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Most are disappointed at the very least


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#126
annotated

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I was disappointed with various aspects of ME2 but the game as a whole was good.


#127
Evil Johnny 666

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I don't get why Mass Effect 2 being less rpg is something bad, unless you can't play anything else than rpgs. Infact, Mass Effect 2 is much more than usual games. The shooting is comparable to a shooting game and the other elements are among the best in rpgs (dialogue, quests, etc..). It's more than a shooter and it's more than an rpg. I think it's an incredible achievement, I think it is a step up from traditional rpgs (don't worry I love them) which are still available to play. Mass Effect 1 innovated and ME2 brought that innovation further. For those saying they sat on their asses and got lazy, you are dead wrong it's the contrary, they put energy on making something that was never made before, hell just look at the choices system! And like someone said, some rpg elements aren't gone, they just changed, the inventory IS the ship. That's something, as much as I like a traditionnal rpg inventory, this one is much more cinematic and immersive, one that truly fits with the Mass Effect universe. The combat is in fact more tactical in a way too. I think some people just don't realize the scope of the game, this is no ordinary rpg like everyone played. If I want to play a real sci-fi rpg I'll just go play KoTOR.

#128
halO bendeR

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Wow, the hyperbole on these forums can be quite amazing at times.

As someone who posted on the old Mass Effect forums quite frequently, I feel quite confident in saying not everyone who was a devoted fan of the first game feels like ME2 is a disappointment; In fact, it may just edge out the original ME as my favourite game this console generation.

#129
Michale_Jackson

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of course none of the pro ME2 posters can explain why there are many people complaining about this game after enjoying ME1.



It's obvious there's flaws with ME2 that you guys are overlooking in your blind attempt to defend ME2.



I'm playing ME2 and constantly reminded of things I miss in ME that made the game less tedious to play.




#130
Evil Johnny 666

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As for the combat, I really think it is a step forward. Sure ME1 was more "rpg", but here, it is much more realistic and believable. Think it this way, rpgs are about playing a role, how about the role being more immersive? Taking out some talents makes things more realistic too since in real life you don't have to do so. Sure it may seem less rpg, but in a way, I really don't think it's against the rpg's way. It's just a new level of immersion.

#131
Vornesoul

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Evil Johnny 666 wrote...

I don't get why Mass Effect 2 being less rpg is something bad, unless you can't play anything else than rpgs. Infact, Mass Effect 2 is much more than usual games. The shooting is comparable to a shooting game and the other elements are among the best in rpgs (dialogue, quests, etc..). It's more than a shooter and it's more than an rpg. I think it's an incredible achievement, I think it is a step up from traditional rpgs (don't worry I love them) which are still available to play. Mass Effect 1 innovated and ME2 brought that innovation further. For those saying they sat on their asses and got lazy, you are dead wrong it's the contrary, they put energy on making something that was never made before, hell just look at the choices system! And like someone said, some rpg elements aren't gone, they just changed, the inventory IS the ship. That's something, as much as I like a traditionnal rpg inventory, this one is much more cinematic and immersive, one that truly fits with the Mass Effect universe. The combat is in fact more tactical in a way too. I think some people just don't realize the scope of the game, this is no ordinary rpg like everyone played. If I want to play a real sci-fi rpg I'll just go play KoTOR.


If there was a KoTOR that came out this week along side Mass Effect 2, I would be playing that.

As it stands, most people who love Bioware love them because of the RPGs that they produce. Most of the fans that were attracted to Mass Effect were there because they wanted to experience another SCI-FI RPG from Bioware and Mass Effect succeeded in that aspect. It's not unreasonable to hope that the second game would follow the first.

@Thread: Although I loved the game as a whole, I have to agree with those who say that the story was quite lacking compaired to the first one. There was barely overarching story in this one. Only two plot twists were notable to me. The majority of the game is spent on the squadmates and it hurts the overall experience. It's hard to really feel like you are connecting to a squad member when you only need to talk to them twice and you get their loyality mission. Then, all you need to do is complete it to gain their loyalty. Even the conflicts between squadmates were solved by having the sweetalking paragon or renegade options.

