I guess because the first 1 to me had some points in the story where I was like
"holy $%#@ that's awesome" Like Sovereigns speech and finding out the true nature of the relays and the citadel.
ME2 didn't really have a moment like that for me. Finding out the Collectors history was probably the closest to that feeling but still didn't quite get the same reaction from me. Finding out their motivation for abducting Humans wasn't that mind blowing.
To me ME2 is a bridge between ME1 and ME3 which is fine, but what disappointed me about that was it didn't really try to hide that fact, it seemed like the story wasn't really epic and that it knew it was just a transition game... Not sure how to explain it because its more so just a feeling I had while playing and not a fact
The story wasn't to complex, u knew what the last mission would be, 10 minutes into the game. The game mechanics they changed, was it necessary? yeah sure, when u make a new game its always good to move forward and I actually like the changes for the most part.
But I am defiantly glad I bought it, and am currently on my second play through of it and enjoying it just as much as when I first started, although that was only a couple days ago to lol. Am I a little disapointed? Sure, but where my hype lvl may have been a 10 my satasifaction with it is like a 9.5 lol so I wasnt that disapointed
Its funny because even though the plot of the game seemed simple to me, and the missions seemed really easy and fast, but when I entered the Omega 4 relay and checked out my play time lol I was shocked at how much time I had spent total, time really did fly which means I must have enjoyed it
And I could Watch Miranda walk
all
day
long
Modifié par Sentient Being, 30 janvier 2010 - 10:12 .




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