infalible wrote...
Mass Effect is Bioware trying to create a new audience for their games.
There are those of us who have been around for years. We're the people who got orgasmic over Dragon Age. We're used to a far more traditional and pure take on RPGs from Bioware. I myself have been a Bioware fan since the original Baldur's Gate. I was brought up on titles like Eye of the Beholder. I played proper RPGs exclusively until about 3 years ago, when I moved into other genres of gaming. There are a lot of people who are similar, especially on these boards.
It's not surprising that there is a lot of polarisation on the ME2 forum that wasn't present on the ME forum. ME2 is something new and it is - sadly for those who would say otherwise - a far simpler formula that Bioware have used before. ME2 is clearly aimed at the big console gamer segment. It's aimed at fans of games like Gears of War and Halo. It's in that segment. That's where Bioware wanted it to land and I think it did a pretty good job. It's certainly carved them a brand new and large set of fans on that platform. When you consider that up until this point most of the people here have been PC gamers as Biowares attempt at cracking the console market were a tad lacklustre (commercially, not critically before anyone mentions KotoR). Mass Effect has done it for them. Now they are pulling in a new crowd that clearly want something different for their RPGs that I and a lot of others do and it's causing a very clear rift in the community.
What I accept - and I think everyone else should accept - is that Mass Effect 2 was not designed for the Baldur's Gate -type of RPG fans. It was designed for a new breed of fans. And as such it's never going to be the RPG experience we want.
I myself am fed up of being spoon fed traditional fantasy RPG after traditional fantasy RPG at the moment, which is why I'm a little disappointed by ME. I was hoping for the definitive sci-fi RPG in the traditional sense and that's not what I got. I accept that my expectations were probably unrealistic now. However I would say this: if another game dev tries to deliver another fantasy-based traditional RPG to market, I will personally beat them to death with a rusty router. I really am fed up of the fantasy genre right now. I've had enough of Elves, Orcs, Zombies, Dwarfs, Giants, Demons etc etc so on and so forth. In fact I've taken to playing Warcraft 3 in single player mode, just so I can commit genocide against said races.
Meh.
I know what you are saying. There are traditional RPGs (tonnes of quests, loot), dungeon crawlers / hack n slash( TONNES of loot, lots of bad guys), and modern RPGs (more cinematic experience, less loot, less quests).
The thing is, ME1 was NEVER a traditional RPG which is why I fail to understand how a fan of ME1 could be so disappointed with the game. The only things they took out was a standard inventory/ loot system, the Mako and elevators. ME1 was always going for a breakthrough in RPG gaming, it wanted to be cinematic, it wanted to have mostly dialogue, it wanted to introduce 3rd person shooter action to the genre. So please, why does everyone suddenly want Mass Effect to be more like Diablo?! If you were expecting a blast from the past, you weren't following the previews of the game, or your brain didn't actually recall what ME1 was like.
P.s. If Mass Effect was like Baldurs Gate I would hate it. I I love Baldurs Gate, and I love Mass Effect, and I want them to stay exactly the way they are, two totally different experiences. Did you not get your old school RPG fix with Dragon Age?




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