Overall, I think in there lies the core problem with the interactivity between the main character and the squadmates in Mass Effect and where the disappointment lies. You almost never make real choices, you just choose the tone you wish to say things in. I never felt like I could say the wrong thing in a conversation and cause a reasult I did not wish for. There were never times that I went 'You shouldn't kill that man' and he killed him anyway. Never times were I needed to be worried.

Ultimately, the characters aren't their own beings but you were different attitude. Their all quite easily shaped.

#132
Guest_Commandr Bond_*

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yea...not at all. This is my favorite game of all time. Period.



And 3rd highest ranked xbox360 game on metacritic doesnt hurt

#133
Evil Johnny 666

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Michale_Jackson wrote...

of course none of the pro ME2 posters can explain why there are many people complaining about this game after enjoying ME1.

It's obvious there's flaws with ME2 that you guys are overlooking in your blind attempt to defend ME2.

I'm playing ME2 and constantly reminded of things I miss in ME that made the game less tedious to play.


Think it this way, there is this concept called "tastes". In a nutshell, it means some people like something while some others may not. And in extention to that, those who were disapointed in ME2 pointed the rpgs elemetns being dumbed down. What if, a game being less (or not) an rpg isn't a requirement for liking it? I like shooters, still Oblivion isn't a shooter and I like it. Mass Effect 2 is both of them, why wouldn't I like it if it's not either of them? Every games have flaws, true. While some flaws may be considered technical, others may be considered a "convention" as a majority of people share a certain opinion about it. Thing is, other things are more about opinions than anything else, and a forum is the worst place to draw the line between opinion and those conventions, as someone else stated, there are about 80% of the gaming community which doesn't attend forum conversation. Add to this that people disagreeing are often more vocal, it is quite difficult to know if a certain element of any type of entertainment is "bad" or not, for something to be called a convention would mean there'd be at least an overwhelming majority supporting the case, which is clearny not the case about anything said about ME2.

#134
Murmillos

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I'm happy..



Well.. not at the Vanguard..but after reading some helpful tips, I plan to go back later and own. Its just.. going to take a bit. :P

#135
Godzilla vs Xenu

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What a gross assumption - that those chiming in with complaints represent the majority of gamers. Sure that sounds like a GREAT idea. Bioware SHOULD listen to only those of you complaining about the game, not anyone who likes it. That way they will make a whole bunch of changes, just like they did to ME1, based on the complaints they received on that game. And in two years we can all look forward to more people writing more threads complaining about the changes that were made to ME3, based on complaint threads about ME2. Recipe for success right there. Listen only to those who complain. What could go wrong?

And I freaking love the undiluted arrogence in these complaint threads, it's so great to be insulted just because one actually likes the game. Clearly, one can only like the game if they are blind, or a moron, or only like Gears of War and first person shooters. If there is one hope I have, based on the 'tude in this forum, it's that Bioware completely ignores the complainers.

Modifié par Godzilla vs Xenu, 30 janvier 2010 - 11:50 .


#136
Veex

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Michale_Jackson wrote...

It's obvious there's flaws with ME2 that you guys are overlooking in your blind attempt to defend ME2.


Mass Effect wasn't without flaws, and many of the changes made in the sequel are a result of the complaints made about the original. The changes made to ME2 were consumer driven.

#137
jerkjuggernaut

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This whining is getting tiresome.

I pretty much only play RPGs. I don't really enjoy other genres when I try to get into them.

ME2 is way better than ME1 in my opinion. I even think it is a better RPG than the first. There are more non-combat areas than the first (they tend to be my favorite parts), they are more detailed, and side-quests are varied and interesting.

#138
Evil Johnny 666

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Vornesoul wrote...

Evil Johnny 666 wrote...

