able to convince her to come back at a later point. Samara leaves to continue fighting as a justicar, maybe she could help in some way gathering the Asari. That leaves Garrus, Jacob, Miranda, and Mordin from Mass Effect 2 and we get Liara and Kaiden/Ash back. About the same as the default Shep but without all those added bonuses, since the rest would all be dead.
I also think it should be a choice between siding with the Council or siding with Cerberus which may effect your chances of recruiting Kaiden/Ash, but again it's about choices mattering.
At most there should be 3 or 4 new characters. I don't want a whole new squad, I like the ones I have. Should I come into Lord of the Rings: Return of the King expecting Tolkien to drop all the current characters and create new ones just to pander to me? No, I should be forced to go out and buy the previous installments just to know what the hell is going on.
Even in Indiana Jones 4, they brought back a number of previous characters because that's what people wanted. You build great characters. Why should fans want new ones? Add the new to the old, but make the old just as important, if not more.
Is this going to take some work? Hell, yes, but Bioware knew full well of the consequences when the basically made it so only 1 of your 14 squad members could survive through the first two games. Take the information you've gathered from feedback, and use the best from both games to make your third. You can take the easy way out, which is basically what was done in ME 2, or you can put in the money and effort and make Mass Effect 3 one the best damn video games of all time. Make the choices matter!
And maybe along the way you can actually make a system that makes collecting moon rocks seem interesting




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