I don't get why Mass Effect 2 being less rpg is something bad, unless you can't play anything else than rpgs. Infact, Mass Effect 2 is much more than usual games. The shooting is comparable to a shooting game and the other elements are among the best in rpgs (dialogue, quests, etc..). It's more than a shooter and it's more than an rpg. I think it's an incredible achievement, I think it is a step up from traditional rpgs (don't worry I love them) which are still available to play. Mass Effect 1 innovated and ME2 brought that innovation further. For those saying they sat on their asses and got lazy, you are dead wrong it's the contrary, they put energy on making something that was never made before, hell just look at the choices system! And like someone said, some rpg elements aren't gone, they just changed, the inventory IS the ship. That's something, as much as I like a traditionnal rpg inventory, this one is much more cinematic and immersive, one that truly fits with the Mass Effect universe. The combat is in fact more tactical in a way too. I think some people just don't realize the scope of the game, this is no ordinary rpg like everyone played. If I want to play a real sci-fi rpg I'll just go play KoTOR.


If there was a KoTOR that came out this week along side Mass Effect 2, I would be playing that.

As it stands, most people who love Bioware love them because of the RPGs that they produce. Most of the fans that were attracted to Mass Effect were there because they wanted to experience another SCI-FI RPG from Bioware and Mass Effect succeeded in that aspect. It's not unreasonable to hope that the second game would follow the first.


I understand from where you're going. But in my opinion, this is being unreasonable. This is experienced in many types of entertainment, the one I encounter the most beside video games being music, metal in particular. Metalheads are much like fans of videogames in some respect, some are very vocal when they experience something that doesn't please them. And artists, bands, are quite comparable to developers as they are artists too. Every time a band does something different than they were known for, people get angry. Why? Because they stay true to themselves and make something they want to play? Because over time, they change and want to try new things and explore new grounds? I always say that as much as I love a band, I don't care if they want to try new things, I only care they do something good, even if it's not labelable as thrash or black metal. I respect their choice as I have absolutely not right of decision over what they make. I don't like what they did? Fine I'll just move to something else. But my favourite bands, are all bands which changed over time, which tried new things and didn't stagnate, which not only made something different on the course of their carreer but made sure they did something good so I could always choose something whatever my mood is. Same for games, developpers have the right to do as they please, and if they want to bring something new and different on the table, even if it's not something they were known for, I respect that. It also means they don't settle for what they know will work, they want to push themselves and reinvent themselves. You know, you can't do the same thing you're whole life, you have to challenge yourself. So really, I think many people here are being unreasonable and unrealistic. And like Fenriz would say, screw the fanbase I hate that term!

#139
Twitchmonkey

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Michale_Jackson wrote...

of course none of the pro ME2 posters can explain why there are many people complaining about this game after enjoying ME1.

It's obvious there's flaws with ME2 that you guys are overlooking in your blind attempt to defend ME2.

I'm playing ME2 and constantly reminded of things I miss in ME that made the game less tedious to play.


The people that complain about the changes from ME1 are quite clear about their issues, but that doesn't mean everyone is bothered by these changes. The banter will be missed, but the dialouge and characters in ME2 more than make up for it, the streamlined inventory means there is less time wasted turning a hundred items into omni-gel trying to find the one you need, and the simplified stat system makes it so you have to be more concerned about your character's progression and you can really notice the difference between levels. Plus, the bonus skill makes every character unique, not just potentially the same as a Shepard with their same skill focus.

There is no need to explain why some people complain, some people simply don't like the direction ME2 was taken in, that doesn't mean everyone has to agree.

#140
smilinpig

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 I played ME 1...I love the added fps type capabilities. Makes the game more action oriented while maintaining its RPG roots. Major approval...

SP

#141
Frakking.Toaster

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People were bound to **** about this game no matter how good it was/or was not. QQ guys. QQ.

#142
infalible

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The.Pixie.Devil wrote...

People were bound to **** about this game no matter how good it was/or was not. QQ guys. QQ.


How ******* ignorant do you get?

#143
Frakking.Toaster

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infalible wrote...

The.Pixie.Devil wrote...

People were bound to **** about this game no matter how good it was/or was not. QQ guys. QQ.


How ******* ignorant do you get?


Stating fact that reguardless of your stance people would complain? Realizing that its a video game and this is the INTERNET and hence people will say anything they damn well please as its a sounding board for arrogance and one-ups-menship?


I proclaim exceptionally ignorant.

#144
Pocketgb

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People don't come to the forums to state how much they like the game, at usually.

#145
infalible

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[quote]The.Pixie.Devil wrote...

[quote]infalible wrote...

Stating fact that reguardless of your stance people would complain? Realizing that its a video game and this is the INTERNET and hence people will say anything they damn well please as its a sounding board for arrogance and one-ups-menship?


I proclaim exceptionally ignorant.

[/quote]

It's not so much the sentiment involved. The sentiment is perfectly sound if a little obvious. It's how you ended it that removed all credibility I had assigned to you prior to reading the words, "QQ moar."

Read through the thread. You will find that there are a lot of people levying sound and reasonable criticism at the game for various and subjective reasons. You'll find that a lot of us on these boards actually have reasonable things to say, if you can be arsed to syphon through the crap. It's like any social area of life, regardless of whether the Internet is involved or not... although the Internet does lend anonymity to you comments, so you can be a total arse about it.

Anyway... rant over. It was the QQ moar part that prompted my comment. 

#146
infalible

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LOL double post.

Insert something really ****ing constructive here.

Modifié par infalible, 31 janvier 2010 - 12:12 .


#147
Wintermist

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Well, I really really like the new Mass Effect 2. Especially for the combat which is so much fun now. Graphics are amazing. Quests are so much better. Environments are gorgeous and varied.

Complaints? Sure, I don't like the helmet issue.

#148
andsoitgoes

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To confirm, bad news travels much faster than good.



For one, I love the sequel much more than the original. I eat, sleep and breathe ME2. I loved the first one, don't get me wrong. I loved it a lot. But not to THIS extent. I can't wait to dive back in once I'm done, too.

#149
Frakking.Toaster

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infalible wrote...

LOL double post.

Insert something really ****ing constructive here.



I have read this thread. Or what i could stomach -  I never said that valid concerns were not raised.
This thread is just becoming insipid.  Everyone thinks they are right and no one is going to change anyones mind. 

Its already up to 7 or so pages - 80% of the thread being the same redundant arguement with a splash of "MY OPINION IS MOST VALID BECUASE OF X!"  --- no one of value is going to take any serious concerns away from this thread as its just disovled in to "Duck season/Rabbit Season."

#150
tibbsey

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I bought ME2 expecting a sequel to ME1. Unfortunately, to me, it seems like a whole new game (that just so happens to follow on with the story).

Before I make my list, I've only got up to Omega so far, so I'm basing some of the below on what I have read on these forums.

- Movement is different (no crouch button, different cover button/system), can't turn AT ALL during storm (do like that you can do it out of combat now though).
- Interacting is different (different interact button, different "there's something to interact with over here" system - hard to notice where the thing is sometimes)
- Weapons are different (no finding new guns/upgrades/armour, just base weapons that you upgrade)
- Menu system is different (no dedicated Journal/Map/Inventory/Codex buttons), no scroll wheel in anything it seems either which makes browsing tedious.
- Squad HUD is changed (looks like they've tried to streamline it by making the weapons options popups, but it just looks cramped and a bit poo)
- Space exploration is different (no landing on different planets and exploring (from what I've read), this was one of the things I loved about ME1, you could get out and about in the galaxy!)


Seems to me that most of the game is different, and in my opinion, not the good kind of different.

Will keep playing for the storyline, but ME2 could have been so much better if it had been more like ME1.